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I’ve just uploaded a new version of “TMO_Enable_Uboat”. The difference between version 3 and this new version 4 is minor, but it now allows you to switch between RSDRC and OM without having to de-install OM. Here the install order
TMO RSRDC V371 RSRDC V371 Patch X OM V100 OM V100 Patch X TMO_Enable_Uboat_V4 Now to go from USN ops to Uboat ops, install ‘TMO_Enable_Uboat_V4’, to go back to USN ops, de-install ‘TMO_Enable_Uboat_V4’ Link is on the first page of this thread |
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I wondered if I was missing something, but didn't find anything in the TMO, RSRD or OM threads or readmes. Respectfully Submitted; CDR Resser Maybe I need that diaper on my head.:D |
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There are a number of changes in TMO that when used with the UBoat side will cause SH4 to CTD. That the reason for the mod |
Great, great work here lurker :yep::up:
Thanks. RDP |
in first post is some links, so dont understand wich should i use to downloud?
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Patch: http://files.filefront.com/OM+V100+P.../fileinfo.html Have fun! |
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Respectfully Submitted; CDR Resser |
Sorry beeing such noob , but what is " TMO " ? Do I need to DL it to play Operation Mooson
PS : I have RSRDC_V355_for_V15 RSRDC_V355_Patch3 OpsMonsun_V100 OM_V100_Patch3 TMO_Enable_Uboat_V4 ...I am a little confuse about all those successives Mod :o thanks |
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TMO is one of the "Supermods" listed in the "sticky" posts. It is similar to the RFB (Real Fleet Boat ) mod. The difference between the two, is RFB concentrates more on hardcore realism. I use RFB, so I can't tell you much more than that, but I would imagine that if you don't have TMO installed, you won't be needing the " TMO_Enable_UBoat_V4" mod. |
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Please go to the first post of this thread and read it carefully and all your questions will be answered |
I don't know if RSRD added this ship or if it was OM, but when I was viewing a ship an awful glitch happened. I had TMO 1.5, RSRD (with latest patch), and OM (with latest patch) installed. I was running your latest TMO enable Uboat v4, too. I was viewing a ship in the Museum. I don't remember which one it was and I'm not keen on seeing it again after what happened. It looked like a C2 or C3 imported from SH3 and had a camo job. I think it was in the Japanese section. Anyway, the wake was completely off and when viewing the ship from under water there was no hull, just the prop. Before I could get a screenshot my screen went bright green. I had to reset the computer. I have never experienced that before or since. I have since went back to the stock game because that bug really freaked me out. Could you please look into that ship?
Also, the Wakatake caused a CTD when trying to view in the Museum. Don't know if that would cause a CTD while in game or not if it tried to spawn. |
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After very many trial and error MOD changes via JSGME, I finally found the cause of my immediate CTD's every time I tried to begin the German Campaign (with Operation Monsoon enabled), with or without RSRDC enabled (correctly ahead of OM). Oddly enough, it was the "John Hamm's Uniform Mod V2.2" which was in conflict with OM and the result was immediate CTD.
I'm not a MODder so I have NO idea why that should be. I removed the Uniform MOD and all works correctly now, RSRDC and OM...and I can freely switch back and forth between the two. I guess I'll live without John Hamm's fine USN uniform mods. FWIW, my current working activated MOD list is: GreenLamp black smoke2 GWX SH4 Terrain mod ClassicBetterScopes_NomoGraph_V15b1 JonZ'sMedals MINI_Chrono_1.5 Enviromental 4.3 mod Smaller Underwater Marker diverate RSRDC_V355_for_V15 RSRDC_V355_Patch4 OpsMonsun_V100 OM_V100_Patch3 One question: Should I enable the "ASW_8.0_RSRD_355_1.5" after "RSRDC_V355_Patch4"??? Note that depending on whether I am going to Sail UBoat or Fleet Boat, my intent is to enable either: "Poul Dave_and_Emergency_Dive" plus "Poul-EnglishSPEECH" OR "SpaxsGerman SPEECH FIX_V7" I'm coming to the conclusion that I need to have two SH4 1.5 installations, one MODded for the American Campaign and one for the German Campaign. That will be simpler than repeated enabling and disabling of MODs each time before starting up SH4.... |
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The "John Hamm's Uniform Mod V2.2" which I don't have, but I would guess it because of the MARINE.dat file. As far as ASW_8.0_RSRD_355_1.5, go ahead it should be no problem |
Not so sure
Doolittle81,
you are the second person that has had this issue, could you please give me a list of the MODS you are using and tell me when it crashes. This is the issue the other person said. I am trting to find the similarities. and Isolate it so it can be fixed Quote:
1. REL_TriggerMaru_Overhaul_15 2. RSRDC_TMOv15_V371 3. RSRDC_V371_Patch5 4. Monsun (Not sure which version) 5. John Hamm's Uniform Mod V2.0 But I had tested my mod several times with 1. REL_TriggerMaru_Overhaul_15 2. RSRDC_TMOv15_V371 3. RSRDC_V371_Patch5 and had no issues so I am guessing the monsun Mod is the problem or rather my mod is the problem with Monun LOL |
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GreenLamp black smoke2 GWX SH4 Terrain mod ClassicBetterScopes_NomoGraph_V15b1 JonZ'sMedals MINI_Chrono_1.5 Enviromental 4.3 mod Smaller Underwater Marker diverate RSRDC_V355_for_V15 RSRDC_V355_Patch4 OpsMonsun_V100 OM_V100_Patch3 As you can see, I have quite a few MODs enabled, so you can imgine how long it took to disable individual MODs one by one, and try different orders of enabling, then repeatedly restarting SH4 1.5 to see the result(s). Your uniform MOD was previously in the list. For example, with the following order of JSGME enabling, I had the CTD immediately when I clicked on "U-Boat Campaign" on the Main Menu. (All CTD's related to this matter occurred at that point): JonZ'sMedals diverate GreenLamp Poul-EnglishSPEECH Poul Dave_and_Emergency_Dive black smoke2 John Hamm's Uniform Mod V2.2 ClassicBetterScopes_NomoGraph_V15b1 MINI_Chrono_1.5 GWX SH4 Terrain mod Smaller Underwater Marker OpsMonsun_V100 OM_V100_Patch3 Also with the following significantly lesser number of enabled MODs, I had CTD: Enviromental 4.3 mod GreenLamp Smaller Underwater Marker black smoke2 GWX SH4 Terrain mod John Hamm's Uniform Mod V2.2 OpsMonsun_V100 OM_V100_Patch3 Now here is the odd part (or possibly clarifying the situation), today I just added your Uniform MOD back after OM as shown below, and everything works fine! GreenLamp black smoke2 GWX SH4 Terrain mod ClassicBetterScopes_NomoGraph_V15b1 JonZ'sMedals MINI_Chrono_1.5 Enviromental 4.3 mod Smaller Underwater Marker diverate RSRDC_V355_for_V15 RSRDC_V355_Patch4 OpsMonsun_V100 OM_V100_Patch3 John Hamm's Uniform Mod V2.2 Note that your Uniform MOD cites the following when installing as the final MOD, as shown above: "menu_1024_768.ini" has already been altered by the "ClassicBetterScopes_NomoGraph_V15b1" mod. "menu_1024_768.ini" has already been altered by the "MINI_Chrono_1.5" mod. "Ranks.upc" has already been altered by the "OpsMonsun_V100" mod. Hope the above data will be of some use. |
[quote=Doolittle81]
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I believe the F4F/Martlet may be missing engine sounds.
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