correct proceses to mix old wolfpack files into gwx
hi, i was reading but im a little confusing about how to merge this things.
i want to incorporate the wolpack units into "stnaz..v7 combi" for gwx3 campaing files, and incroporate some units from the h.sie addon and from sergbutos wolfpack 3 (both enable only the unit to be used, as far i undestand, only rest incroporate in campaing files). i really dont undestand and study enought campaing files to freely make changes. h.sie addons indicate should add some units (12 ubots) like Quote:
2) Is needed another procedure to obtain the wolfpack spawning? 3) Added units, how to make the spawn should be "posible" to spawn these 2 types of subs? i know wac4.1 (I dont like nygm) contains wolfpack, and i wish use it but i cant becose 12'ck dials bug make me imposible play a carrer, so test otherone is not a option. If ver 5 dont work i will cry a lot. |
All times are GMT -5. The time now is 12:43 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.