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-   -   [REL] OTC for RFB 2.0 - CapnScurvy’s masterpiece now ported over to Real Fleet Boat 2.0 (https://www.subsim.com/radioroom/showthread.php?t=236783)

james_nix 03-02-18 07:46 AM

OTC for RFB 2.0 - CapnScurvy’s masterpiece now ported over to Real Fleet Boat 2.0
 
So rig for dive and take her down
Go Down, Down Underneath the Ocean


CapnScurvy’s Optical Targeting Correction http://www.subsim.com/radioroom/showthread.php?t=181172 “is a comprehensive correction to the optical game world. “ Please see the original thread if you are not familiar with the mod.


He created a version was for RFB 1.4 and with his gracious permission, I have made it compatible with RFB 2.0. Included is his original documentation for OTC RFB 1.4. It contains some great information on not only what his mod does, but as well as indispensable tutorials.


I have tested it with the museum and had no crashes. Well that is not entirely true. Stock RFB crashes at the S-42 submarine, but it won’t affect gameplay.


I have tested it on random patrols, but haven’t sat down and played a full 4-year campaign yet, so some random bugs may appear that I haven’t had a chance to encounter yet. If so please let me know and I will address them the best of my ability. My goal was to make a stable, workable version of OTC/RFB, a template if you will. RFB doesn’t get a lot of love compared to TMO and I’m hoping that with this release more people will mod RFB. Together, with enough mods from other people, we’ll have an unofficial RFB 2.5!


RFB has a unique system of displaying, or rather not displaying, contacts. Please use TMO Plot http://www.subsim.com/radioroom/down...o=file&id=4192 by Rockin Robbins if you want the standard TMO contact system.


I prefer something like Show Air Contacts v1.1 http://www.subsim.com/radioroom/down...o=file&id=2789 or 3000 Yard Bearing Tool plus Air Contacts http://www.subsim.com/radioroom/down...o=file&id=2986 by razark. As I was saying to CapnScurvy, OTC is such a beautiful piece of work, but with map contacts on, you don't need to make accurate measurements. You just look at the dots on the map. To fully appreciate OTC in all of its glory and really give the omnimeter and stadimeter a work-out, you need to play with map contacts off. razark’s mods keep sonar/radar lines and aircraft, but remove ships from the map.


I also recommend Rockin Robbins TMO Keys http://www.subsim.com/radioroom/down...do=file&id=173 so you don’t have to remember two sets of keyboard commands (plus it has the crew identifying ships for you which RFB does not have).

Included is the TGT DIALS TO PK FIX mod by Nicolas and ddrgn http://www.subsim.com/radioroom/showthread.php?t=152945 built into OTC RFB 2.0 because I always thought it was cool.


Please note, this is only for the STOCK campaign. NO RUN SILENT RUN DEEP! If the stock campaign gives you the heebie jeebies, I recommend the Guerrilla Submarines Spyron Mod http://www.subsowespac.org/silent-hunter-4-mods.shtml for a more historical campaign flavoring.

This mod is for 16 to 9 or 16 to 10 Aspect Ratio only! It happens to be the most common these days so hopefully it will reach the most users. If you have no clue as to what I am talking about, please see the original OTC thread http://www.subsim.com/radioroom/showthread.php?t=181172


The mod order should be:
RFB_2.0
RFB_Patch_23April2010
OTC RFB 2.0


OTC RFB 2.0 download link: http://www.subsim.com/radioroom/down...o=file&id=5334

Final thanks to LukeFF and the whole Real Fleet Boat team for all of thier hard work and dedication.

Bleiente 03-03-18 12:23 PM

Even though I personally have not been interested in the RFB modes, I still think your efforts are great as your work will certainly enhance RFB and keep it alive. :03:

I am surprised that nobody else has reported ... 2 years ago there were still many RFB users here. :hmmm:

:salute:

fitzcarraldo 03-03-18 05:33 PM

This is a must have for RFB :Kaleun_Cheers:. Now playing mostly TWoS and FOTRSU, but a RFB with OTC deserves a return to my first supermod for SH4. And Spyron campaign is great improvement over vanilla, without the "crystal ball" events of RSRDC.

Many thanks!

Fitzcarraldo :Kaleun_Salute:

aanker 03-03-18 07:00 PM

Quote:

Originally Posted by fitzcarraldo (Post 2543894)
without the "crystal ball" events

The fortune teller person in New Orleans won't be as accurate anymore...

Thanks & Happy Hunting!

james_nix 03-05-18 02:18 AM

Thanks for the kind words and support!

I noticed that the crew was spotting ships or smoke on the horizon, but I couldn't see them. So I increased the binoculars by a tick. So there is a regular and a zoom mode. I remember reading about how O'Kane was always mentioning how powerful his 7x50 binoculars were. Now you can get that feeling!

But seriously, now you and the crew will see the same thing.

http://www.subsim.com/radioroom/down...o=file&id=5335


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