New feature: Training Mode
Select Tutorial
http://www.subsim.com/radioroom/pict...ictureid=10354 http://www.subsim.com/radioroom/pict...ictureid=10359 Work out your TDC solution http://www.subsim.com/radioroom/pict...ictureid=10358 http://www.subsim.com/radioroom/pict...ictureid=10352 Check it against the actual solution! http://www.subsim.com/radioroom/pict...ictureid=10357 View your torpedo tracks http://www.subsim.com/radioroom/pict...ictureid=10355 Send message to BdU: Progressing in torpedo training. http://www.subsim.com/radioroom/pict...ictureid=10356 |
YES! :Kaleun_Cheers:
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Good stuff fellas, this thing gets better and better!
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https://www.mediafire.com/convkey/15...3sgr91v94g.jpg
Onkel Neals Operation Batternburg Wolfpack TDC Training with this new Wolfpack update https://www.mediafire.com/convkey/04...d5wzn54q4g.jpg mastering the TDC https://www.mediafire.com/convkey/d6...41l8tqu54g.jpg its a piece of cake even Bernard could master it! https://www.mediafire.com/convkey/54...3fjly36n4g.jpg |
Yes, nice addition. Visible torpedoes on the map and verification on AOB and speed is just what we needed.
Though I do agree with Elphaba/Capt. Zoe Summer's question on discord: What does the length of the target speed vector, and the position of the forward triangle indicate? Location of target at impact time? Or just X time in the future. That didn't seem to add up to anything sensible when I calculated at the time of trying it out. |
Wolfpack training
Hey guys,
I've searched far and wide on the internet for useful tutorials for Wolfpack. Gamestash's Youtube channel has some very useful and clear tutorials that helped me out pretty well. Here's a tutorial about the Torpedo Data computer: https://youtu.be/XESEkSVZlYM And here's a nice video about the enigma machine in wolfpack: https://youtu.be/qt3zuNCcSqQ |
welcome aboard!
thanatanos!:Kaleun_Salute:
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Easy mode vs realistic mode
What a nice tutorial.. :Kaleun_Cheers::Kaleun_Applaud::Kaleun_Cheers:
Now that we know these features are there (cough)... How about adding an EASY Mode to go along with the Realistic mode? Leaving the torps and angles available on Nav map during a regular outing? Hey.. more options..the better... Jus'sayin of course whoever Host a lobby can pick if Easy is allowed or not.. |
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In this context, more options would be bad for the community/players in the long run. It's an old discussion, I'm sure you've seen it many times. It boils down to humans being lazy and preferring the easier way. Some folks, on the other hand, would rather go through slightly more 'trouble' to get more satisfaction out of the whole thing. Then you get your player base segmented and so on. I was very pleasantly surprised by the no-UI/hardcore/whatever-we-wanna-call-it approach when I first launched the game. |
Love this addition! Super helpful for those of us who aren't too experienced with manual aiming, but doesn't necessarily make things too easy once the skill set develops.
Now I'd just love to see some sort of single-player functionality. Playing with a full crew of real people is absolutely amazing and I don't want that lessened, however sometimes it's hard to get the whole crew to report for duty. :haha: |
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Yep I seen that before.. it is when a company does not notice their software is being under sold and shuts the door... but by all means.. limit the game as much as possible...we are not paying the bills.. and there are "other" titles that offer more options .. ;-) Quote:
That WAS at the top of their list "they" said... guess the list changes without notice... |
Still at the top of the list, nothing has changed.
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Great to know that Onkel Neal, thanks and keep the good work. Cheers |
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