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-   -   Captain Sonar (https://www.subsim.com/radioroom/showthread.php?t=239804)

zorilya 01-29-19 08:18 AM

Captain Sonar
 
Hi folks,

I've recently been working on a browser based digitisation of the awesome table top game "Captain Sonar". The scope of the project was to initially recreate the original feel and has now become a project of improvement, both on the mechanics and streamlining of the game.

I'm looking for folks who would like to play, both testing and for fun :)

For those unfamiliar, It's a game where two crews of up to 4 hunt each other down in submarines using an assortment of tools like Sonar, Drones, torpedoes, mines, and silent running.

The 4 stations are:
- captain (deals with ordering ship moves and the usage of systems),
- first officer (manages the powering of systems and communicates with the engineer to ensure they can be used when needed)
- engineer (manages the inevitable, but hopefully strategic, breaking of system on the sub)
- radioman (deals with tracking the enemy based on their movements and other information)

Here is a video review of the game by Quintin smith of shut up and sit down.

https://cadence.gq/cloudtube/video/Yjo4iXyDPtw

Skip to 1:00 for the beginning of the review.

So, anyone up for playing?

Platapus 02-09-19 12:52 PM

Never heard of this game before. Some of the aspects are quite interesting and novel.

I like how they handled the sonar search. Very clever

zorilya 02-15-19 07:22 PM

Indeed, it makes for quite an immersive game if you are the guy who has to make sense of all that information.


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