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-   -   [WIP] Playable YAMATO ! (https://www.subsim.com/radioroom/showthread.php?t=229709)

Kendras 02-13-17 07:08 PM

Playable YAMATO !
 
So, let's begin the adventure ! :arrgh!:

What is ready so far (just about the unit) :

The Steel Dragon of the Sea :/\\k:

http://i.imgur.com/pComNQe.png

Kendras 02-13-17 07:12 PM

~~~~~~~~~~~~~~~~~~~~

UPDATES :

Next goals (w. i. p.) :


- to correct the appearance (size and shape) of the 5inch AA guns.
- (if possible, i need the 3D models) to add new detailed crew (officers) on the bridges.
- to add navigation devices.
- to check the navigation behaviour of the ship (acceleration, turn).
- to add an "iron sight" with a strong zoom, some marks to help for accurate fire depending on speed/distance of the target, and a high distance scale (30 km) for the playable 18inch gun.
- (if possible) to improve the forward hull aspect with detailed plans (not easy to do, I would need some sections plans).

- to create some single and multiplayer missions with this playable Yamato of course !

:shucks:

Niume 02-14-17 02:20 AM

Awesome. Maybe later you could create like Playable Tirpitz

Kendras 02-14-17 08:48 AM

Quote:

Originally Posted by Niume (Post 2465918)
Awesome. Maybe later you could create like Playable Tirpitz

There is already a playable Bismarck-class battleship in WSM v3.0.

itadriver 02-14-17 10:00 AM

Very good!!!
If you want I can make yamato playable.

Kendras 02-14-17 10:11 AM

Quote:

Originally Posted by itadriver (Post 2466002)
Very good!!!
If you want I can make yamato playable.

Thank you for the answer. :)

Is it possible to add a new submarine type, instead of replacing one of the existing submarines by the Yamato ?

itadriver 02-14-17 01:48 PM

No. yamato will be a ixd2

Kendras 02-14-17 03:03 PM

But do you think it is possible ? :hmm2:

Victor Schutze 02-14-17 06:33 PM

What would be cool is a Typhoon:
https://www.youtube.com/watch?v=CFw-RHbtnek
:Kaleun_Wink:

Kendras 02-14-17 09:16 PM

Hi itadriver.

Last tweaks about guns' placements and guns' 3D models finished. All verifications done.

Check your PMs. I let this baby into your hands. Take care about her, she has needed a lot of work from me.

Good luck !

:salute:

itadriver 02-16-17 02:46 PM

oops... :k_rofl: It is really for japanese.

https://s11.postimg.org/ynevh3ykj/SH...0_44_7_110.jpg

https://s11.postimg.org/oemebaair/SH..._45_42_653.jpg

itadriver 02-16-17 03:31 PM

this is the best solution, I think

https://s18.postimg.org/uqnrlzj09/SH...1_30_41_10.jpg

https://s18.postimg.org/w6za44lx5/SH..._31_23_687.jpg

https://s18.postimg.org/8u18lm5tl/SH..._32_19_590.jpg

TheGreatElector 02-16-17 10:58 PM

Warship Mod
 
Isn't this the yamato model from IJNWSM2.0 for silent hunter 3? it's a rare mod with playable japanese ships. It can't be found but i still have it downloaded if anyone want models from it, there nice.

Kendras 02-17-17 11:47 AM

Quote:

Originally Posted by itadriver (Post 2466539)
oops... It is really for japanese.

:haha: This is the command room. You can see it in the film :



Quote:

Originally Posted by itadriver (Post 2466545)
this is the best solution, I think.

I would prefer all the lookouts on the bridge, like this :



About the guns' interface, I don't know if it wouldn't be better to give access to manual (player) fire only for the AA guns, as it will be difficult to fire on targets that are + 25 km away without the help of range finders ... :D

Quote:

Originally Posted by bismarck1011 (Post 2466604)
Isn't this the yamato model from IJNWSM2.0 for silent hunter 3? it's a rare mod with playable japanese ships.

No, I've found the model in LSH 3, where there are :
- BB Yamato
- BB Fuso
- CA Maya
- CA Tone
- CL Kuma
- CL Naka
- CV Shokaku
- CVE Akitsu
- CVS Chitose
- DD Asashio
- DD Mutsuki
- DE Akikaze

Quote:

Originally Posted by bismarck1011 (Post 2466604)
It can't be found but i still have you downloaded if anyone want models from it, there nice.

:o Really ? Yes, I would like to try this mod ! Even if I'm pretty sure that the Yamato is not as good as mine ! :smug: Maybe I'm wrong ? :hmm2:

Kendras 02-17-17 12:26 PM

Quote:

Originally Posted by itadriver (Post 2466539)
oops... It is really for japanese.

I've found a good detailed plan :



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