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-   -   [WIP] silentmichal's new interior mod (https://www.subsim.com/radioroom/showthread.php?t=200862)

GrenSo 09-01-22 11:30 AM

New version v2.0.1, with bug fixes, is ready for download.

https://www.subsim.com/radioroom/dow...o=file&id=6171

GrenSo 10-07-22 09:28 AM

New version v2.0.2 is ready for download.

silentmichal's interior mod 2.0.2 by GrenSo

Changelog:
- fix the bug of flickering ladder in QR2
- change position of the toilet in QR2 to historical correct position


https://i.postimg.cc/SNC5g7K3/QR2-1.jpg


https://i.postimg.cc/FKsBFMxX/QR2-2.jpg

GrenSo 10-08-22 09:27 AM

New version v2.0.3 is ready for download.

https://www.subsim.com/radioroom/dow...o=file&id=6344

Changelog:
- added additional boxes of food in QR1


https://i.postimg.cc/fknWGnvG/QR1-1.jpg

Muckenberg 10-09-22 06:24 AM

Good day
You have really nice modifications of the original mod. Very well done indeed.
I have a question. Do you think it would be difficult to add more hanging salami to the back of the headquarters as well? And add food boxes to the back toilet?
Thank you for answer. :Kaleun_Salute:

GrenSo 10-09-22 09:43 AM

Quote:

Originally Posted by Muckenberg (Post 2831653)
Good day
You have really nice modifications of the original mod. Very well done indeed.
I have a question. Do you think it would be difficult to add more hanging salami to the back of the headquarters as well? And add food boxes to the back toilet?
Thank you for answer. :Kaleun_Salute:

Thanks, I do my best. :salute:


I think with more food, no matter if salami or boxes, in CR room (headquarter) it can return the bug "out of sector" again. But I can try.

Muckenberg 10-09-22 12:11 PM

Thanks very much. Hope everything goes smoothly. :Kaleun_Thumbs_Up:

Tempest555 10-16-22 01:30 PM

Don’t forget green /grey mold splotches on fruits and salami’s.:)

GrenSo 08-19-23 07:36 AM

New version v2.0.4 is ready for download.

https://www.subsim.com/radioroom/dow...o=file&id=6344

Changelog:
- fixed a graphic glitch of the ladder in QR2
- added more boxes of food, frits and tin can in QR2

https://i.postimg.cc/7Ykwjjb1/SH5-Im...9-14-17-22.jpg

https://i.postimg.cc/7Ldy9Wp2/SH5-Im...9-14-17-35.jpg

https://i.postimg.cc/Rhzx5nCC/SH5-Im...9-14-17-57.jpg

fitzcarraldo 08-19-23 08:31 AM

Many thanks GrenSo! :Kaleun_Wink:

Dowloading now.

Best regards.

Fitzcarraldo :Kaleun_Salute:

ReallyDedPoet 08-19-23 06:28 PM

Looks great :up:

GrenSo 09-08-23 12:41 AM

If everything goes well and works as I imagine it, I will release a new version this weekend, next weekend at the latest, in which there will be more fresh food in QR2 and CR and the caboose will have a little more inventory.

Unfortunately, I can't promise anything.

fitzcarraldo 09-08-23 01:21 PM

Many thanks GrenSo!

Fitzcarraldo :Kaleun_Salute:

GrenSo 09-09-23 11:20 AM

New version v2.0.5 is ready for download.

https://www.subsim.com/radioroom/dow...o=file&id=6344

Changelog:
- added swinging and vanishing ham, ribs and salamis to caboose and CR
- added additional swinging cookware in caboose
- closed toilet lid in QR2
- fixed a graphic glitch of a pipe in toilet in QR2

https://i.postimg.cc/G20cv6T0/sh5img...-27-02-Uua.jpg

https://i.postimg.cc/Fsv7MkRt/sh5img...-42-41-CON.jpg

https://i.postimg.cc/25t1MHqT/SH5-Im...9-19-21-32.jpg

fitzcarraldo 09-09-23 06:31 PM

:Kaleun_Applaud::Kaleun_Applaud::Kaleun_Applaud:

Many thanks for the work and support GrenSo.

You have my vote...:Kaleun_Wink:

Best regards.

Fitzcarraldo :Kaleun_Salute:

Captbubble66 01-10-24 12:07 AM

Will grenso interior mod work on WOS mod? Thanks.


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