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-   -   [REL] Free French Submarine Surcouf mod (https://www.subsim.com/radioroom/showthread.php?t=177802)

Arael 01-08-11 01:32 PM

Looks really good. All you need to do now is to find someone to modify the 3d model to fit the i-507. Then you can put it into your "Climb Mount Niitaka" campaign as an Easter Egg.

Fritz Klum 10-21-12 03:09 PM

This submarine looks to be very well done keltos01. Would you mind if I used it in a mod I'm planning called Silent Frenchie? The mod is about the (Fictional) exploits of this boat in the pacific.

USS Sea Tiger 06-16-13 06:43 AM

How to I use it?
 
Hello all
I am running Sillent hunter IV, 1.5, Wolfs version ,. I placed Surcouf 1.7.8 into the mods folder and then I cleared out all mods and added only the Surcouf file via JSGME. I cannot find the Surcouf in game.

Please, where is she?

Rammstein0991 05-18-14 10:41 PM

Wondering the same myself, Kinda disappointed that there's no how-to on getting it to work :shifty:

Admiral Von Gerlach 05-22-14 07:43 PM

Hello i learned you are having problems locating the ship in the sim, once loaded. I will have to review my files and contact the fellow who made her, to see if i can help you, it has been a while since i tested this fine ship. Will try to help out.

Rammstein0991 07-28-14 10:30 PM

Good to know, thanks :up:

Bonden 07-30-14 09:34 PM

Really nice ship here Keltos - great job on the mod :up:

Bonden 07-30-14 09:43 PM

Try looking in one of the quick/single missions - i found it in there. Haven't tried to start a career yet but i intend to very soon - like in 10 minutes...

Cheers

arnauld 10-07-14 05:45 PM

Tried this mod. Wonderful!:up:

bell117 03-18-15 04:27 PM

In game the boat's skin is black, and the whole conning tower is missing, I play with trigger maru, but I don't think that would affect it, is this normal, or one-
off?

HertogJan 03-18-15 05:38 PM

How does it look without TMO?

bell117 03-18-15 09:18 PM

It looks fine without, although "fine" is relative, as in some things still don't work right, but overall works, just wondering, is there a way to fix for TMO, cause I would really rather play with it on, but not essential though. The files that is affecting it would be fine, but the jsgme says that only the torpedoe and campaign files are conflicting so I don't what the problem is.

keltos01 03-26-15 05:20 PM

:yeah:

Was not designed for tmo...

K

bell117 03-29-15 12:01 PM

oh ok, it's just that TMO isn't really the mod that I thought would conflict with the sub, I mean the only files that conflict are the torpedoes.

nrnstraswa 03-29-15 11:58 PM

Thank you for releasing this interesting submarine. Could we possibly get more French subs like the Redoutable or Sirene class please?


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