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-   -   [REL] [1.5UBM] Typhoon SSBN Career Playable sub (https://www.subsim.com/radioroom/showthread.php?t=184167)

Brewster 06-05-11 10:30 AM

Quote:

Originally Posted by colonelCJ (Post 1677595)
apologies for double posting, but you wouldnt notice anyway.
:salute:
The first nuke i fire (yes its the current version with the Typhoon commands activated) always seems to .... nuke... properly.

but the second and after that only seem to destroy one target (out of about 5 in the naval dock system)

or just detonate about 100 meters away from the boat... killing me 2...

:shifty:


Yeah with me it some times explodes to fast and got me harmed:shifty: to..

wnsgml3032 09-01-11 03:52 AM

Download
 
I do not speak English well
But writes this article
I need your Typhoon
But your Media Fire
Is private
Please help me
Would you like to send my e-mail
sunye3032@gmail.com please....
sorry.....: ***54632;***49457; :: ***54632;***49457; :: ***54632;***49457; :

caesura 09-04-11 11:33 PM

How can I get those ICBM's on my Ohio class with the vertical launch awesomeness that you have, and that amazing hatch animation.

I would love to learn more about how to contribute to helping with these mods. Is there a guide to start with?

Yamato_NF 09-10-11 01:46 PM

Super Typhoon release coming soon!
its just a typhoon with more "speed, and armor":rock::rotfl2:
and a 1,500 meter crush depth!

colonelCJ 09-11-11 05:02 AM

PLEASE.
This isnt yours.. :doh:

Yamato_NF 09-11-11 12:49 PM

Quote:

Originally Posted by colonelCJ (Post 1747806)
PLEASE.
This isnt yours.. :doh:

i know that... proper credit will be given:yeah::up:

colonelCJ 09-12-11 04:01 AM

Umm, he said to not work on it... :damn:

Mate, give up while you are behind. SERIOUSLY

Solidsnake2234 09-13-11 02:24 PM

Torpedo problem
 
I used up all the non-nuclear torpedos in a single patrol, headed back to Pearl Harbor, docked, and when I was in the Captain's office checking the upgrades and stuff for my sub, I noticed that the sub was loaded up with the standard MK 14 torpedos, instead of the special green ones that the mod comes with. And when I go to try to buy torps, the only one that comes up is the nuke. Any idea on how to get the green torps back?

noobplayer 09-14-11 11:49 AM

Quote:

Originally Posted by colonelCJ (Post 1677595)
apologies for double posting, but you wouldnt notice anyway.
:salute:
The first nuke i fire (yes its the current version with the Typhoon commands activated) always seems to .... nuke... properly.

but the second and after that only seem to destroy one target (out of about 5 in the naval dock system)

or just detonate about 100 meters away from the boat... killing me 2...

:shifty:

Even my first nuke explodes on me... I'm pretty sure I'm at 6000 yards when i fired it

Solidsnake2234 09-18-11 01:52 PM

Quote:

Originally Posted by noobplayer (Post 1749936)
Even my first nuke explodes on me... I'm pretty sure I'm at 6000 yards when i fired it

That is an issue that happens to me sometimes. I am far from the enemy ships, I launch, and yet still blow up. I found out while I was wating the patch of the missle, that the targeting system occasionally screws up, and has the nuke lad around 500, to 1000 feet in front of you, instead of near the enemy ships

USS Drum 10-26-11 11:22 PM

I'm new on the forum, but maybe you could remodel the sub to make a Red October version?

Soviets of War 11-13-11 07:29 AM

Activating Mod Will Not Work
 
Hey i keep trying to activate it but when it does it says there is some files missing

Klaus 11-13-11 09:49 AM

soviets of war, you're using wrong version of game, the mod is made for 1.5

USS Drum 11-13-11 03:31 PM

And the download won't work with Internet explorer it although it works perfect with Firefox.

Soviets of War 11-17-11 10:07 PM

how much does 1.5 cost again?

besides i got my game when it first came out so i need some updating!


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