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-   -   [REL] Funelsmoke, Planes and Sounds .... (https://www.subsim.com/radioroom/showthread.php?t=164210)

AOTD_MadMax 03-10-10 11:05 AM

[REL] Funelsmoke, Planes and Sounds ....
 
Hello Captains,

i proudly present you my first mod for SH5 !:salute:

This mod will fix some major bugs of SH5.

First Section is bugfixing :

Nearly 40% of the guns from SH5 firing without any sound, the devs forgot to give them the fire-effects.:rotfl2:
I fixed that so now you can here every gun fire !:rock:

Some ships of SH5 didnt got any kind of funelsmoke.
For example the sim.-file for CL Königsberg and BB Littorio comes without any funel-controller, the devs forgot that to.........:damn:
I fixed that so now every ship got his funelsmoke. :yep:

Second Section is Modding :

With this mod you got two types of funelsmoke, one for old coalburner like old warships and merchants and the second one for modern oilburner for modern vessels like warships and liner.
Now you can see funelsmoke on horizon when the crew is detecting smoke on horizon.:rock:

Soundarragement is heavy reworked.
Now you got 2 types of AA-gunsounds on your sub. 37mm sounds different like 20mm !
The same you can hear on ships.
I also reworked the Diesel and som other internal sounds of the boat.

Each plane got his own sound and when they fly over, you will be surprised how realistic they are. :D

BTW. planes, with this mod you got some new planes with new functional weapons like rockets for the US-Planes and new Bombs with new design.

Let us start with the ****e Wulf FW 190 fighter for Germany :

http://www.aotd-flottille.de/Maddy/R...der1/FW190.jpg

The P 51 Mustang :

http://www.aotd-flottille.de/Maddy/RDA/Bilder1/P51.jpg

The P 47 Thunderbolt :

http://www.aotd-flottille.de/Maddy/RDA/Bilder1/P47.jpg

The P 38 Lightning :

http://www.aotd-flottille.de/Maddy/RDA/Bilder1/P38.jpg

The F4U Corsair :

http://www.aotd-flottille.de/Maddy/R...r1/Corsair.jpg

The Douglas Dountless :

http://www.aotd-flottille.de/Maddy/R.../Dauntless.jpg

The Avenger :

http://www.aotd-flottille.de/Maddy/R...r1/Avanger.jpg

The B17 Levelbomber :

http://www.aotd-flottille.de/Maddy/RDA/Bilder1/B17.jpg

And the real PBY 5 Catalina :

http://www.aotd-flottille.de/Maddy/R...1/Catalina.jpg


So now we come to an important thing !

What we have to do when we wanne use this mod ?

First you have to make a copy of the name.cfg in your roster-directory.
Add following lines to the planessection of the names.cfg copy.

LBB17Fortress=B17 Flying Fortress
TBAvenger=TBF Avenger
FBCorsair=Vought F4U-4 Corsair
USDiveBomber=Douglass SBD-3 Dauntless
FBP51Mustang=Northamerican P-51 Mustang
FBP47=Republic P-47 D Thunderbolt
FBP38=P 38
FW190a5=****e Wulf FW 190

Copy this reworked names.cfg to the roster-directory of the mod.

After this is done you can enable the mod via JSGME !


Download :

http://www.aotd-flottille.de/Maddy/R...anes_Sound.rar

For more informations of the contents watch the readme !

Hope you like this mod !

Regards

Maddy

Will-Rommel 03-10-10 11:11 AM

First in!

Kpt-Wolf 03-10-10 11:11 AM

Like I told you before. Awesome work! But watch out for the "F-o-c-k-e Wulf".. We can only see stars (guess because of the word ****)

piri_reis 03-10-10 11:12 AM

Holy smokes :rock:

Schunken 03-10-10 11:14 AM

Thanks a lot :salute:

Andreas

McHibbins 03-10-10 11:24 AM

Will try it ! :rock:

charognard 03-10-10 11:27 AM

Great ! But have you ever seen a plane attacking your sub ? I have see a lot of plane, but they never attacked me...

gimpy117 03-10-10 11:33 AM

mad max you are a silver lining in the dark cloud we call SH5!! :salute:
now my PBY won't have 3 engines

Indietro 03-10-10 12:45 PM

Looks like some conflicts: http://img215.imageshack.us/img215/6876/thisone.pngSuggestions ?P.S. Great Mod!

urfisch 03-10-10 12:52 PM

thanks a lot! nice work so far...

:)

McHibbins 03-10-10 12:56 PM

Quote:

Originally Posted by Indietro (Post 1306473)
Looks like some conflicts: http://img215.imageshack.us/img215/6876/thisone.pngSuggestions ?P.S. Great Mod!

Not all mods are working together nor will they in future.
Sometimes you´ll have to make an decision.

Indietro 03-10-10 01:01 PM

Mister McHibbins, everything is possible with a bit of struggle :) Even the friendly merge of mods.

TheDarkWraith 03-10-10 01:59 PM

Quote:

Originally Posted by Indietro (Post 1306512)
Mister McHibbins, everything is possible with a bit of struggle :) Even the friendly merge of mods.

Especially if everyone would DOCUMENT what they did in their documentation text file! :stare:

PL_Cmd_Jacek 03-10-10 02:05 PM

Nice job MadMax. But regarding funelsmokes, I compared stock with your version and looked what I noticed.

STOCK:
http://img710.imageshack.us/img710/3164/stockf.jpg


Your version:

http://img710.imageshack.us/img710/3255/modded.jpg

Look at your smoke, it is not depended on wind , why ????

Dragon81 03-10-10 02:57 PM

Quote:

Originally Posted by AOTD_MadMax (Post 1306223)

First you have to make a copy of the name.cfg in your roster-directory.
Add following lines to the planessection of the names.cfg copy.

LBB17Fortress=B17 Flying Fortress
TBAvenger=TBF Avenger
FBCorsair=Vought F4U-4 Corsair
USDiveBomber=Douglass SBD-3 Dauntless
FBP51Mustang=Northamerican P-51 Mustang
FBP47=Republic P-47 D Thunderbolt
FBP38=P 38
FW190a5=****e Wulf FW 190

Copy this reworked names.cfg to the roster-directory of the mod.

After this is done you can enable the mod via JSGME !


FW190a5=****e Wulf FW 190

really with **** or the original name?


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