SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

W_clear 03-25-10 10:48 PM

[REL]【NEW】 Environmental 11 MOD for Silent Hunter 5
 
Environmental 15.5 MOD-------------------------------------To update Environment For The Wolves of Steel - SH5 Megamod----------



https://www.youtube.com/watch?v=VJFH-LJ3vPE

https://www.youtube.com/watch?v=l40E...ature=youtu.be

http://www.mediafire.com/file/dulpivldkl1jlrb/Environment_15.5_MOD.rar/file

http://oi66.tinypic.com/34j94zb.jpg
http://i63.tinypic.com/6z0oqr.jpg

New cloud
http://i68.tinypic.com/5ex3td.jpg

http://i64.tinypic.com/jq3iuo.jpg

http://i67.tinypic.com/jgtapc.jpg


http://i68.tinypic.com/k532it.jpg



http://i64.tinypic.com/qporad.jpg

http://i68.tinypic.com/vrdet2.jpg
New results. Dynamic wake
http://i65.tinypic.com/167362f.jpg

http://i64.tinypic.com/qp45dy.jpg

Increased bow foam and sound

http://i63.tinypic.com/b4al3q.jpg




Environment 12 MOD ---

1. Adjust the wave reflection
2. Adjust unrealistic wave jitter
3. Change the color of the reaction environment foggy waters



Download:
http://www.gamefront.com/files/25409...ent+12+MOD.rar
Environment 11 MOD (2015.10)
1.Add foam based on wave height and choppiness
2 new foam texture more realistic
3 adjust the sea reflecting more realistic
4 more reasonable Climate Weather, not cras
h
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ Environment 10 MOD Environment 10 MOD
1.All the new wave from the
0 wind speed meter to 15 wind speed meter.
2.More realistic size moon and the sun(ALL
Change to smaller )
3.More realistic water color at any time,
Any Climate,Any area
Please look the video for 15 meter wind wave :
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~
Real
Environment
- Revision3 For SH5_1.2(2011.9.27)Real Environment - Revision
1.Not more than 48 hours up to climate change ;
2.The structure of the cloud is smaller, making the sky larger ;
3.Adjustment some of errors in the environmental color ;

This MOD, the new sun, the sun is more brilliant, more realistic halo. Narrowed the scope of AroundSunColor closer to reality. The same place and time, there is no fog, mist and sun, is now very real, when fog or cloud covered the sun, the sun will be red.
All of updating the color of each sea area:

Clear day
Medium cloud day
Heavy cloud day
Light fog day
Heavy fog day

The new five different sunrise(Clear day\Medium cloud day)
More white sea foam.

0 meters sea level wind speed is more calm
Wish to have a good hunt.
http://www.gamefront.com/files/20835...Revision_3_rar

The fog not only for fighting, but also realistic.This is my most satisfied with the adjustment.
http://www.gamefront.com/files/20152126/Real_Fog_rar

This MOD is designed to use the "Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheD arkW raith" adjustment SIM file. MOD function is to strengthen the submarine up and down fluctuations. reduce the magnitude of the left and right swing.
http://www.gamefront.com/files/20135...h_HB_1_0_0_rar

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~·
Environmental 4.9 MOD for SH5_1.2
1.Change the foam more white again.
2.Change the color of the French coastline to EnvColors_Tropica.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.8 MOD for SH5_1.2

1.Change the foam more white.
2.The new underwater color.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.6 MOD for SH5_1.2
Environmental 4.6 MOD replace all the Environmental MOD
1.The BUG corrected 4.6FOG.
2.Added splash of sound submarine.

High-visibility fog for fighting
http://www.gamefront.com/files/20121..._Canpaigns_rar
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.6 MOD for SH5_1.2

1.Adjust the ClearFOGDay / LightFogDay / MeiumFogday / HeavyFogDay /
enhance a sense of air when the good weather.
2.increased the brightness of refraction.
3.Changes waves to more small in wind speed 5 m.
4.Adjust the color of all the environmental climate.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.5 MOD for SH5_1.2
Environmental 4.5 MOD replace all the Environmental MOD
1. Adjust the fog, mist to correct error of 4.3.
2.Adjust the fog color in poor weather.
3.Environment more bright for mediumcloud day***12290;
http://bbsimg.ali213.net/attachments...QuNEVNqHTH.jpghttp://bbsimg.ali213.net/attachments...j6ph5AY0An.jpg
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.301 MOD for SH5_1.2
Environmental 4.301 MOD replace all the Environmental MOD
1. correcting error in 4.3.
2.Environment and sound separation.

Standalone version of the environment sound
http://www.filefront.com/17447309/Environment Sounds.rar
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~·
Environmental 4.3 MOD for SH5_1.2
1. correcting error ofthe Wake in 4.2.
2.Adjusted sunrise of the Weather_Polar.
3.Adjusted the proportion of foam appears

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.2 MOD for SH5_1.2
http://bbsimg.ali213.net/attachments...QyJPU7ykQA.jpg http://bbsimg.ali213.net/attachments...3IApplvMHv.jpg
1.Errors corrected of the ***8220;ClimateZones.cfg***8221;.
2.Adjusted sunrise of hte Weather_Temperate.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.1 MOD for SH5_1.2
1.Adjusted the sky in Heavy Fog weather. move the cover in the sky when the Heavy Fog Weather.
2.New "ClimateZones.tga" file thanks for @ACSoft to corrected.
3.Environmental Sounds.
4.Further improve the color to the real.
5.Adjustment UnderwaterColor darker in the evening 0:00
6.Put the***8220; lightfog***8221;. Very suitable for fighting
http://bbsimg.ali213.net/attachments...5v5z2gWMLq.jpg
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 4.0 MOD for SH5_1.2

1.Adjusted above water glossiness. and Above water specular intensity.
2.Increased rain drop maximum size.
3.Environmental Sounds.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.9 MOD for SH5_1.2
Fixed errors in Climate and Weather, Climate and Weather is wrong in the Environment 3.8. Sorry.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.8 MOD
1. Adjust the wave.
2. New Lightning and high-resolution.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.7 MOD for SH5_1.2

1.The last adjustment of the color of all climate
2. Reality Moon
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.6 MOD for SH5_1.2
1.Adjust the direction of the moon light error
2. Adjusted the color of the EnvColors_Tropical and EnvColors_Tropical_A.
3. The moon is more delicate structural adjustment.
Just install with JSGME.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.5 MOD for SH5_1.2
1. Remove ClimateZones.cfg the BUG
2. Adjusted the color of all the MEDIUM_CLOUD_DAY again.
3. My Sound of environment by me made***12290;
4.Edit Sh.sdl:Phonograph, radio,Thunder............ more louder,There is Bases music.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.3 MOD for SH5_1.2

1. Adjustment ClimateZones.cfg and ClimateZones.tga,It makes you feel more different water.Hope that the players do not place the junction in ClimateZones more than 1024 times the compression of time.The problem is the question the game itself.
2. Adjusted the color of all the MEDIUM_CLOUD_DAY .
Just install with JSGME.
Wish to have a good hunt.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.2 MOD for SH5_1.2

1. Adjust the color all of the environment.
2. Adjust moon to the more dark .
3. Adjust smoke more black .
4. Adjust sun to the more bright.
5. Adjust the wake of the color again.
6. Remove wave's BUG(Waves have stopped).
Just install with JSGME. W_clear2010.8.17

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 3.1 MOD for SH5_1.2
1. Adjust the color of the tropical environment and others.
2. Changes the speed of transition between one weather state and the next to slower.
3.10 m wind speed of the waves slower.
4.The SUB's left-right drag smaller. Slew of smaller.
5.Adjust the wake of the color.
6.Remove blacksmoke's BUG.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Environmental 3.0 MOD replace all the Environmental MOD
1. There are foam from the 5m.
2. Smoke more black.
3.Form and wake more white.
4.Once again, adjust the color of the various climatic environment.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 2.5 MOD for SH5_1.2
Environmental 2.5 MOD replace the Environmental 2.4 MOD
1. The new Sun, a more realistic size and halo.
2. Eliminate BUG that some people use the environment MOD occurred snowflakes screen .
3.Increase all the the climate of the sun more bright.
4.After adjusting all the color MEDIUM-cloudsday.
5.@SteelViking 's new [ClimateZones.tga].Thanks @SteelViking .
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 2.4 MOD replace the Environmental 2.1 MOD and 2.3
1.Adjust the color of each climate more realistic
2.New fog .Facilitate the fighting fog***12290;
Installation method. Cover the Environment 2.0MOD.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental 2.3 MOD replace the Environmental 2.1 MOD and 2.2
1.In addition to a line to the horizon at night in good weather.
2.Adjusting the wrong color of the various climate
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~` `
Environmental 2.2 MOD replace the Environmental 2.1 MOD
1.Amendment to the Mediterranean climate--------Weather_Tropical and EnvColors_Tropical.
2.Adjusted EnvColors_Polar_A sunrise. The sun in 10 degrees of environmental color.
3.Adjusted more white clouds in clearday.
4.Adjustment refraction of the 10 to 15 meters wave .
5.It's eliminate low visual distance for 'medium' fog and 'heavy 'fog.
6.SteekViking's climatezones.cfg , This should avoid Crash To Desktops.thanks.
7.Adjusted the rain to more natural .
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environment 2.0 For SH5_1.2(2010.5.21)
- the most important feature is that the scope of changes in seawater increased, shortening the distance changes, the original of only three waters, and separated by great distance, a patrol is impossible to master the different changes in the marine environment, and now I Shortened the interval from the various areas, so you can be on patrol through the different sea areas were soon to experience a different area and different environments, it gives you the game more fun.
1.Environment 2.0 increased the rate of submarine up-down drag.
2.The new 0 m to 15 m waves.
3.Lightning more bright.
4.To change the outer structure of the cloud ***65288;Thanks for @ Ailantd :AilClouds 3.0 MOD------Only use "CloudsPack.dds".***65289;I adjusted the cloud.cfg parameters, when the sunny days when the cloud is more sense of distance.
5.Change the size of the sun to the more realistic.
6.The form and wake become more white.
I made two versions of the evening, more bright and more dark.Players choose to install it.But must reach the Environment 2.0.
Thank the help of my friends @Kriller2 .
W_clear.2010.5.16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental MOD_1.2for Silent Hunter 5(2010.4.2)
1. Removed the "liquid metal"
2. Adjustment of the tropical regions and temperate regions of the sunrise.
3. Adjusted MEDIUM CLOUDS DAY water color.
4. Adjustment of the water reflects the color.
5. Adjust the color of the evening.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Environmental MOD_1.1 for Silent Hunter 5
Environmental MOD is based on the reality of different climate, a comprehensive adjustment of the color of SH5. And to rectify a lot of mistakes. For example: poor day the atmosphere is very realistic, there is no refraction of seawater. The sun is not halo, the bubble is very dark color of the moon and the glow is very rough, three different latitudes colors the same error, and so on.
Major adjustments:
1. The new wave, from 0 meters to 15 meters.
2. Changed the fog close visualization.
3. To change the brightness and halo of the sun.
4. Different colors in three different latitude waters.
5. Different atmosphere in three different climatic, ClearDay, MediumCloudDay, PoorDay.
6. Different sunrise in different climates and different waters.
7. Adjusted all the underwater colors.
8. Moon halo more realistic, and the increase in the moonlight refraction.
9. PoorDay added all the water refraction,
10. To change the outer structure of the cloud ***65288;Thanks for @ Ailantd :AilClouds 2.0 MOD***65289;.
11. To amend the external view overlooking the bright light BUG .
Environment MOD _1.0 there are many need to be adjusted and modified, I will at a later time to continue its upgrade. There is a need to increase the submarine splash, but also increase the splash of sound, and so on.
http://www.subsim.com/radioroom/data...SUVORK5CYII%3D

ReallyDedPoet 03-25-10 10:54 PM

Nicw WC, will give this a go :yep::up:

THE_MASK 03-25-10 11:39 PM

http://img34.imageshack.us/img34/120...mandarinch.jpg

Will-Rommel 03-25-10 11:55 PM

Hi W_Clear,

Do you use the same cloud as Aitland in your mod? I find them so gorgeous, don't want to lose them. :salute:

ncorpuz34 03-26-10 12:15 AM

@W_clear. I've been waiting for this day. Cant wait to test~!:rock:

@ Will-Rommel "10. To change the outer structure of the cloud (Thanks for @ Ailantd :AilClouds 2.0 MOD"

Im guessing he used Ailantd's as a base and modified it a bit.

jimimadrid 03-26-10 12:29 AM

http://www.infojapan.de/japanisch/im...moarigatou.gif
domo arigatô

ncorpuz34 03-26-10 01:01 AM

Just did a quick test mission.

Not sure if this was intentional or not but there seems to be an issue with the water surface reflection when viewed at a certain height. The water goes from normal to a "liquid metal" type of reflection.

http://i107.photobucket.com/albums/m...-25_223400.jpg
Normal

http://i107.photobucket.com/albums/m...-25_223405.jpg
Camera raised just a bit more

http://i107.photobucket.com/albums/m...-25_223850.jpg
Oversaturated metallic reflection

Maybe its just my mod soup? Im running Azs and Ails sky/moon/light mods and have just let the Environment MOD 1.0 override everything using JSGME. Other than that weird anomaly, everything else looks good.

Ragtag 03-26-10 01:41 AM

I noticed the same. The water actually looked horrible at Wilhelmshaven in winterstime. It also behaved kinda strange... the u-boat were rolling and bouncing almost hitting the roof. And there was no storm. I removed it for now.

W_clear 03-26-10 03:14 AM

I will be modified to eliminate BUG

The General 03-26-10 03:25 AM

Thanks W_Clear, you are one of the great modders, whose work is always a big deal :up:

schurem 03-26-10 04:01 AM

Looking forward to trying this mod :yeah:

W_clear 03-26-10 04:43 AM

Quote:

Originally Posted by ncorpuz34 (Post 1334525)
Just did a quick test mission.

Not sure if this was intentional or not but there seems to be an issue with the water surface reflection when viewed at a certain height. The water goes from normal to a "liquid metal" type of reflection.


Normal


Camera raised just a bit more


Oversaturated metallic reflection

Maybe its just my mod soup? Im running Azs and Ails sky/moon/light mods and have just let the Environment MOD 1.0 override everything using JSGME. Other than that weird anomaly, everything else looks good.


BUG has been removed

If you want the sun brighter, there will be the BUG

Arclight 03-26-10 05:02 AM

Excellent as always. ;)

7thSeal 03-26-10 06:38 AM

Quote:

Originally Posted by W_clear (Post 1334660)
BUG has been removed

If you want the sun brighter, there will be the BUG

I tried it out and loaded a saved game which at the time its night with no moon. Using the camera at high angles the water still turns to a 'liquid metal' color.

W_clear 03-26-10 07:01 AM

Quote:

Originally Posted by 7thSeal (Post 1334779)
I tried it out and loaded a saved game which at the time its night with no moon. Using the camera at high angles the water still turns to a 'liquid metal' color.


Do you like the sun more brightly or sun is dark? And then climbed a high point to see the water?:haha:

At least when run my SH5, has no 'liquid metal'.Of course, I will focus on in future versions of this problem, now I need to rest, tired.


All times are GMT -5. The time now is 05:13 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.