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-   -   **Mod Release** Longer Wakes (https://www.subsim.com/radioroom/showthread.php?t=104372)

Paajtor 01-25-07 09:08 AM

Quote:

Originally Posted by Corrupt_File
I know that bombers will often drop bombs on areas I was last seen. If it does happen that aircraft will bomb at your wake, awesome!

Guys, reed page2 of this topic again.
The fact that a plane now seems to aim for you wake, isn't true...he's aiming for a position from where he last spotted you, and Nvdrifter's wake is just there by coincidence.

The AI can't detect this graphical change.
With this mod, it's an advantage that we players get over the AI, as it helps US to find/follow targets, something which the AI can't do.

Lanzfeld 01-25-07 10:58 AM

Quote:

Originally Posted by Paajtor
Quote:

Originally Posted by Corrupt_File
I know that bombers will often drop bombs on areas I was last seen. If it does happen that aircraft will bomb at your wake, awesome!

Guys, reed page2 of this topic again.
The fact that a plane now seems to aim for you wake, isn't true...he's aiming for a position from where he last spotted you, and Nvdrifter's wake is just there by coincidence.

The AI can't detect this graphical change.
With this mod, it's an advantage that we players get over the AI, as it helps US to find/follow targets, something which the AI can't do.

This is true...something I didnt think about. This mod is a sort of advantage to the player only.

Can you tell me how I can use just the longer torpedo wakes?

Safe-Keeper 01-25-07 11:32 AM

http://i147.photobucket.com/albums/r...eeper/Wake.jpg
Glitch:p?


Quote:

The fact that a plane now seems to aim for you wake, isn't true...he's aiming for a position from where he last spotted you, and Nvdrifter's wake is just there by coincidence.
It certainly isn't. I did some testing, and the wake definetely seems to be following my boat.

[/smartass:D]

Paajtor 01-25-07 11:36 AM

Quote:

Originally Posted by Lanzfeld

Can you tell me how I can use just the longer torpedo wakes?

Uninstall the combined ship/torp-wake mod.
Then install the seperate torp-wake mod.

I still had the seperate torp-wake mod on my HD, so I uploaded it for you, here

poor sailor 01-25-07 03:14 PM

Thanks nvdrifter, this is a great mod. In my NYGM works perfectly!:up:

Safe-Keeper 01-25-07 04:57 PM

The lenghtened torpedo wakes are perhaps the greatest part of the whole mod.

Fender74 01-25-07 08:13 PM

nice one i'm using it with nygm too:up:

panthercules 01-25-07 08:43 PM

Quote:

Originally Posted by Safe-Keeper

What is this we're looking at here?

CCIP 01-25-07 09:57 PM

I had that glitch too. It doesn't seem that frequent and mostly shows up when you manuever heavily while using some TC.

01-25-07 11:45 PM

Quote:

Originally Posted by CCIP
I had that glitch too. It doesn't seem that frequent and mostly shows up when you manuever heavily while using some TC.

Yes, people need to be aware that strange things can happen to the wakes when running at higher time compressions.

01-25-07 11:47 PM

Quote:

Originally Posted by Paajtor
Quote:

Originally Posted by Lanzfeld

Can you tell me how I can use just the longer torpedo wakes?

Uninstall the combined ship/torp-wake mod.
Then install the seperate torp-wake mod.

I still had the seperate torp-wake mod on my HD, so I uploaded it for you, here

I also uploaded Longer Torpedo Wakes v1.02 mod to my site. Can be downloaded here:

http://hosted.filefront.com/aragorn155/

Stev1 01-26-07 05:51 AM

I am getting the same thing as Safe-keeper but from Destroyers when they are searching for you while Depth Charging.

Uber Gruber 01-26-07 08:44 AM

Beutiful mod, never thought such a mod could add so much more immersion. Chasing a tramp steamer on calm seas last night with the deck gun blazing was so much more real having the longer wakes. Much easier to detect his course changes on a pitch black night....seriously good mod mat...well done! Works perfectly in NYGM

Hans,

AVGWarhawk 01-27-07 10:26 AM

Well I shoved it in to my GWX game and it works great. It is really cool to see the wakes criss cross as the ships start to zig zag. The torpedo wakes are awesome:rock: Truly a nice addition to the game:up:

Mush Martin 01-29-07 12:31 PM

Just popped back to say
 
that this is a beautiful mod I tried to integrate it into my Uberboot mod and
then took it out, but had accidently saved sub dat. so now even without
longer wakes mod my ubersub has a huge wake

it has intermittent problems of the normal types at 28 knots I tried to upload
some screenies but had problems with imageshack today will try again later
to document the issues.

thanks for a great mod
MM:|\\


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