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I have just realized some minutes ago, that W_clear had a language barriers problem. It is now 2 weeks I tried to communicate in private with him, to offer my collaboration, in order to more improve climate zones. But I was disapointed to receive very short negative answer or no answer at all. As W_clear do not mention his country in his profile, I had no clues to guess this problem. This is why I asked to him yesterday, by private message, if he has this language problem, because I stated to suspect this. I just received his answer a few minutes ago, that he confirm now in chinese here. To W_clear: W_clear, I am very sorry you have difficulties with English language. I would have loved to collaborate with you, in order to help you to improve your beautiful work. W_clear,我很抱歉你有英语的难点。我也喜爱与你一起合作,以帮助你提高你的美丽的工作。 - ACS |
To all: use only simple / easy english and short sentences.
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Simple and easy english: Thank You for this mod !
Also, thank you ACSoft for your patience and for correcting/helping on bugs, very much appreciated! |
Thanks W Clear. Great work :yeah:
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W clear, I also want to thank you. Your work is simply amazing!:yeah:
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does v4.2 fix the wake problem? :06:
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It's probably the content in data\Shaders\Wakes. Waiting for fix in 4.3. |
As the man said:
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This is a mistake. I wanted to solve the problem of white foam. Wake and foam is to use the same parameters。But no solution, I really hope you can help me,Wake and environmental impact of the bubble are very strong, this has led to a bubble of infection when you set the other colors。:salute: I do not know can you understand my Chinese English?:cry: |
This is a screen found on SUBSIM:
http://img140.imageshack.us/img140/9413/shadowa.jpg Is possible to decrease a shadow effect at bad weather? Now the shadow looks like in a sunny day, but this is storm... Storm -> no sun shafts / no sun light -> no shadow |
Mr. W_clear, please can you made realistic torpedo wakes? :D
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lights.cfg conflict brings back ugly halo frames
The Environment mod as such looks brilliant:up:, thank you, but...
...when installed last, it disables the No Damn Bubbles, No Damn Halo Mod or the same No Halo function incorporated in SteelViking's Interior Mod. Those dead ugly halo frames are now back on interfunctioning persons/items, and that totally spoils immersion.:nope: After some investigating I found that it is "lights.cfg" in the Environment mod that causes the ugly halo to return. If I put SteelViking's Interior Mod after the Environment mod, the ugly halo is gone, but I have a feeling that that might have some negative effect on the Environment mod, as SteelViking's lights.cfg overwrites lights.cfg of the Environment mod. Comparing these two lights.cfg files, several differences can be seen, but I don't understand how they work. I guess that for the Environment mod to work properly, no other mod should overwrite its lights.cfg. Is there a way to use the Environment mod in its full glory without the ugly halo?:06: |
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ustahl
In W_Clears enviroment file Lights.cfg find: [InteractiveObjectsHighlight] Spread=2 Blend=0.5 ColorR=0.58 ColorG=0.47 ColorB=0.23 ...change parameter blend=0.5 to blend=0.That will eliminate halos on crew without any side effect on W_Clear enviroment mod. Outstanding mod W_Clear and greetings to China.:salute: |
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"Data\Shaders\Wakes\ShipWakePS_SH5.fx" Quote:
TDW, maybe you can check this ? Shall we use again the set of files TDW made some time ago ? TDW, maybe you can give to W_clear a new set of required files ? ACS |
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@W_Clear: Those ugly halos are the yellow or orange lines along the outside of crew members or devices (uzo, periscope etc.) when you point at them (select them) in stock (vanilla) game version, used to highlight those items.:nope: However, Oby solved the problem for me.:up: |
Nice work with the environment, w_clear.
You can look at the EnvColors_Temperate.cfg? I miss the entrys "WaterLightColor" and "WaterDarkColor" in section [Weather=0.Angle=-15]. Same in EnvColors_Tropical.cfg at [Weather=1.Angle=-15]. Thank you. Echol:sunny:t. |
HI there... does anyone know if ENV MOD 4 is compatable with sober's base wave mechanics.
I also used AC Soft's CTD fix downloadable file and I still am finding areas of ocean where I suddenly CTD. |
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