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-   -   Download limit (https://www.subsim.com/radioroom/showthread.php?t=197561)

Crécy 08-10-12 04:51 AM

Download limit
 
What's the point having a download section in the forums if you are allowed to download one file (exaggerated) per month? I'm following Sober's mega mod guide for SHV and so I'm downloading the files he has listed. But, as half of the files are located in the 'Downloads' section I get to actually play the game in September. If then.

Dowly 08-10-12 04:59 AM

Myeah, I've been following these threads every once in a while as they pop up
and I think there ought to be some changes to the system.

Now, I do understand why the limit is there. But why not have few different
ranks or levels for the downloads. The longer you've been here and the more
you've posted (=contributed) the more files you can download per day? :hmmm:

PS. Wrong section you silly person. :O:

DelphiUniverse 08-10-12 05:00 AM

You could bribe someone off to get another one file. You'd have two files ultimately. You can get the handbook of extortion, here it is

http://3.bp.blogspot.com/_wZWnTG06eT...or_Dummies.png

:D

Crécy 08-10-12 05:02 AM

Quote:

Originally Posted by Dowly (Post 1919949)
PS. Wrong section you silly person. :O:

I was blinded by uncontrollable wrath.

Quote:

Originally Posted by DelphiUniverse (Post 1919950)
You could bribe someone off to get another one file. You'd have two files ultimately. You can get the handbook of extortion, here it is


:D

Have to order it from Amazon.

DelphiUniverse 08-10-12 05:07 AM

This download limiter made me a careful downloader. I plan my downloads ahead, I have 10 per day. After a week or so downloading, I have come to a point where I am balanced, I don't have that urgent need for several files at same the time anymore, but only a few once and then. I don't suffer as much as someone who needs it all to get going with their recent installed game.

Maybe this download limit will make you a better torpedo man. You also plan ahead the torpedo, you could practice this patience here in the forums too.

icthird623 08-10-12 06:08 AM

Just Sayin
 
I'm pretty new here. I don't have the ability to contribute a useful mod yet. I search this site everyday for useful information and mods to make the game play better. If it was not for the people freely putting in the hard work and time on these mods and this web site, I would have stopped playing the SH sims.
It is their site, there mods, thier willingness to freely make it all available and their decision to operate the process as they see fit. Sounds good to me.
Thank you all ( and you know who you are )

Crécy 08-10-12 06:19 AM

Quote:

Originally Posted by icthird623 (Post 1919976)
It is their site, there mods, thier willingness to freely make it all available and their decision to operate the process as they see fit. Sounds good to me.
Thank you all ( and you know who you are )

Well, I doubt the modders have any say to the download limit... And I believe that if they could decide, there would be no limit. I mean who would want to make mods freely available and then restrict the amount of how many you can download them? At least I wouldn't.

icthird623 08-10-12 06:44 AM

I'm just guessing but without the modders there is no website. I have to think if it were an issue for them they could get the policy changed. I am not in anyway dissing your opinion, I merely stated mine. And now I added 2 more posts and am getting closer to more downloads.

Crécy 08-10-12 07:01 AM

I understand why there is download limit but I just wish that the policy would change a bit to the direction Dowly suggested. I'm just frustrated as I yesterday got an idea to install SHV again and give it another chance to win me to its side with the help of amazing mods. And then I realized that it will take like a week to download the files Sober listed because of the limit.

icthird623 08-10-12 07:10 AM

Well stated and a good point

Herr-Berbunch 08-10-12 07:27 AM

Play vanilla. Then you'll really appreciate the mods when you get them. :O:

Sailor Steve 08-10-12 08:59 AM

The problem is the amount of money it costs to maintain a website of this size. The other problem is that Subsim has more than 70,000 members, and most of them signed up just so they could download stuff. If all of them try to download 10 mods per day the download section is getting close to one million hits every day. That's not the case, but there are still a large number of people who want to download free stuff but never contribute to the site at all. The limit is an attempt to get more people to be active members, to enter into discussions and take part in the community. Another option that's been thrown out is to simply charge for downloads. That is almost certainly never going to happen, which is a good thing.

I just wish all the people who just want something for nothing would think about that. It's frustrating to see people with 10 posts and 100 downloads. Oh, and though it may sound like it, I have nothing to do with Subsim other than to be just another member.

I agree that if possible the ideal solution might be to have it be rank-based, so the higher your rank the more downloads you can make.

Quote:

Originally Posted by Crécy (Post 1919978)
Well, I doubt the modders have any say to the download limit... And I believe that if they could decide, there would be no limit. I mean who would want to make mods freely available and then restrict the amount of how many you can download them? At least I wouldn't.

You're right on both counts.

Quote:

Originally Posted by icthird623 (Post 1919981)
I'm just guessing but without the modders there is no website.

You would be guessing wrong. The mods are great, but the site is supported by members who contribute both money and time. It's the people who post regularly and contribute to the knowledge base and the comeraderie who make the site work. The modders who really make a difference are people like Stiebler and TheDarkWraith, who not only make great mods but spend so much time helping people understand how they work. Read any thread about the history and the real submarines, and you'll see who really keeps this site alive. The people who look up real data and post it, whether it's technical or the orders the commanders passed down, or the personal stories of real submariners. Read some of the forums outside the one game you're interested in, and see what the real contributors say and think. They are the soul of Subsim.

It's the people who give back to the community who make it work.

icthird623 08-10-12 09:52 AM

Here is my logic
 
Without the mods, the game is poorly done. If you have a poor game you will not have as many people interested in playing it.
Not as many playing = not as many using this web site. The tips and help on this website are invaluable and pick up where a woeful UB dropped the ball. UB should be paying for this site.
I really am done now:03:

Thylacine 08-10-12 10:17 AM

Whilst i have no personal problem with the current system (as I'm patient and a quick google finds many alternative sources for most downloads anyway) it does seem a tad unfair/ineffectual.
Limiting data quantity vs number of downloads would seem the obvious solution, making all parties happier and achieving much more in terms of minimising hosting costs than the current arrangement.



ed

volodya61 08-10-12 10:49 AM

:agree:

Google, comrades.. Google is your best friend..

hitmanuw 08-10-12 11:00 AM

Quote:

Originally Posted by volodya61 (Post 1920045)
:agree:

Google, comrades.. Google is your best friend..

agree with you ...without google i'm a walking dead man :D

Webster 08-10-12 11:22 AM

Quote:

Originally Posted by Thylacine (Post 1920040)
Whilst i have no personal problem with the current system (as I'm patient and a quick google finds many alternative sources for most downloads anyway) it does seem a tad unfair/ineffectual.
Limiting data quantity vs number of downloads would seem the obvious solution, making all parties happier and achieving much more in terms of minimising hosting costs than the current arrangement.



ed

interesting idea of a limit based on data size? just not sure how that would work as the cut off might result in corrupting a download. plus how to address the huge size of some mods like tmo and rfb that add up to enough data so you could get 30-40 or more downloads to equal that size.

remember, the idea with number limits on downloads is so the next guy can get his downloads too and it doesnt slow down the servers on the site.

i just lost all my files and had to redownload my own mods to get them back so yes its frustrating being limited but i just did 10 each day and i got them back. new members who want ALL of the mods out there just need to do the same.

my advice is to just make a list of mods you want then use the list to prioritze then 10 you need most so you dont waste downloads on things you can wait for and get tomorrow. using your list you google search for them and as i did you can find most of them elsewhere and then use your 10 downloads here for the ones you cant find.

do you realise how rare it is to need more then 10 mods in one day? for such a rare occurance why redo the system that is working fine?

GT182 08-10-12 12:14 PM

I'm finding the SS limit very frustrating because last week I lost all my downloaded and saved mods for SH 5. I'm trying to get them back again but it's a very slow process on 2 counts. Those I lost that came from FileFront and GameFront is really painful. Since their merger it's been a hit or miss even getting on their website. Even the newest mods uploaded to GF are near impossible to get.

Thylacine 08-10-12 12:27 PM

Quote:

Originally Posted by Webster (Post 1920057)
interesting idea of a limit based on data size? just not sure how that would work as the cut off might result in corrupting a download. plus how to address the huge size of some mods like tmo and rfb that add up to enough data so you could get 30-40 or more downloads to equal that size.

remember, the idea with number limits on downloads is so the next guy can get his downloads too and it doesnt slow down the servers on the site.

i just lost all my files and had to redownload my own mods to get them back so yes its frustrating being limited but i just did 10 each day and i got them back. new members who want ALL of the mods out there just need to do the same.

my advice is to just make a list of mods you want then use the list to prioritze then 10 you need most so you dont waste downloads on things you can wait for and get tomorrow. using your list you google search for them and as i did you can find most of them elsewhere and then use your 10 downloads here for the ones you cant find.

do you realise how rare it is to need more then 10 mods in one day? for such a rare occurance why redo the system that is working fine?


Hosting fees are generally based on bandwidth.
Downloading one hundred mods that are all under a few megabytes is analogous cost-wise to someone browsing the fora here for a while, whereas a single one gigabyte download may be noticable. The current system would allow me to download the ten largest files in the database (each day) but would deny someone 100MB of small mods.
The hosting costs are tied to bandwidth usage so only limiting this will decrease fees incurred.
Limiting users to 50MB/day or so seems poor cost-management.



ed

Dogfish40 08-10-12 02:34 PM

As you can see, I've downloaded several mods myself (You created a mod junkie with me!). When I first saw that I had been limited to 10 a few weeks ago, I thought that somehow I had been demoted. The explanation satisfied me. I rarely need to get more than 10 anymore and I have a flash drive plus a couple of other Backups just for the Mods for SH 3-4 and 5. When I had to wait, it was only one more day, that's 20 mods in two days (and I didn't need all that). That's a lot of mods for that amount of time.
If someone has some kind of emergency where they've lost their drive and all their data, maybe Subsim could put up a special contact page and providing it is quick enough to be worth the effort, givin a special gold key to open up the dam for a day. This contact post or whatever could be used specifically for Members who have to download 100 mods or so to run their game and someone who is a basic contributing member. With an explanation they could somehow get a key for a day. I dunno' I'm just thinkin' of something that everyone could agree on. Maybe it's not possible.
For now, 10's good!
Thank you Modder's :up:
D40


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