SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] SWEDISH ROYAL NAVY: SEAPLANE CRUISER HSwMS GOTLAND (https://www.subsim.com/radioroom/showthread.php?t=237569)

Stefan Thimme 05-20-18 06:53 AM

SWEDISH ROYAL NAVY: SEAPLANE CRUISER HSwMS GOTLAND
 
With all respects to the community I'm glad to propose Seaplane cruiser HSwMS Gotland of excellent SOM Group from famous mod "Soviet Waterway" (SH4) which was converted for Silent Hunter 3.

https://s9.postimg.cc/zfz4k3mbz/Gotland-1.jpg

Based on SOM Group model for SH4.
Credits and thanks to Vaa for the original model of the ship, GWSW_02 guns library and ship_planes_USM mod.
Also credits and thanks to The Frog, Isinchievici and Buc-bgpatrascu for USN guns library.

Special thanks for Mariman (SOM Group) for kind permission to release the converted ships from Soviet Watermay mod for Silent Hunter 3 and to Poul for his kind help with contacts with the excellent SOM Group.

Thanks also to skwas for silent 3ditor, a usefull tool!

d\l link: http://www.mediafire.com/file/pxhov9...v1.01.zip/file

Best regards,
Stefan

Niume 05-20-18 10:59 AM

Wow out of nowhere Looks great btw

VonDos 05-20-18 12:55 PM

Excellent unit, thank you so much!
This is the ship who sighted the German battleship Bismarck when it broke out of the Baltic Sea, starting the allied chase of the great battleship :up:

Best regards,
Vd

Stefan Thimme 05-20-18 03:46 PM

You're fully right. I'm working to create some campaign files for this unit and "meeting" between BB Bismark and CL Gotland will be included.

Quote:

Originally Posted by VonDos (Post 2553777)
Excellent unit, thank you so much!
This is the ship who sighted the German battleship Bismarck when it broke out of the Baltic Sea, starting the allied chase of the great battleship :up:

Best regards,
Vd


Anvar1061 05-21-18 07:28 AM

Quote:

Originally Posted by Stefan Thimme (Post 2553798)
You're fully right. I'm working to create some campaign files for this unit and "meeting" between BB Bismark and CL Gotland will be included.

http://www.subsim.com/radioroom/imag...n_Confused.gif
I always get CTD when starting a game download with this ship.

Stefan Thimme 05-21-18 07:36 AM

Quote:

Originally Posted by Anvar1061 (Post 2553881)
:k_confused:
I always get CTD when starting a game download with this ship.

Yes, it is my fault. Sorry. :/\\!!
It happends due to included air group.
Please delete it or use the fix below.

http://www.mediafire.com/file/9s7m99...otland_fix.zip

Please accept my apologies.

radiator 05-21-18 02:48 PM

Beautiful ship, but I have CTD in stock SH3, when in the museum I move to Sweden :hmmm:

Stefan Thimme 05-21-18 03:36 PM

I use my mod pack basis GWX 3.0.
Please try to replace M01, M02, M03 and M04 with S01, S02, S03 and S04 in dat. file and equipment. Maybe it will work in stock SH3.

Quote:

Originally Posted by radiator (Post 2553945)
Beautiful ship, but I have CTD in stock SH3, when in the museum I move to Sweden :hmmm:


radiator 05-21-18 04:37 PM

Quote:

Originally Posted by Stefan Thimme (Post 2553956)
I use my mod pack basis GWX 3.0.

Yes, with GWX 3.0 it working fine, I tested it. But it's not very good that in the stock version we have CTD. It would be better if the new ships were created for the stock SH3, so that we could add them later in any mod. But in any case, thanks for this ship! :Kaleun_Salute:

Anvar1061 05-26-18 02:15 PM

Screws do not rotate!
https://pp.userapi.com/c845019/v8450...HqBgvd6UY8.jpg
Check out .sim file

Stefan Thimme 05-26-18 04:40 PM

Dear Anvar1061,

Thank You so much for Your kind info.
Sorry.
There is the link for revised version in post#1.

Quote:

Originally Posted by Anvar1061 (Post 2554529)
Screws do not rotate!

Check out .sim file


rowi58 06-07-18 02:20 PM

Quote:

Originally Posted by Stefan Thimme (Post 2554549)
Dear Anvar1061,

Thank You so much for Your kind info.
Sorry.
There is the link for revised version in post#1.


Hello Stefan Thimme,


i had the same problem as Anvar1061had. I made a SingleMission for testing the Goland. My mistake was - i activatet the option "Docked Ship" in the MissionEditor.


It takes some time until i realised this mistake. And both of your Gotland version are running fine now, with rotating screws and funnel smoke. It was simply my mistake.


Greetings
rowi58

Stefan Thimme 06-07-18 02:55 PM

Thank You, Rowi58.


All times are GMT -5. The time now is 04:07 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.