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-   -   Realistic Ship Damage/Sinking Mod (https://www.subsim.com/radioroom/showthread.php?t=192642)

Charlie901 02-19-12 11:30 AM

Realistic Ship Damage/Sinking Mod
 
I remember with SH3 there was a great Mod that got rid of the ship "Hit Boxes" and added progressive damage due to fires and a more random variable to torpedo damage.

Also, the mod added to the time it took for a ship to sink adding to the realism...

Is there such a Mod currently for SH5?

ThankS!

TheDarkWraith 02-19-12 11:35 AM

Quote:

Originally Posted by Charlie901 (Post 1841789)
I remember with SH3 there was a great Mod that got rid of the ship "Hit Boxes" and added progressive damage due to fires and a more random variable to torpedo damage.

Also, the mod added to the time it took for a ship to sink adding to the realism...

Is there such a Mod currently for SH5?

ThankS!

You're referring to my ship damage from fire mod. Yes it does exist for SH5 (I made it for SH5 first then ported it to SH3/4). You'll find it in my FX_Update mod :up:

Charlie901 02-19-12 06:27 PM

Your the Man!

Thanks Again!

:rock:

chrysanthos 02-23-12 07:50 AM

hey dark how are you:) if i will use the fire mod to sh4 its going to work? no crashes?

TheDarkWraith 02-23-12 08:39 AM

Quote:

Originally Posted by chrysanthos (Post 1843947)
hey dark how are you:) if i will use the fire mod to sh4 its going to work? no crashes?

I released a version just for SH4. You'll find it in the SH4 forums.

Charlie901 02-23-12 10:39 AM

Does this mod cause a bigger fps hit than the stock game when a ship gets hit and explodes?

I have a liberty cargo blow up quite big and split in half last nite on a single torpedo hit and noticed a brief pause during the explosion...


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