I hope the Silent Hunter series smartens up and starts to make games that aren't so hardcoded to be any particular time and theater. What prevented SH3 from having a worthwhile Pacific mode? What prevented SH4 v1.4 from having a great Atlantic mode?
With enough flexibility in design official expansions or modifications should fit easily and totally into whatever engine SH5 has. |
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Links to: Silent Hunter V Dev Team Interview: Deeper, Kapitän, deeper. (1/19/10)
Link to: Das DRM - Director's cut Link to: Silent Hunter V U-boat Screenshots Google likes this page so I am updating links, that's all. :shucks: |
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