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-   -   [REL] Traveller Mod for TMO (https://www.subsim.com/radioroom/showthread.php?t=203542)

bandit484 04-12-13 03:05 PM

Since we can no longer bring our watch crew inside the sub anymore, when we are being attacked by the enemy with depth charges, are those men at a higher risk of being killed due to being outside of the sub?

bandit484 04-12-13 03:44 PM

This is so cool! I just sank a Hiryu & a Soryu fleet Carriers in the Moluccan Sea. I thought that it would be an easy target because the map only showed 1 escort, however as soon as I torpedoed the 1st Carrier 2more escorts showed up on the map. I'm currently 250 ft down trying to clear the area . These boys are pissed off!:rotfl2::rotfl2::rotfl2::rotfl2::rotfl2:

fitzcarraldo 04-12-13 05:29 PM

Great Traveller! You deserve our congratulations! :woot::woot::woot:

Now I will try the bad weather clothes optional from 2.05. I had problems with that optional in 2.02: I couldnīt reload a saved game with the optional activated. Simply, I had CTD in the reloading process.

Feedback soon...

Waiting now that little modification...

Best regards.

Fitzcarraldo :salute:

fitzcarraldo 04-12-13 05:48 PM

COLD WEATHER CLOTHES OPTIONAL TESTED.

The same problem: I activate the optional, I load SH4, select a war patrol, save the patrol. All work fine.

Exit game, reload SH4, select the war patrol previously saved, and CTD. No problem with 2.05, without the optional.

JSGME list for the test (deactivated a lot of cosmetic mods):

Generic Mod Enabler - v2.6.0.157
[F:\SH4\MODS]

1_TriggerMaru_Overhaul_2-5
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
Traveller Mod v2.05 for TMO
Cold Weather Crew Clothing

I donīt know how to correct this issue, and I want the cold weather clothes!!!

Regards.

Fitzcarraldo :salute:

Traveller 04-12-13 05:55 PM

Quote:

Originally Posted by bandit484 (Post 2040407)
Since we can no longer bring our watch crew inside the sub anymore, when we are being attacked by the enemy with depth charges, are those men at a higher risk of being killed due to being outside of the sub?

Please see the included readme.txt file. They have much less risk of being killed. It was a trade-off I made, because it was always such a pain moving them back and forth each time. But gun crews are extremely exposed and vulnerable. Be sure to remove them when diving.

bandit484 04-12-13 05:56 PM

That's odd, I also have the cold weather mod enabled and have saved during a patrol then exited the game and then reloaded my save without any problems

bandit484 04-12-13 05:58 PM

Quote:

Originally Posted by Traveller (Post 2040521)
Please see the included readme.txt file. They have much less risk of being killed. It was a trade-off I made, because it was always such a pain moving them back and forth each time. But gun crews are extremely exposed and vulnerable. Be sure to remove them when diving.

O.K. Thanks I was just wondering.

Traveller 04-12-13 05:59 PM

Quote:

Originally Posted by bandit484 (Post 2040399)
Can anybody help me find a site that shows enemy merchant routes in the war?

Click the radio in the 3-d sub command center. Ducimus included a shipping route map in TMO.

bandit484 04-12-13 06:03 PM

Quote:

Originally Posted by Traveller (Post 2040525)
Click the radio in the 3-d sub command center. Ducimus included a shipping route map in TMO.

Yes I know about that tool and it is wonderfull, but I was wondering about any websites. By the way I really like your mod. It has made this simulation a lot more enjoyable and challenging!

Traveller 04-12-13 06:07 PM

Thanks for the feedback, everyone. :)

Regarding the upcoming optional hard-core patch, do you want your crew to automatically identify aircraft and land units on the strategic map, or do you want to have to ID them visually yourself each time? Ships will always have to visually identified by you.

bandit484 04-12-13 06:41 PM

For me personally I would prefer to have to identify them myself.

bandit484 04-12-13 06:49 PM

Traveller,
Have you by any chance ever read any of Clay Blair jr. Books? He has a 2 volume set called Silent Victory that is rather good.

Traveller 04-12-13 07:00 PM

Quote:

Originally Posted by bandit484 (Post 2040543)
For me personally I would prefer to have to identify them myself.

Ok. One vote for identifying everything yourself. Anyone else?

fitzcarraldo 04-12-13 07:00 PM

Quote:

Originally Posted by bandit484 (Post 2040523)
That's odd, I also have the cold weather mod enabled and have saved during a patrol then exited the game and then reloaded my save without any problems

Can you post your JSGME list? I have the CTDs EVER!!! :/\\!!:/\\!!:/\\!! Without the optional, all work fine...

Regards.

Fitzcarraldo :salute:

BillBam 04-12-13 07:18 PM

Crew to ID, we have enough to do already


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