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-   -   [REL] Real ASW Mod (https://www.subsim.com/radioroom/showthread.php?t=222307)

padi 10-22-15 10:44 AM

Real ASW Mod
 
And there it is.
No bugs were found so the RC version could be released as the version 4.0.
The things suggested by Anvar are optimisations within the files that make it easier while editing, I will implement these in the following release.
It´s a big day for me, nearly six years after the release of my first mod version on October 22nd, 2015.
Since then I learned so much about this game, got way better at modding and now I´m very proud of the product, I hope you guys will enjoy it while I will expand it in the future.

Here you could find it:
https://www.mediafire.com/file/11wf4...od_4.0.7z/file

Have fun:Kaleun_Salute:

Hitman 10-22-15 12:22 PM

Another realism mod, how cool :rock:

Good job :sunny:

padi 10-22-15 12:27 PM

Thanks

Fahnenbohn 10-22-15 01:45 PM

And did you change / do you intend to change also the hedgehog's DC' settings ?

And is this mod only compatible with CCOM and WAC 5.0 ?

padi 10-22-15 01:57 PM

Real ASW Mod
 
I haven't changed them. I want to do it step by step. First the DCs, then the Hedgehog and then the Airborne-DCs.

What could be changed with the Hedgehogs other that the 3D-Model? Is something in the Simulation wrong or do you only want to have better 3D-Models of the Projectiles and the Thrower?

At this time it is only compatible with Ccom 11. In the future I want to adapt it for WAC 5.0...

jaxa 10-22-15 02:05 PM

Very interesting idea, any realism mod is appreciated, but what about version compatible with GWX?

padi 10-22-15 02:16 PM

I'm focusing for the beginning primarily on the mod which I'm using and that is Ccom. At this time more versions for different Supermods are not possible for me to create due to lack of time. When the first version is fully complete I only have to change the .eqp-files to make it compatible to other mods. That saves time and nerves which is very important for me because this is a one man job...
But if you want I could send you the files and explain you what to change so you can make it compatible.

Does anyone have information about the french and polish DCs (amount of explosives, fallspeed, DCTs, numbers on specific in game used ships, which DCT could use which DC) because I can´t create them due lack of information.

K-61 10-22-15 07:11 PM

What a fantastic idea! I am eager to give it a try, but first I have to find out what CCOM is. I've been away from the game for years but just got back into it recently. Don't feel as if you need to reply to this; I will start reading and found out CCOM.

I've always felt the escorts were lavishly oversupplied with ordnance to tip over the sides and stern. In one particularly horrendous battle I counted about 200 DC explosions. Most of that came from one escort.

I am going to guess that the escorts will not change their behavior as they run low on DC's but will simply use them until they are gone. I've read other players saying they had escorts making runs on them and not dropping anything, so they assumed they were out of DC's. I'm sure it would not be possible to actually mod the behavior of the escorts, as that is likely hardcoded in the game.

In any event. I applaud your efforts and the sharing of your work.

padi 10-23-15 12:08 AM

You can download Ccom here: http://www.mediafire.com/rowi58#96uy4naf31aey

Just download all the parts, use 7z to decompress them and you have the necessary files to enable via JSGME.

jaxa 10-23-15 02:29 AM

Quote:

Originally Posted by padi (Post 2352908)
Does anyone have information about the french and polish DCs (amount of explosives, fallspeed, DCTs, numbers on specific in game used ships, which DCT could use which DC) because I can´t create them due lack of information.


Here you are some infos about DC used by Polish Navy before and in 1939 during German invasion and defending of Polish coast:
http://www.weu1918-1939.pl/bomglebinowa-bh200/
http://www.dobroni.pl/rekonstrukcje,...z-bh-200,13177

It was French origin weapon of Polish destroyers ORP "Burza" and ORP "Wicher" (24 onboard) and probably ORP "Błyskawica" and ORP "Grom", but somewhere I've read that was another type DC for these destroyers - BH 135
(40 onboard).

padi 10-23-15 02:59 AM

Quote:

Originally Posted by jaxa (Post 2352987)
Here you are some infos about DC used by Polish Navy before and in 1939 during German invasion and defending of Polish coast:
http://www.weu1918-1939.pl/bomglebinowa-bh200/
http://www.dobroni.pl/rekonstrukcje,...z-bh-200,13177

It was French origin weapon of Polish destroyers ORP "Burza" and ORP "Wicher" (24 onboard) and probably ORP "Błyskawica" and ORP "Grom", but somewhere I've read that was another type DC for these destroyers - BH 135
(40 onboard).


You are great! Thanks!

I can't find the BH 135 on the sites and so I'm for now only implementing the BH 200 and parallel searching in the web for infos about the BH 135.

jaxa 10-23-15 04:38 AM

You're welcome :)

padi 10-24-15 04:40 AM

Real ASW Mod
 
According to some players experience you have to start a new career after installing this mod.
I don't know why...

The polish addon is coming today or tomorrow...;)

jaxa 10-24-15 07:19 AM

I'll be waiting for GWX version :up:

padi 10-24-15 11:01 AM

Do you also have informations about which DCT´s the polish used?


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