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-   -   [REL] open beta ANZACMICKS DAMAGE IMMERSION V0.5 (https://www.subsim.com/radioroom/showthread.php?t=145485)

Victor Schutze 08-01-11 03:03 PM

Thank you ANZACMICK for your work and sharing with the community! :up:

pditty8811 08-01-11 03:12 PM

Quote:

Originally Posted by david-dutch (Post 1718310)
Yep. Results look a less dramatic than the OPs screen shots, It also shows damage from deck gun shots. Works well in NYGM and GWX3 (tried it in both). I activate it first and let all later mods overwrite as needed - still works.

Thank you. I'm definitely interested in that deck gun damage texture. I'll fiddle around with my textures later today.

-pditty8811

Dagoth_Ur 08-03-18 02:22 PM

ANZAMICK said:
"One of the realism killers for me is the lack of variety of damage for the various impacts of torpedo and naval artillary."


That also what i think, so i made patches for 3 mods that i use.


* GWX 3 Wilhemshafen St Nazaire Schluese and xtra ship v6
-> http://www.subsim.com/radioroom/down...o=file&id=5379


* Merchant Fleet Mod Improved v3.3
-> http://www.subsim.com/radioroom/down...o=file&id=5380


* WB's USAM v69.69.1
-> http://www.subsim.com/radioroom/down...o=file&id=5381


JSGME ready, and read me inclued ;-)


Enjoy :Kaleun_Salute:


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