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-   -   GWX (Grey Wolves eXpansion Mod) (https://www.subsim.com/radioroom/showthread.php?t=102096)

Jimbuna 02-02-07 05:55 PM

ALL OF IT :arrgh!: :up:

bigboywooly 02-02-07 06:01 PM

Yep you wont see nothing in the stock game at Dunkirk
Or most other places come to think of it

arthurgogol 02-03-07 05:56 AM

There is a description of what are this mods available cause i don't know if i must acitvate "fic french", or "no medals on crew" or "captain's america..." etc.........

Thanks!:up:

JScones 02-03-07 05:59 AM

Quote:

Originally Posted by arthurgogol
There is a description of what are this mods available cause i don't know if i must acitvate "fic french", or "no medals on crew" or "captain's america..." etc.........

Thanks!:up:

From the installer instructions. You would have seen this text after installing GWX ;)):

Les modifications optionnelles sont :

###16km Atmosphere
Double la distance de visibilité et le rendu du monde en 3D. Le travail du CPU sera plus important si vous l’utilisez aussi son utilisation n'est pas recommandée sur les machines qui n'excèdent pas les spécifications *recommandées* pour Silent Hunter III.

###Captain America's Officer Icons
Remplace les visages sur les icônes du menu par une nouvelle icône en rapport avec le poste demandé.

###English Nav Map and Grid Refs
Toutes les annotations de la carte de navigation et de la nouvelle grille d’opération seront affichées entièrement en Anglais.

###Fix French
Correctif pour voir tous les textes s'afficher en Francais.
Pour installer le jeu en Français, veuillez consulter GWX_INTRO_FRENCH.pdf inclus dans la documentation de GWX.

###Integrated Orders
Le clavier n’est plus indispensable pour jouer à Silent Hunter III. De nouvelles icônes de souris cliquable très pratique sont disponibles.

###Late War Sensors Snorkel Antennas
Veuillez consulter le manuel GWX.pdf pour connaître les instructions détaillées AVANT d'activer ce mod.

###Lite Harbor Traffic
Retire TOUTE circulation dans les ports, les champs de mines sympathiques et les filets anti-sous-marins, mais laisse votre escorteur en place. Recommandé pour les configurations manquant de puissance. FPS plus favorable.

###Main movie - 'Das Boot'
Remplacement pour le menu principal du film de périscope par le film culte d’U-Boot "Das Boot". Ce film remplace le film de vie intérieure d’un U-Boot installé par GWX initialement. Si vous ne possédez pas une copie de Das Boot... quittez immédiatement votre maison et courrez l'acheter MAINTENANT !

###No Medals on Crew
Empêche que les membres d'équipage ne portent leurs médailles. Ils ne portent tout simplement pas leurs médailles en patrouille.

Avant de commencer à installer ces modifications, consultez s'il vous plaît le Manuel de GWX pour obtenir des renseignements plus détaillés.

arthurgogol 02-03-07 09:18 AM

thanks very much!

Now i have a last problem, since i have installed yhe 23decembre patch, i have not the sound of acclamation in the port, no sound of the engine of my uboat and others ships, but i have the sound of the sea, the storm, my crew.

Have you a solution on this problem?

Thanks!

u48 02-08-07 11:06 AM

Ok i need some help here guys, Your thoughts and ideas please. We have been testing GWX Multiplayer missions since GWX was released. all have been ok so far..Except for the last 2 days....What happens is this. After the V&W Destroyer as made its attack run and dropped its depth charges it ends up in a vertical position ie the stern and half of its body underwater it seems to try and correct this until eventually the whole dd is in a vertical position and completely submerged. The person who is Hosting the game cannot see this...For i have both hosted and also joined my friends server.He has seen the Destroyer do this as well...In this mission there is also 2 corvettes,,,They do NOT end up like the destroyer...Now before you ask, BOTH our files are the same..This only Happens AFTER the DD has dropped his depth charges NEVER before....It also only happens with the V&W Destroyer and not any other class of DD,, Well not upto present anyway....Another thing that we have noticed is that for non host players in this mission the stealth meter DOES NOT change from Green to Brown or red when This DD attacks and there is no pinging sound....Is the DD file corrupt for Multiplay? We dont think its lag...Await your replies...Please help if you can. PS checked file d/loads with md5 checker. AOK.

letterboy1 02-08-07 12:05 PM

Possible to get automatic ship identification with GWX?
 
It is with the highest respect to the makers of this mod that I ask this. I love this mod but am a more casual player than most and would like to skip having to flip through the ship recognition book if possible. Thanks.

By the way, I was so impressed with the manual that I printed it all up and put it in a ring binder.:D

danlisa 02-08-07 12:57 PM

Quote:

Originally Posted by letterboy1
It is with the highest respect to the makers of this mod that I ask this. I love this mod but am a more casual player than most and would like to skip having to flip through the ship recognition book if possible. Thanks.

By the way, I was so impressed with the manual that I printed it all up and put it in a ring binder.:D

When you have a visual in the UZO/Peri/OBS scope you will see information in the notepad (top right), click on the word SHIP and it will open the manual to the correct page for that ship.:up:

letterboy1 02-08-07 01:41 PM

Quote:

Originally Posted by danlisa
Quote:

Originally Posted by letterboy1
It is with the highest respect to the makers of this mod that I ask this. I love this mod but am a more casual player than most and would like to skip having to flip through the ship recognition book if possible. Thanks.

By the way, I was so impressed with the manual that I printed it all up and put it in a ring binder.:D

When you have a visual in the UZO/Peri/OBS scope you will see information in the notepad (top right), click on the word SHIP and it will open the manual to the correct page for that ship.:up:

Danlisa, most kind and generous person . . . you ROCK!!!:rock: Thank you so much. There's nothing like a great mod that gives a game new life, except maybe great forum help.

letterboy1 02-08-07 07:10 PM

Quote:

Originally Posted by arthurgogol
thanks very much!

Now i have a last problem, since i have installed yhe 23decembre patch, i have not the sound of acclamation in the port, no sound of the engine of my uboat and others ships, but i have the sound of the sea, the storm, my crew.

Have you a solution on this problem?

Thanks!

I noticed that my own engine sounds are almost gone now. This is a good question, Arthurgogol. I will research it while I look for other answers . . . if I find the answer I will post it here.

Jimbuna 02-09-07 06:02 AM

Quote:

Danlisa, most kind and generous person . . . you ROCK!!!:rock:
:roll: My god!! at his age ? :hmm: :rotfl:

u48 02-09-07 09:32 AM

Played a four player GWX Multi mission last night....We all had the same-files, nobody dropped....Question is this, The stealth meter ( green sub icon ) never ever changed colour from green to brown or to red, even when being pinged by the attackin DD, for any of the non host players....It only changed colour for the host himself....Is this a multiplayer bug in GWX.......?

letterboy1 02-09-07 10:07 AM

Quote:

Originally Posted by jimbuna
Quote:

Danlisa, most kind and generous person . . . you ROCK!!!:rock:
:roll: My god!! at his age ? :hmm: :rotfl:

Well, there's no smiley on a rocking chair. :D

Alex 02-09-07 10:12 AM

http://yelims3.free.fr/Jesuis/Vieux01.gif


:p

letterboy1 02-09-07 10:25 AM

Good one.:D


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