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-   -   Prob with Kendras new Liberty (https://www.subsim.com/radioroom/showthread.php?t=231194)

nik112 05-07-17 11:31 AM

Prob with Kendras new Liberty
 
Hi guys
Starting a new thread because i hadn't any reply in "SH5 Liberty Ship for SH3"
Facing the problem of the ghost ship. My torps going through and i don't know what to do.
To be more specific am installing the game+patch+gwx3+mods and then i delete the orig LL folder and copy/paste Kendras ship.
Does anybody else faced this?
Waiting for help

cheers

:Kaleun_Cheers::up:

Kendras 05-07-17 11:39 AM

Quote:

Originally Posted by nik112 (Post 2482810)
Hi guys
Starting a new thread because i hadn't any reply in "SH5 Liberty Ship for SH3"
Facing the problem of the ghost ship. My torps going through and i don't know what to do.
To be more specific am installing the game+patch+gwx3+mods and then i delete the orig LL folder and copy/paste Kendras ship.
Does anybody else faced this?
Waiting for help

Ha ! You didn't say to me that you deleted the original folder. Now, that makes sense ! My mod has to be placed above the original folder (using JSGME), because I didn't release any .zon file, because some (super)mods may modify it (such as NYGM). So, if you delete the .zon file, there will be no collision spheres, and torpedoes will go throw the ship without exploding !

:salute:

Kendras 05-08-17 03:12 PM

So, did you solve the problem ?


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