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-   -   [WIP] New flag animation ? (https://www.subsim.com/radioroom/showthread.php?t=229641)

Jeff-Groves 03-26-17 03:49 PM

Quote:

Originally Posted by Anvart (Post 2475103)
if you want to have '0580' type (MeshAnimationData2 - © skwas), you MUST use hex editor...

Fixed that for you Mate.
:03:

Anvart 03-29-17 04:12 AM

:D
Do you really think that I do not know?
:subsim:
Quote:

Originally Posted by Anvart (Post 2475103)
S3D perfectly packs up a series of poses to the animation file ... type '0500' - MeshAnimationData (© skwas)

I think maybe you do not understand my idea... so I will try to explain it...
For creation and testing new animations for the new body, enough get them in the format of 'MeshAnimationData' (© skwas) - '0500'.
After successful testing, you can transform the animation into engine format for these objects 'MeshAnimationData2' (© skwas) - '0580'.

... and not bad (OFF/POS) heads:

Jeff-Groves 03-29-17 03:39 PM

I understand you perfectly my Friend.
:salute:

You and I may be the only ones around now days that do know the tricks.
:03:

Kendras 03-29-17 04:00 PM

Good that you're still there to help noobs like me ! :haha:


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