Quote:
Have uninstalled the redistributable and all back to normal :) |
Quote:
1. Microsoft Visual C++ 2005 Alt update 2. Microsoft Visual C++2005 Redistributable 3. Microsoft Visual C++ 2008 Alt update 4. Microsoft Visual C++2008 Redistributable I can remove all of them if i will install Visual Studio 2010? Thanks |
You need to uninstall 'Visual C++ 2008 Redistributable 9.0.30729.4974 runtime'.
From this thread:- http://www.subsim.com/radioroom/show...edistributable |
Quote:
Thanks! |
Been trying to work this out by reading through the whole of this thread.
I installed this mod and the patch (took me a bit but I figured out how easy it really is to install) and everything seems to work...kinda. I know that this game is buggy but when I was just rolling with a different UI mod and some sounds mods I had no problem...this mod (the only thing enabled with mod enabler) seems to cause very random CTD's everytime I play the game. this is not at any particular time...it just seems to happen at random. I don't want this to sound like I am angry, I know that so much hard work went into this mod and I want it to work the best that it can...I just can't even play the game when it CTD's at random after only a short time of play. I meet all the requirements for the game but I think that having windows XP pro 32 bit might be causing issues. I see only two options that I can take. I could download every mod included in this pack individually and see how that works for me (kind of a extreme sort of troubleshooting) or I could locate the problem within the mod and change it...I hear that the enviroment mod could be causes some folks issues. again...not bashing the mod, I want to make this work for me because I love the mod choices. any ideas on what could be causing my CTD's? thank you all so much in advance. Mike |
Any thoughts on having 2 magnum opus mods . The one you already have and a magnum opus hardcore , with real navigation and manos scopes included . cheers .
|
Quote:
|
Quote:
|
Hi TDW (and the Others) !
Short question for clearify my own MOD List:D ! Are these MODs in MO included: - 1000_Meter_Bearing_Plotter_byTheBeasts1.0 When I enable this MOD, JSGME says NO Conlicts (with MO or else), but I think itīs included, or ? But itīs not in the List on Page 1 !:hmmm: - No Damn Bubbles, No Damn Halo Mod JSGME say it is an conflict with MO, but I didnīt find the MOD in the MO-List on Page 1 of this Thread ! :hmmm: -sobers base sky mechanics V1 same, JSGME tells me conflict, but MOD is not on the List on Page 1 - Capthelms Lighting Effects mod for sh5 same, JSGME tells me conflict, but MOD is not on the List on Page 1 - Capthelms Under water Night Filter Adjustment Mod same, JSGME tells me conflict, but MOD is not on the List on Page 1 Many thanks for answers ! :D Best regards, Magic:salute: |
Hi TDW,
The BARF mod it is not listed in the MO - mods list (but i saw that you have FX_Update_0_0_11_BARF_1_3_Full_Fix). If i want to have this mod i must to add or i do not need that (maybe it is not listed in MO but it is used:hmmm:)? Thanks!:salute: |
Quote:
Excellent! :yeah: |
lets get this beta iron out first IMO, all that is quite configureable right now no?
[BUG?] Anyone else have a bug on the engine room officer's abilities where it says FASTER REPAIR instead of faster max speed? I put a point in it and i think i got a knot or at least a half of one, so maybe just a typo from crew ability mod? |
Quote:
Read this thread here and you will be clearified: http://174.123.69.202/~subsimc/radio....php?p=1566364 |
I applied patch 6 from multiple ui mod to mega mod . Seems to be working ok .
|
Quote:
|
All times are GMT -5. The time now is 05:02 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.