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-   -   Visible Ship Damage Mod? (https://www.subsim.com/radioroom/showthread.php?t=231863)

Charlie901 06-15-17 07:22 PM

Visible Ship Damage Mod?
 
Playing w TWoS and not seeing any visible ship damage as in one of the TWoS videos...

Is there a standalone Mod somewhere that adds torpedo damage visible in the hulls of the ships?

Frederf 06-16-17 01:00 AM

Odd, I get holes made with torpedoes and gun in ship hulls (them, not the u-boat) with default TWoS.

vdr1981 06-17-17 08:29 AM

Quote:

Originally Posted by Frederf (Post 2491838)
Odd, I get holes made with torpedoes and gun in ship hulls (them, not the u-boat) with default TWoS.

Correct ... Visual damage is there although the "holes" sometimes may indeed fail to appear, this is somehow related to impact point and not all locations will produce visible damages.

It's important to remember that visible "holes" are just an eye candy and that they have very little in common with real damage modeling.

Ashikaga 02-26-18 07:44 PM

Talking about damage. My sub was bombed but no damage showed. I thought there was a damage model for subs too but I could not see any damage outside of the sub.

Then the aft buoyancy cell ruptured and the machine room flooded to 100 percent even though I ordered the engineer to thwart flooding. Now even with one compartment flooded a WWII sub would not sink this fast, at 200m now, so something seems off with the damage repair as well as the damage mod settings compared to previous Twos versions.

Also I seem to be missing several damage repair commands in the Twos mod for the engineer, like for instance sending extra crew to repair things.


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