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-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [REQ] 3D torpedo-room: Any modder interested in finishing it? (https://www.subsim.com/radioroom/showthread.php?t=141858)

Gunney 09-20-08 04:56 PM

one with shadows
 
http://www.subsim.com/radioroom/<a h...roomgh8.th.jpghttp://img363.imageshack.us/images/thpix.gif[/IMG]

Gunney 09-20-08 05:02 PM

while watch is asleep te engine room lights are on
 
(crewquarters)http://www.subsim.com/radioroom/<a h...roomhl0.th.jpghttp://img363.imageshack.us/images/thpix.gif[/IMG]

Uboat meets comic book:http://www.subsim.com/radioroom/<a h...roomzg6.th.jpghttp://img364.imageshack.us/images/thpix.gif[/IMG]

Gunney 09-20-08 05:20 PM

machien raum
 
http://www.subsim.com/radioroom/<a h...roomrs7.th.jpghttp://img364.imageshack.us/images/thpix.gif[/IMG]heres one

Tomi_099 09-20-08 06:56 PM

Quote:

Originally Posted by Gunney

..........................


Wouuw!! and if you continue in such a way become I still ill!!!

… Mega… beautiful… and still moving Diesel pistons!!! … presents in meal to you!!!
:rock:

Tomi_099 09-20-08 07:06 PM

Same Omni-lights expert hier ???
 
These pictures above would have worked by mi and made something beautiful, which means I have the thick shade Wicher something done, but I think it speaks Mikhayl not, here is a variant not manipulated:hmm:


http://img162.imageshack.us/img162/507/112su0.jpg

nautilus42 09-20-08 11:52 PM

Quote:

Originally Posted by Tomi_099
These pictures above would have worked by mi and made something beautiful, which means I have the thick shade Wicher something done, but I think it speaks Mikhayl not, here is a variant not manipulated:hmm:


http://img162.imageshack.us/img162/507/112su0.jpg

Hi Tomi,

sehr gut, sehr gut!!!!!:up: :up: :up: :up: :up:

Hunter 09-21-08 03:04 AM

Hi Tomi,
Are you planning this beauty just for SH4ATO or for both variants including SH3 too?

Will-Rommel 09-21-08 04:03 PM

The wall is very white in my opinion ( the hatch wall i mean) if you compare it to the rest of the sub. Is that what you want to show us Tomi?

If you want to grey or darken it a little bit i vote : Yes! :yep:

LukeFF 09-21-08 04:35 PM

Quote:

Originally Posted by Will-Rommel
The wall is very white in my opinion ( the hatch wall i mean) if you compare it to the rest of the sub. Is that what you want to show us Tomi?

If you want to grey or darken it a little bit i vote : Yes! :yep:

Historically those walls were white in the torpedo room. Maybe add a bit of a "flaking" effect to the paint, and it would look really good.

Task Force 09-21-08 04:39 PM

Hows the FPS affected.;)

Tomi_099 09-21-08 04:42 PM

dynamic shade
 
Quote:

Originally Posted by Will-Rommel
The wall is very white in my opinion ( the hatch wall i mean) if you compare it to the rest of the sub. Is that what you want to show us Tomi?

If you want to grey or darken it a little bit i vote : Yes! :yep:

######################################

Hello!!

As one combines white and grey together, which become again white it, I think with Photoshop and one would have to be able to make Paintshop that.:shifty:

But which fell me more busily and my work brakes is the dynamic shade,:damn:
I believe before I not into reached have need I not to continue,

which the danger exists which I otherwise everything still meal make must, and which lasts fatal.:-?

Tomi_099 09-21-08 05:08 PM

Quote:

Originally Posted by Mikhayl
That's what I was saying earlier, the bright white wall uses the same texture as the darker one visible on the left of the screenshot. The only difference is the lightmap, which is the really tricky part of SH4/SH3 interior modelling :)

##########################################

Yes thets hard !!:nope:
ther is a ded light !!
the work from todey , you no seen shedows !!!:damn:


http://img366.imageshack.us/img366/7791/1aho7.jpg


http://img366.imageshack.us/img366/722/1bsk5.jpg

Hartmann 09-21-08 06:57 PM

Wow !! Amazing work :o

only we need a engine room and we have a 80 % of the boat completed

schmidtc 09-22-08 05:52 AM

Amazing
 
This is truly the best mod attempt ever. Just brillant work.

Selten etwas so fantastisches gesehen. ;)

W_clear 09-22-08 09:57 AM

This is the greatest crime in the history of MOD. Good luck!:up:

bratwurstdimsum 09-23-08 04:21 AM

I'm more excited about this than I was for the pocket battleship!!! even if this is the best it'll get it's going to ROCK :ping:

Gunney 09-23-08 04:45 PM

Rendered pic of MachinenRaum
 
http://www.subsim.com/radioroom/<a h...raumdq7.th.jpghttp://img87.imageshack.us/images/thpix.gif[/IMG]

***Please note, somethings in the pic will lok screwed up, thats becuase when i linked, it messed itself up, the one released will not have those errors in it******

Task Force 09-23-08 04:47 PM

Quote:

Originally Posted by Gunney
http://www.subsim.com/radioroom/<a h...raumdq7.th.jpghttp://img87.imageshack.us/images/thpix.gif[/IMG]

***Please note, somethings in the pic will lok screwed up, thats becuase when i linked, it messed itself up, the one released will not have those errors in it******

Is that what I think it is.:D We almost have a whole boat now.:D

Gunney 09-23-08 06:37 PM

It is!
 
That is the diesal engines of a German Kreigsmarine U-Boat.

Task Force 09-23-08 06:44 PM

I like it.:D Good job so far Gunney.;)


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