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Best regards. Fubar2Niner |
IX B and IX C together with Privateers Schnelltauchback
Hello all,
this is one great MOD done by Wise and Kovall; something I have been waiting for for years! I tried to combine the IX C and IX B MOD with the "Schnelltauchback" created by Privateer some time ago. Both go together very well, see here: http://i291.photobucket.com/albums/l...78/neu-1-6.jpg I have problems when raising the Schnorchel. The Schnorchel doesn´t fit into the holding, probably caused by the two different hull models (IX C by Wise and Kovall and IX C with Schnelltauchback from Privateer) and the different positions of the by-folded Schnorchel inside the hull. See here: http://i291.photobucket.com/albums/l...78/neu-2-6.jpg My question is: can the position of the Schnorchel be changed in a way that it does fit into the air intake tube? I have no idea about modding and wether it can be done or not. But, if possible, it would add another U-Boat variant to the game! If somebody is interested to solve this, I´ll gladly pass on the link to the mixture of these two magnificent MODs! Beste Grüsse, Kurfürst |
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Horrido Kovall, please don´t give up! You´ve done great work, which is very much respected and honoured by the SHIII community! I, and many others for sure, would like to see more from you as you are very skillfull and dedicated Modders! So, please, keep the faith and don´t jump overboard! |
S!
Lots of poeple do critisize.......but Creators aka moders, should only worry about doing what they think is right....at the end of the day they are the one doing the effort..... So please do not lose faith in this community.....lots of good members here!:yep::yep: amicalement :subsim: |
Horrido Wise,
Horrido Kovall, Please do not let the critics discourage you, the vast majority here really do appreciate all the work you have put into this mod.:up: P.S. As a American President once said "You can please some of the people all the time, All of the people some of the time, But you can not please all of the people all of the time." |
first of all ,you have made a very good work here Kovall and Wise and thank you very much for sharing your mod :up:
i really like these new boats as they have a good level on details but i have one question: no matter what year i choose a ixb or a ixc i can't see the part of snorkel that i have marked in the following pic (it is just ...missing).the snorkel is showing but not the marked part so can you tell me what i have to do to make this part of snorkel vissible ? http://imageshack.us/a/img5/5369/hivm.jpg |
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P.S. On the first turm use only FUMO-29, and don't use it on turms two and three. |
@ Sepp von Ch.
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@ kurfürst Buddy, i understood your question. Here, too, without the intervention of a 3d-model of your boat IXC-40 will not work. Niche of snorkel does not correspond to the location of the snorkel. At the moment, nothing I can do to help. There is no point in making your boat only niche. Later, maybe there will be a new model of IXC-40. And maybe, even with a flag. But I will not promise anything |
Horrido Wise,
thank you for your answer! I can understand your point and look forward to your future projects! Beste Grüsse, Kurfürst |
Thanks for answer Wise:03:
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Could you help me a bit.
The IXC and D2 are working perfectly for me. But the IXB hull is entirely missing its texture (they are black) as are some parts of the deck. Why could this be? |
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Using GWX here kovall, unfortunately I'm no modder and have no idea which files to fix :(
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i have the same problem but i removed the MODS : New uboot guns 1.2,GWX late war sensors snorkel,waterstram+exhaust for GWX and Foam 256.
the mod works fine (if you respect the rules in the first post) but i tryied to add the waterstream mod for the type 7,2 and the others u boot but the game crashed |
ah i deletted the files for the type 9 and her variants in the waterstream+exhaust mod,it work fine but with the 9s the game crashed
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In addition to the said kovall :
Guys, Similar problems you experience because of files conflicts " nines" with files mods, global and simple that you use in your games. And also, because of the illiterate manipulating these mods. In such a situation , it is absolutely impossible to trace the chain of inconsistencies , identify points of conflict , that solve your problems. We do not know what mods you are using. We do not know what files are present in these mods . We do not use the mods, which you are using . We are do not familiar with these mods. We have created a boat on a base original 2005 . In turn, the mods , which might we use, like you, they do not harm the game. That to advise to you... If you not modders , and you can not do to fix these conflicts , try to observe of simple rules: 1. Try to connect mod "nines" the last. After all other mods. 2 . Do not attempt to connect to the game together with the " nines " others, your favorite mods , similar to those found in our mod (eg , water streams or guns). It will lead to the conflicts In an attempt to solve the problem, try to roll back all of your mods , then connect the "Nines" , and after that, connect (ONE AT A TIME !)Your mods. Each time the check up in the game. This method will sometimes find conflicting mods . As for the black housing .. you everything told kovall ... This is a mistake of global mods. And it is hidden in the AI-boats. We won't be able to help you with these problems. Accept our apologies. |
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