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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] JoneSoft Generic Mod Enabler (JSGME) v2.6.0 now available! (https://www.subsim.com/radioroom/showthread.php?t=171237)

volodya61 08-23-12 06:57 PM

Quote:

Originally Posted by propilot007 (Post 1925190)
Hi guys, I'm a newbie to all this mod stuff. I stumbled on this site and was amazed how cool all of this is. I have noticed a lot of people have flags on their U-boats, could somebody sell me where to go for this link?

-Travis

Welcome aboard Travis!

Here is what you are asking for - http://www.subsim.com/radioroom/showthread.php?t=167037

propilot007 08-24-12 05:22 PM

Got it. Thanks buddy!

Mikemike47 09-05-12 09:48 PM

Quote:

Originally Posted by JScones (Post 1422742)
JoneSoft Generic Mod Enabler (JSGME) v2.5 is now available from http://jonesoft.jaennahre.com or via JSGME's Update feature.

Link above does not work anymore.
JoneSoft Generic Mod Enabler (JSGME) 2.6.0.157 link:
http://www.gamefront.com/files/21681483/JSGME.7z
OR
http://www.subsim.com/radioroom/down...o=file&id=3559

Sailor Steve 09-06-12 04:13 AM

Has already been mentioned, and addressed in post #67.

Mikemike47 09-07-12 07:29 AM

Quote:

Originally Posted by Mikemike47 (Post 1930836)

Quote:

Originally Posted by Sailor Steve (Post 1930888)
Has already been mentioned, and addressed in post #67.

The gamefront link is not at post 67. would you like to merge the gamefront link to that post?

Kloef 09-07-12 07:50 AM

Not trying to offend anyone but should this topic not be unsticky'd?

It's a 2 year old topic with dead links, and its the old version of JSGME, lots of people are misguided by the title, i was gone for a while and fell for it like a fly falls for sh.., well you know what a fly likes.

Maybe just a topic with the link to 2.6? Or just post 67 and close it?

What ever happened to this mod and it's creator?

Mikemike47 12-02-12 10:43 AM

JSGME update
 
http://www.subsim.com/radioroom/down...p?do=cat&id=74

Now the JSGME pdf file is added to a downloads utility section has a separate download. The other JSGME download package has the pdf file with it now. Thanks Sailor Steve and Neal Stevens for the help.

Sailor Steve 12-02-12 10:58 AM

Good job! :rock:

EDWARDLA 12-13-12 01:18 PM

slow user
 
I am very sry about ask this but is there a video on JSGME V2 6 on how to install it and add mods and again i very sry about asking this but i am not good at unstanding this mod stuff i just play SH3 so if any one can help please post a video win7 user


ty you all

Fish In The Water 12-13-12 03:16 PM

If you've used JSGME to enable mods for SH3, then the procedure would be exactly the same for SH5. If it's still unclear, this video may be of assistance:

http://www.youtube.com/watch?v=GeoxLx8_JMM

Hope it helps and welcome to Subsim! :sunny:

EDWARDLA 12-14-12 11:09 AM

slow user
 
ty for the help do i need the GWX 3.0 to make this work?

Gerald 12-14-12 11:12 AM

Welcome to SubSim EDWARDLA!
 
^:sunny:

Onkel Neal 12-14-12 11:29 AM

Quote:

Originally Posted by Mikemike47 (Post 1969252)
http://www.subsim.com/radioroom/down...p?do=cat&id=74

Now the JSGME pdf file is added to a downloads utility section has a separate download. The other JSGME download package has the pdf file with it now. Thanks Sailor Steve and Neal Stevens for the help.

Thanks to you, Mike for doing the legwork. :salute:

Fish In The Water 12-14-12 03:24 PM

Quote:

Originally Posted by EDWARDLA (Post 1975593)
ty for the help do i need the GWX 3.0 to make this work?

No. It'll work with it, or without it. GWX is an all-in-one megamod which comes with its own installer. If you do choose to use it, you can always add additional mods via JSGME. :sunny:

EDWARDLA 12-16-12 04:02 PM

ty
 
tks guys for the help got it up and run tks again


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