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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] RCB's SH4 effects GWX 3.0(and 2.1) V7.1 (https://www.subsim.com/radioroom/showthread.php?t=136018)

Carotio 06-29-08 02:31 PM

Quote:

Originally Posted by A6Intruder
Quote:

Originally Posted by Carotio
Quote:

Originally Posted by A6Intruder
I hope it will be this time not a fake! It is sooooo good to see you well and back my friend.:rock: :rock:
Kind regards:up:

No, it was enough with the one hoax I did on April 1st... :lol:

I did not know that you was the bad guy. Be ashamed of youself.:lol:
Kind regards:up:

Why do you think I call myself Mr Bad Wolf in this forum?
It's full of irony that I chose it, so why not try and live up to it? :lol:
Anyway, I notified RB about the hoax and he approved it...

mengle 06-30-08 04:14 AM

Welcome back racerboy :rock: :rock: :rock:

asanovic7 06-30-08 05:31 AM

ah finally!!
 
:up:

D.Kruger 06-30-08 06:18 AM

Quote:

Originally Posted by Racerboy
Glad to see someone has been working on my FX mod. I do not care at all that someone picked it up and ran with it, looks good :rock:
I've been busy with work and many personal things in my life. I had to step away for some time and do the things that I needed to do. Modding ate up HUGE amounts of time.
That's not to say I quit modding - quite the contrary. I modded for myself while I've been away. There were many aspects of the files that I didn't understand and I had to pick them apart and learn them. I didn't want outsiders claiming they helped me thus I had to do it myself. After finally finding a good 32-bit disassembler to view the binaries of SH3 I have figured out some of the mysteries I was facing. I still have much to learn though!
I'll bounce in from time to time to see how things are coming along. I have my own version of my FX mod for GWX that I've been playing with and transforming into the effects that I've always wanted. It's progressing quite well.
I see many of the same faces here, some I wish were gone but one can't have everything they want :up:

CR aka RB

I have made for yours SH4 effects mod "lifevest skins" ( http://files.filefront.com/DKruger+A.../fileinfo.html ) ... Whether you saw, I do not know?

asanovic7 07-01-08 08:18 AM

Racerboy,
 
YOU HAVE A PM!!!
:rotfl:
Always wondered why people write this kind of reply, now I know why..

cheers!

TheDarkWraith 07-01-08 08:51 AM

Quote:

Originally Posted by asanovic7
YOU HAVE A PM!!!
:rotfl:
Always wondered why people write this kind of reply, now I know why..

cheers!

the major thing that v2.04 was about was my 'live_AI_ships'. Did you port that as well to GWX 2.x?

asanovic7 07-01-08 10:12 AM

yep
 
I answered in the pm.

Finally, I am through with college today and able to drink a cold beer!!!

:up: :up: :up: :up: :up:

Cheers!
:rotfl:

Gorshkov 07-01-08 04:16 PM

I noticed there is lack of sinking sailors in your mod at least on my computer. On the other hand your mod causes practically no FPS hit in contrary to Racerboy's last production. :lol:

Hakahura 07-01-08 04:39 PM

Welcome back Racerboy :up:

Kaleu_Mihoo 07-02-08 07:43 AM

Yeah, welcome back, RB!

Schwuppes 07-02-08 09:18 AM

Good to see you back Racerboy! :up:

asanovic7 07-11-08 11:23 AM

ok
 
Ok, racerboy told me I can still use this version of the mod and work on it, if I understood it correctly. And maybe I will.
I feel this version is ok(204f1) and will not get you serious problems with fps(lite version people, lite) or anything, since there are no bug reports, other than bodies float like s..t which is as it is, or maybe that is because people don't use this mod, whatever.
Although I am amazed with that fact, since racerboy added the little supermen which relieved me of thinking that I am sinking cans. Together with life boat.. :D But it's a matter of taste and I.. got stuck into nonsense.

Since racerboy said he will release a new version of the mod, I have put this matter on hold. But.. Maybe if that takes time I will do the updates as I said I will do.
Anyways, I am pretty much intrigued by the "revamping the particle dat" stated by racerboy, so maybe I will wait for that.

That's what I wanted to say :doh:

It sounds like a pile of crap..

Anyways, have fun and ofcourse cheers!

roadhogg 07-26-08 01:33 PM

Quote:

Originally Posted by Myxale
Quote:

Originally Posted by privateer
Quote:

Originally Posted by Philipp_Thomsen
a lot of people here didn't have the courage to stand up and assume this awesome work

I think it's more like
"a lot of people here don't have the knowledge to do this awesome work
and begging gets them no where."
:roll:

Amen to that Brother!

I sometimes want to sink myself...when I'm reminded of my noob-ness mod wise!
If i had the know-how and the stones :dead: I'd mod my own game!:arrgh!:


Hi asanovic,
i just noticed this post after recently installing GWX 2.1, and although i haven't downloaded the effects yet, i would like to add my thanks for your efforts in taking on this mod, to the quotes stated above.

Well done sir, and i hope you are continuing to add your knowledge to the community. :up:

roadhogg 07-26-08 01:42 PM

......Correction, i've just downloaded it, and the flags, for inclusion on my next patrol.

:)

TheJaguar 08-13-08 02:39 AM

Is this mod for SH3 or SH4?

I loved GWX for SH3.

I now have SH4 and want to find out if there is a GWX for it.

Thanks


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