SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] "New" old unit: Queen Mary ocean liner \ troop transport (Reworked 2017 edition) (https://www.subsim.com/radioroom/showthread.php?t=233268)

VonDos 10-21-17 02:22 PM

Quote:

Originally Posted by Kendras (Post 2519578)
@VonDos : I'm going to send you my files by PM. Can you apply your last modifications (white rails, corrected bug, improved funnels ....) to my one files please ?

Hi mate!
I'm sending you a PM.
I've replaced funnels 1 and 2, with updated two, but strange effect is here again.
Could be possible to use a white light instead red\orange on funnels?

Best regards,
Vd

Kendras 10-26-17 11:00 AM

Quote:

Originally Posted by VonDos (Post 2519616)
Hi mate!
I'm sending you a PM.
I've replaced funnels 1 and 2, with updated two, but strange effect is here again.
Could be possible to use a white light instead red\orange on funnels?

Best regards,
Vd

Yes, I agree with you ! What do you think about these (non completly) white lights ? Now, it will be perfect with enlighted portholes !

https://i.imgur.com/FdVexkb.png

VonDos 10-26-17 11:37 AM

Quote:

Originally Posted by Kendras (Post 2520331)
Yes, I agree with you ! What do you think about these (non completly) white lights ? Now, it will be perfect with enlighted portholes !

https://i.imgur.com/FdVexkb.png

Really nice mate!!
Are you repositioning all portholes according to your map? :-)

Best regards,
Vd

Kendras 10-26-17 02:34 PM

Quote:

Originally Posted by VonDos (Post 2520335)
Really nice mate!!
Are you repositioning all portholes according to your map? :-)

Best regards,
Vd

I will start this as soon as Gap has sent me the new porthole model I've asked him to create (and he kindly accepted). Then, I will add a dozen of them to the hull, and see if the light is switched on during the night ! :)

Kendras 10-29-17 04:39 AM

@ Gap : if you need the GWX texture with enlighted portholes :

https://i.imgur.com/9GBu6Ue.png

gap 10-30-17 01:25 PM

Sorry for the long waiting time guys, I have been busy with other stuff. I hope to upload something related to this mod within the next few days :roll:

Quote:

Originally Posted by Kendras (Post 2520331)

Nice light effect on the funnels Kendras, how did you achieve it? :up:

Quote:

Originally Posted by VonDos (Post 2520335)
Really nice mate!!
Are you repositioning all portholes according to your map? :-)

Best regards,
Vd

Quote:

Originally Posted by Kendras (Post 2520373)
I will start this as soon as Gap has sent me the new porthole model I've asked him to create (and he kindly accepted). Then, I will add a dozen of them to the hull, and see if the light is switched on during the night ! :)

Roger that :up:

Quote:

Originally Posted by Kendras (Post 2520807)
@ Gap : if you need the GWX texture with enlighted portholes

Got them, thanks :salute:

VonDos 11-15-17 06:27 PM

Hi mates!

Any news?

While waiting, i'm starting to think about Gray Ghost version:

http://chriscunard.com/wp-content/uploads/qm_home.jpg

Most noticeable modifications includes:
- More lifeboats and rats
- A radar on a turret in front of first funnel
- Degaussing coil running around the outer hull
- Tons of platforms and guns (most of them A\A)

https://image.ibb.co/k2qoCm/qm_home.jpg

Best regards,
Vd

VonDos 11-23-17 06:39 PM

Playing a little with lights at night:

https://image.ibb.co/gG0Gsm/SH3_Img_..._30_47_391.jpg

https://image.ibb.co/gPUWQ6/SH3_Img_..._30_15_513.jpg

https://image.ibb.co/c5Ey56/SH3_Img_..._29_16_138.jpg

https://image.ibb.co/hV5hXm/SH3_Img_..._28_52_505.jpg

Best regards,
Vd

Jimbuna 11-24-17 07:01 AM

Looking good :cool:

VonDos 12-01-17 04:42 AM

Quote:

Originally Posted by Jimbuna (Post 2527134)
Looking good :cool:

Thanks a lot mate!!

Voilą some news related with "after 1940 Sydney's conversion" timeline:

https://image.ibb.co/k2qoCm/qm_home.jpg

https://image.ibb.co/cYVFub/SH3_Img_..._31_21_206.png

https://image.ibb.co/f5RzLG/SH3_Img_..._32_46_789.png

Does anyone know what kind of guns\searchlights\sensors were fitted on QM, and where exactly those weapons were please?

Best regards,
Vd

VonDos 12-04-17 11:11 PM

Quote:

Originally Posted by VonDos (Post 2528438)
Does anyone know what kind of guns\searchlights\sensors were fitted on QM, and where exactly those weapons were please?

Anyone? :D

Best regards,
Vd

Jimbuna 12-05-17 05:54 AM

Quote:

Originally Posted by VonDos (Post 2529213)
Anyone? :D

Best regards,
Vd

If you look at the second reply from a 'ChrisD' you may be able to source the information you require.

http://www.britmodeller.com/forums/i...he-queen-mary/

minbar1 12-05-17 06:05 AM

It looks so cool ill have to download this. Keep up- the good work. :)

VonDos 12-06-17 11:16 AM

Thank you so much :-)

Best regards,
Vd

Jimbuna 12-06-17 11:22 AM

Welcome :03:


All times are GMT -5. The time now is 05:03 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.