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-   -   [REL] Fall of the rising Sun for SH4 V1.5 Version 1.2 (https://www.subsim.com/radioroom/showthread.php?t=147988)

denny927 07-24-13 03:17 PM

great mod man, only a problem here, like a flickering texture issue on various japan merchants, one name, hansa freighter, is a flickering festival.Fix?
:salute:

cdrsubron7 07-24-13 04:10 PM

Quote:

Originally Posted by denny927 (Post 2089721)
great mod man, only a problem here, like a flickering texture issue on various japan merchants, one name, hansa freighter, is a flickering festival.Fix?
:salute:


The flickering textures you see are a known issue that occurs in SH4 and sofar no one has been able to find a remedy. :hmmm:

Admiral Halsey 07-24-13 10:03 PM

Was version 1.3 the final one?

denny927 07-25-13 12:32 AM

Quote:

Originally Posted by cdrsubron7 (Post 2089768)
The flickering textures you see are a known issue that occurs in SH4 and sofar no one has been able to find a remedy. :hmmm:

Damn, is very annoying, I can guess from a great distance what type of merchant only from a texture flickering style:O:

a driver issue maybe?I can live with that I suppose...thanks anyway

cdrsubron7 07-25-13 11:51 AM

Quote:

Originally Posted by Admiral Halsey (Post 2089973)
Was version 1.3 the final one?


If your referring to FOTRS, v1.3 is the current one. Maddy is currently working on an improved version (v2.0). :03:

Admiral Halsey 07-25-13 02:14 PM

Quote:

Originally Posted by cdrsubron7 (Post 2090374)
If your referring to FOTRS, v1.3 is the current one. Maddy is currently working on an improved version (v2.0). :03:

Awesome. This and TMO+RSRD+Traveller 2.6 are my favorite SH4 mods.

Dice Holder 07-25-13 02:53 PM

Quote:

Originally Posted by cdrsubron7 (Post 2090374)
If your referring to FOTRS, v1.3 is the current one. Maddy is currently working on an improved version (v2.0). :03:

And how is it coming along

cdrsubron7 07-25-13 03:10 PM

Quote:

Originally Posted by Dice Holder (Post 2090572)
And how is it coming along


I suggest reading through the last few pages of this thread if your looking for exact information, otherwise he basically is working on the mod by himself so it's taking time to finish. :yep:

JapLance 07-25-13 03:49 PM

I was reading old pages of this thread, and noticed this pictures

http://www.aotd-flottille.de//FOTRS/...Shimakaze2.jpg
http://www.aotd-flottille.de//FOTRS/...Shimakaze1.jpg
http://www.aotd-flottille.de//FOTRS/...NShimakaze.jpg

and AOTD_MadMax identified her as IJN Shimakaze.

She looks like an Akizuki to me, with 4x2 100mm AA guns and 1x4 torpedoes. The Shimakaze had 3x2 127mm + 3x5 Long Lances:

http://www.combinedfleet.com/shimak03.jpg

They were different ships. Just wanted to let you know.

denny927 07-25-13 05:03 PM

Quote:

Originally Posted by hooper129 (Post 2069710)
habra traduccion al español ?

y para que?para traducir "yes sir"?:nope:

Admiral Halsey 07-25-13 06:59 PM

Any chance that in the new version we get info on the torpedo's?(That's the one thing I don't like about the mod.)

Nautical 08-06-13 09:28 PM

Has anyone noticed damage problems on torpedos? idk how many 4-6k ton merchants ive hit with 2 torps and they just keep sailing...they catch fire and slow down for a few hrs but no dice. I even sent 4 into a Fuso...all hit and shut 2 of his engines down for 6 hrs or so but it repaired and left me. same thing with a sho-whatever flat top. plus I have duds off.

I could see it happening once in a while but all the time? RFB never did that....Its a total kick in the nuts.

J0313 08-16-13 02:38 PM

Hello out there.
 
Is this mod dead now?

AVGWarhawk 08-16-13 03:06 PM

Quote:

Originally Posted by J0313 (Post 2101258)
Is this mod dead now?

No.

J0313 08-17-13 10:52 PM

Quote:

Originally Posted by AVGWarhawk (Post 2101270)
No.


How do you know?


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