Tycho Sh3 Patch
Tycho Sh3 Patch This is "sh3.exe" patch, that change some bytes values in the file, to give you control over things, that is not possible through usual modding. It is compatible with everything, but if you use "H.Sie patch" and "Stiebler add-on", "TychoSh3Patch" must be installed last. This patch will not work by default with Steam version of the "sh3.exe"! In order to use it, you must first apply "H.Sie patch". Instruction: How to install: How to edit (if you want personal adjustments): All my changes!!! I - Colors: II - Settings: Tycho |
Can this mod work with Stiebler patch?
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Yes, there are instructions included in the readme on how to do it.
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:salute: |
At last......
THANK YOU TYCHO! Very much. Fanbloodytastic I reckon.
Proper plotting at last..... Regards, Andy 01288 |
EXCELLENT ....just excellent ! :Kaleun_Thumbs_Up:
i really missed the decimal digits to degrees tool and a precission to the circle tool BUT....,especially, this ruler is AVESOME (no need of the Malloy's 'heavy' on screen tool anymore) ....great job Tycho,just GREAT !:Kaleun_Cheers: thank you for sharing all this stuff mate (all features are really great in there) |
@Tycho:
It´s Fantastic!! Excellent!! Perfect!! :Kaleun_Thumbs_Up::Kaleun_Applaud::Kaleun_Salute: |
Hi,
I followed your instructions, but when I start the .bat file, I get this error message : a8911: 80 c0, but currently 1F Fail. Any idea ? |
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If you make some editings you need always patch the unpatched by Enhanced Map Drawing sh3.exe file. |
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My SH3 is a Steam version. |
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So, this patch is not for Steam version. Till tomorrow will make it for Steam. |
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For Steam users: It will be too complicated to make it for patch that is intended only to change some byte values here and there. As has said, I am not competent for this. But don't worry, there have a solution. For Steam users, you need to patch the sh3.exe first with "H.Sie fixes" and if desired "Stiebler Add-on". Then, the sh3.exe will be ready for my patch. In any case, I can not imagine how someone will play the game without "H.Sie fixes" and "Stiebler Add-on", this is inhuman. |
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Let's discuss something. Soon I will make new version. There I choose to get rid of these rombs on the ruler line. I make it by multiplay the distance where these will be puts by 100000 times. So, now only one romb will appears if you have line over 25000 km and you are zoomed on 250 meters map scale. For all other cases, are not enough space in the world. My max zoom is limited to 500 meters map scale, so I will not have a single romb, irrespective of the distance of the line. The final distance on the end of the line will stay. But, by this multiplication have other possibilities, for example, to make the rombs to appears on nautical mile scale. Like on this screen, the final distance on the line is in meters but the rombs are placed on 5 and 10 miles. It is also valid for the final distances. I can make one or two of the range tools, to be measured in nautical miles. Will not make it for myself, I like it in meters, but I'm telling you about the possibilities. Here, the ruler is in meters, the compass is in nm and show 1 nm. |
I would like the compass in meters.
I would like the ruler in nautical miles for the rombs, and in meters for the final distance. One question : How do you convert a specific color into bytes ? |
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