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Stuck in camp. For now. |
Ah, good to know. So, shall we retcon our nosing around to not having happened?
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Yes, I think a bit of a rewind is in order here
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Can be easily solved by changing the second part of post #39 to "Looks like a locked gate..." and #41 to...err, something else...
EDIT: Done. Takeda might want to make some minor adjustments to the end of his post. |
Or just #41 deleted.
EDIT: Done. |
No big deal, the gaurds can run you back inside.
You'll get more freedom as the game goes on. Good RP so far, really interesting. :yep: |
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I couldn't resist an easy movie reference. Id be surprised if nobody picked up on it. :har:
I haven't gotten it firmly in my head when day or night is. Im working remotely right now, and i kept track of two different time zones, so a third one is making my head numb. Also since ive started working remotely my company is acutally getting more work out of me then if i was in the office. Mainly because any diversions im running on my home PC, which is on a separate network from my issued lap top. So i don't check the forum as often as i used to since it involves me twirling around and scooting my desk over to another PC. Eventually i'll have to get a KVM switch. Kind of a pain. |
hehe I saw the Shawshank reference, it fit the moment very well i thought! :yeah:
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Just be sure not to skip any posts in the game thread, the Narrator, that handsome and clever guy, will always post the day/night change like this; Night begins and you know when that night ends becuz it will follow later with Day Begins And the awesome easy part is, on this planet anyway, there is only day and night, so it's simple to keep up with. In about 7 hours I will post the night begins, and send PMs to the Seers, Guardians, and Werewolves. The first plot change will follow soon (meaning, the POWs find a way to escape the camp, provided they show they are looking. No, there's not a specific thing they have to find, they just have to show in the thread that their characters are looking.) |
ref post 41 on game thread, is the bunk house door locked?? I assume it would be! we need the water and chief has just walked out into the compound, can someone clarify please? :hmmm:
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No, the bunkhouse is where you sleep, it's unlocked.
Note to all: If your real life schedule means you cannot post when the vote deadlines approach, you can PM me early. For example, let's say Jimbuna wants to go to bed at 11pm his time, he can PM me his lynch vote then. For example, Jimmy in New York is a Guardian, and he gets up at 6am his time to go to work, he can PM me who he is going to protect then. The Oberst will need to tell me who, if anyone, is in the dungeon getting the water treatment. And he does need to let me know daily who has leave (1 player). That player can then do as he wishes, go where he wishes. |
Did we cover this? It has not occurred yet, but as I build my scoring spreadsheet the thought came to me:
What if 2 WWs attack 1 guy? the guy is dead, really dead. What if 3 or more WWs attack 1 guy? still dead, more dead than ever What if 2 WWs attack 1 guy protected by 1 Guardian? Guy is safe, Guardian safe but no longer a Guardian What if 3 or more WWs attack 1 guy protected by 1 guardian? Guy is dead, Guardian is no longer a Guardian What if 2 WWs attack 1 guy protected by 2 Guardians? Oh fer gods sake Safe, Safe, both Guardians stay Guardians.... Ok, did I miss anything?:rotfl2: |
How is the voting accomplished? Do I PM my vote to you for the lynching?
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No lynching on Day 1
http://www.subsim.com/radioroom/show...23#post1689823 Quote:
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What if a ww attacks a werewolf? What if a guardian votes to protect him or herself? What if 2 ww attack nobody? :rotfl2: |
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Poor Nobody :nope:
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