SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Rescue Sub (https://www.subsim.com/radioroom/showthread.php?t=193872)

Traveller 03-29-12 10:59 PM

[REL] Rescue Sub
 
:nope:

I'm goin' down 03-30-12 02:15 AM

download issues
 
please upload to the subsim forum. Mediafire is a pain in the butt, and I gave up trying to download it after several attemtps failed.

joegrundman 03-30-12 06:55 AM

what a great looking mod!

getting it right now:DL

I'm goin' down 03-30-12 11:09 AM

Quote:

Originally Posted by Traveller (Post 1862804)
Hi. I don't yet have permission to upload to subsim. But I uploaded to 2 other host sites. Here are the download links:

http://www.filedropper.com/rescuesubv10

http://www.filefactory.com/file/4da9...e_Sub_v1_0_zip

these link take you to site that, frankly, are impossible to use. And that is saying it in a polite mannner. I will not use them for that reason.

STEED 03-30-12 12:19 PM

Holy Cow!

Downloaded, next install and woohoo. :ping: :up:

John Channing 03-30-12 05:40 PM

Added to the Subsim SH4 Downloads.

http://www.subsim.com/radioroom/down...o=file&id=3539

Nice work, Traveller!

JCC

Traveller 03-30-12 06:52 PM

Quote:

Originally Posted by John Channing (Post 1863114)
Added to the Subsim SH4 Downloads.

http://www.subsim.com/radioroom/down...o=file&id=3539

Nice work, Traveller!

JCC

Thank you for the upload! :salute:

Traveller 03-30-12 06:55 PM

I'm curious. Has anyone actually sent an SoS and met up with the rescue sub yet? What do you think?

I know it's not perfect, but I did the best I could within the limitations of the editor. :88)

ReallyDedPoet 03-30-12 07:07 PM

Nice, will give this a try :yep:

I'm goin' down 03-30-12 07:52 PM

Captain Channing, thanks.

Watch for a file within a file problem when extracting to JGSME.

Mod worked for me using RSRDC version with TMO2.5/RSRDC.

If someone could work on the repair sub (build the interior, place a crew onboard, etc.), it would increase the realism, but the mod definitely serves its purpose in its present form. A nice addition to the game, and it will save many a captain's mission from failiure on those occasions where they are asleep at the wheel or have a damaged boat.

The mod is a welcome to the game.

Traveller 03-30-12 08:22 PM

Quote:

Originally Posted by I'm goin' down (Post 1863152)
Captain Channing, thanks.

Watch for a file within a file problem when extracting to JGSME.

Mod worked for me using RSRDC version with TMO2.5/RSRDC.

If someone could work on the repair sub (build the interior, place a crew onboard, etc.), it would increase the realism, but the mod definitely serves its purpose in its present form. A nice addition to the game, and it will save many a captain's mission from failiure on those occasions where they are asleep at the wheel or have a damaged boat.

The mod is a welcome to the game.

I'm goin' down, thanks for the compliment. I hope this mod adds a bit of playability to the game without breaking game play.

I am also currently working on another balanced mod to address the other problem of player submarine being stranded due to destroyed rudders/engines by allowing the player to slowly limp home if before-said equipment is destroyed. Mod will be called 'Take Me Home'. :D

andy_311 03-31-12 05:58 AM

Will this work on FORTS v1.3?

Traveller 03-31-12 06:35 AM

Quote:

Originally Posted by andy_311 (Post 1863280)
Will this work on FORTS v1.3?

I don't know much about FORTS mod. Rescue Sub v1.0 probably will not work with any other mods that change certain roster or campaign files.

Dice Holder 04-01-12 01:38 AM

how about FOTRS

Zuk 04-01-12 04:42 PM

Nice man, thank you.....:yeah:


All times are GMT -5. The time now is 09:41 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.