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-   -   [REL] Urfisch´s final FX and GUI mod (https://www.subsim.com/radioroom/showthread.php?t=157581)

Gilbou 03-13-10 06:09 PM

Quote:

Originally Posted by Plissken_04 (Post 1308772)
Hi,

you can download Urfish's Mod from my FTP Server :03:

Here's the Link
ftp://maikhaas.dyndns.org/Volume_1/S...TYMODS/URFISH/

Use the Username and Password in my Signature.


Maik

Downloading. Thanks for the link

Fubar2Niner 03-14-10 07:15 AM

@urfisch.

Absolutely beautiful, you should be proud. I been dogging you for ages about this mod since I first see your early screens. It was all well worth the wait. The sparks flying after a night time torpedo hit is truely awe inspiring. Thank you, thank you, you've made an old man very happy. :salute:

Best regards.

Fubar2Niner

urfisch 03-16-10 08:08 AM

:salute:

nycoroner05 03-16-10 03:30 PM

Fantastic
 
This is a great mod!

Gammel 03-16-10 04:13 PM

Just installed the mod and was greatly impressed!
ganz großes Tennis! :yeah:
Will stay with this mod - even it`s declared as beta.
...works great with FM Interiors and lots of other stuff;
=>
did left the Interior/submarine folder out as recommented by the author.

I also would like to recomment to others the combined sh3.sdl file provided by @Aces for more compatibility if using lots of mods together:
http://www.subsim.com/radioroom/showthread.php?t=165142


Unfortunately i had to strip off the zones.cfg file as well from the mod cause of using LRT mod - what will i miss? :hmmm:

LiveGoat 03-16-10 05:23 PM

Loving this mod, Urfisch. Great work!:salute:

urfisch 03-17-10 04:34 AM

thanks a lot mates!!! i am currently working on new effects for sh5...so stay tuned!

Aces 03-17-10 03:23 PM

Fantastic mod thank you Urfisch, if you get a moment please could you tell me what you altered in the particles.dsd file.

Kind regards

Aces

urfisch 03-19-10 02:27 AM

nothing! i changed nothing in the sounds file...but i took one from wac, afaik...

:salute:

Aces 03-19-10 04:42 AM

Okay, thanks for the info mate, the particles.dsd clashes with another mod so thought I'd take a look and see if I could combine 'em.

Cheers

Aces

urfisch 03-21-10 01:51 PM

youre welcome!!!

Desga 03-26-10 05:05 AM

Quote:

If I had the files/nodes Urfish is talking about, I would consider to incorporate them. As he already told, it is no big deal to port them over. If it´s working on his system, then it´s most likely that only a few nodes and dial entries have just to be copied to the right places. I´m not following his thread, but if he releases the files/nodes in question, I´ll have a look.

Regards,
DD
Urfish only if you want and if is possible ..in these days can you tell to DivingDuck the files / nodes need to import the effects of the interior of your mod so he can make them compatible with FMInterior?

sorry for my bad English:oops: I hope that you understand me

Thank Desga

urfisch 03-26-10 03:52 PM

he should know, what to copy if he takes a look into the "cr.dat" there are only new particle controllers assigned. nothing else...

;)

too hard for me to explain. its easier to take a look into the file.

Aces 03-26-10 04:14 PM

Hi chaps,

I think I'm nearly there! :), smoke working, water drips working, need to find the fire and everything should be okay.

Regards

Aces

el cheguevara 03-30-10 12:12 AM

So if i understand correctly, this will stay a beta indefinetly? Hopefully someone picks up the reigns as it is very good.


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