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-   -   German U-Boats Compilation (https://www.subsim.com/radioroom/showthread.php?t=214215)

FUBAR295 10-06-21 10:25 AM

Chicken Man,

This is a copy of the post by Fifi regarding GUC and the order for the mods ;

Setup of GUC for GWX

First disable mod with Jsgme. With S3d open in Uboat compilation\data\Library\Sensors.dat\node-Visual \Sensors.data,and set-PreciseRange=12 500 ,MaxRange=16 000


Ok for some reason the 4 mods necessary for u boat compilation to work, make me loose ships flags in GWX
Not all of them, but many (90%)

It can’t be in the Gun Fixed Rework though. Maybe in the Fix all Sub mod... or in the 2 compilation parts

Still investigating. That’s very strange because when i deactivate the 4 mods i get the flags back.

Have to localize the faulty file inside

ÉDIT: Found the faulty files. Deleted the Flag and FlagS files in Library of both U-Boat Compilation (part 1 and 2) and got back all boats flags! Don’t really know why those U-Boat compilation have to do with boats flags.
Thought it was only to get SH5 sub.

EDIT2: have to delete also all nationality flags in data/texture/tex...in both part 1&2.
Because flags were inverted. Now back with GWX3 stock flags!

Btw. I see that in this mod has differents reknown points than GWX. I prefer GWX realism (much harder). I need check basic.cfg so.

And only then install TKSS18 German U-Boats Compilation
You may need to be Reworked guns & Radars.


x - GUC part1
x - GUC part2
(Or replace part1 & part2 with GUC No Eagle)
x- Fix AllSub GWX
x- GUC Waterstream Fix
x- New U-Boat Gun Fix
x- GUC Fumo Fix SNS GWX
x- Flags GUC GWX
- any skins for GUC

That should be enough to enjoy GUC in GWX

Anvar1061 10-06-21 10:41 AM

Quote:

Originally Posted by Chicken Man (Post 2772870)
I still can't get it to work.

Because you didn't read the instructions carefully.

Anvar1061 10-06-21 03:00 PM

Someone will undertake to finish?
https://sun9-77.userapi.com/impg/QGR...f09&type=album
https://sun9-66.userapi.com/impg/5FE...fe6&type=album

AdmeralMax999 10-06-21 05:45 PM

I have a problem...
My radar is bugt if i loade "mep v6 visual sensors for gwx"
I am playing basest on Wolfspack345 mod.

Thomsen's Sound Pack V3.2cg
Rbs1_SH4_Effects_GWX_30_71
Rapt0r's Uniforms V2.0 [Grey]
Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch
Rubini´s Underwater dust&plancton v1
M.E.P v6
Optional - ShipVanishingHull for MEP v6
Optional - FSF for MEP v6
TKSS18 German U-Boats Compilation.part1
TKSS18 German U-Boats Compilation.part2
FixAllSubGWX
ARB WideGui 1920x1080 V3
Adaptation for English & Deutsch
Sh3_volumetric_clouds&fog_V2.2
Ricks_GWX_Rec_Man_Final
M.E.P v6- VisualSensors for GWX3
H.sie Hard-coded fixes.

I know that it is because of the Sensor.dat but i dont know how to fix it.
I hope someone can help me
Thanks in advance :Kaleun_Salute:

ivanov.ruslan 10-07-21 12:00 AM

Hi,carefully read the readme file in the MEP,еspecially note 3,and use this tool,
https://www.subsim.com/radioroom/sho...d.php?t=119571

Mister_M 10-07-21 05:08 AM

Quote:

Originally Posted by Anvar1061 (Post 2772960)

Could you be more precise ? :06:

Anvar1061 10-07-21 06:23 AM

Quote:

Originally Posted by Mister_M (Post 2773023)
Could you be more precise ? :06:

I have a Turm VIIC 3 file in Autodesk 3dsMax. You need to convert it to SH3

Mister_M 10-07-21 10:49 AM

Quote:

Originally Posted by Anvar1061 (Post 2773035)
I have a Turm VIIC 3 file in Autodesk 3dsMax. You need to convert it to SH3

Who made it ?

And there is already a turm VIIC 3 in German U-Boot compilation mod.
But I don't know if there is the option to add a snorkel...

Anvar1061 10-07-21 10:55 AM

Quote:

Originally Posted by Mister_M (Post 2773088)
Who made it?

Guess from four notes.

Mister_M 10-07-21 10:56 AM

Quote:

Originally Posted by Anvar1061 (Post 2773089)
Guess from four notes.

Wise ? I thought he didn't finish this turm...

AdmeralMax999 10-07-21 11:50 AM

Quote:

Originally Posted by ivanov.ruslan (Post 2773007)
Hi,carefully read the readme file in the MEP,еspecially note 3,and use this tool,
https://www.subsim.com/radioroom/sho...d.php?t=119571

The problem is that i cant donloade s3d because the webside is not working
so i cant edit... :hmmm:

Chicken Man 10-07-21 12:07 PM

Quote:

Originally Posted by AdmeralMax999 (Post 2773096)
The problem is that i cant donloade s3d because the webside is not working
so i cant edit... :hmmm:

https://www.subsim.com/radioroom/dow...o=file&id=4489

Anvar1061 10-07-21 12:15 PM

Quote:

Originally Posted by Mister_M (Post 2773090)
Wise ? I thought he didn't finish this turm...

BINGO!

Mister_M 10-07-21 12:34 PM

Quote:

Originally Posted by Anvar1061 (Post 2773099)
BINGO!

If it's really finished, I can do this. :hmmm:

Aktungbby 10-07-21 04:14 PM

Welcome aboard!
 
AdmeralMax999!:Kaleun_Salute:


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