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-   -   [REL] The Battle for the Baltic (https://www.subsim.com/radioroom/showthread.php?t=159888)

Tucker 11-20-20 04:01 PM

53-38 Torpedo
 
Hey y’all I’ve been trying this mod out, and have a quick question about the Soviet torpedos. Does it only run straight or am I just doing something terribly wrong when aiming them?

Thanks,

MGR1 03-15-21 10:14 AM

Quote:

Originally Posted by Tucker (Post 2708224)
Hey y’all I’ve been trying this mod out, and have a quick question about the Soviet torpedos. Does it only run straight or am I just doing something terribly wrong when aiming them?

Thanks,

Extremely late reply (not been Subsimming lately!:doh:), but the short answer is yes, they only run straight. From what I can gather the Soviet Navy didn't have a TDC type system until after WW2 so everything had to be done manually.

What the SOMGroup have included in the game is (I think) based on that postwar TDC equivalent. I'm still trying to figure out how that works.:hmmm:

Mike.

Kaleu Farias 07-21-21 03:24 PM

I just downloaded the mod and I have seen that they have a manual but is in Russian. So for everyone that wants to read the manual I have taken the liberty to translate it (Machine Translated).

Here is the file:

https://drive.google.com/file/d/1y7_...ew?usp=sharing

Edit: I woke up with dozens of notifications on my phone because I left the PDF with download restrictions (Sry don't have used GDrive too much). So the restrictions are lifted now and the download is liberated for everyone, again sorry for the mistake! Cheers.

Aktungbby 07-21-21 04:15 PM

Welcome aboard!
 
Kaleu Farias! After a long silent run!:Kaleun_Salute: thanks for fixing that great site for a computer illiterate like me!

pitti 07-22-21 03:07 PM

Thank you very much....Kaleu Farias

Randomizer 07-22-21 11:47 PM

Many Thanks for this, a great help for the Soviet Waterways crowd!

-C

Woozle 09-11-21 11:44 PM

Torpedo Attacks
 
I find it extremly diffuclt to make torpedo attacks without the use of gyros to the point where its not fun, I wonder if there is a way to add gyros to the torpedos, I know it would not be especially historical but it would be more fun for those of us incapable of doing the requisite math. :hmmm:


Edit : I've actually solved my own problem here. I have created a mod to add gyro settings to all applicable torpedos in Soviet Waterway and now I am attempting to translate some of the objective texts using a translating algorithm. If anyone is interested in the gyro mod I can attempt to upload it.

BrassMonkey 03-02-22 09:59 AM

Quote:

Originally Posted by SpectreMkX (Post 2706222)
Where would I be able to download v.1.11?


Edit: Found it, its fine

Hi
I got a error in file set up [ missing files ]:Kaleun_Wink::subsim::Kaleun_Salute:

dsawan 05-15-22 06:35 PM

i, can somone post a working ink to download. it is not working on first page;same with the English manual link.vthx.:Kaleun_Cheers::Kaleun_Cheers:

Mad Mardigan 05-15-22 06:53 PM

https://www.mediafire.com/folder/163...#56c0ta76m6yx8


Try here...




:Kaleun_Salute:

OberstRaul 03-05-24 03:42 PM

Quote:

Originally Posted by Mad Mardigan (Post 2808811)

Thank you so much! It is awesome that I can try the soviet sub mod thanks to you! You rock!

OberstRaul 03-06-24 06:19 AM

Hmpf... Seems the campaign does not work, I just tried multiple ways and the english campaign breaks and always crashes to desktop :(
Plus it seems this is only v104 while there was a 1.12? (1.11 with 1.12 patch) which is sadly not in the download


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