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-   Mods Workshop for Cold Waters (https://www.subsim.com/radioroom/forumdisplay.php?f=285)
-   -   [REL] Playable Russian Subs (https://www.subsim.com/radioroom/showthread.php?t=231690)

cenovita 02-07-19 09:39 AM

Hi all,

I was playing with this mod without activating the Beta.

After a carefull read, I have enabled the Beta and now I see some changes from which I have questions:

Since the enablement, Delta 3 and Delta 4 subs wont have VLS anymore, is that intended or just my issue?

Going back to the VLS for the subs that kept it, the reload time is zero, is that intended or just my issue? This makes the VLS pretty much OP.

Thanks in advance for your help.
:Kaleun_Salute:

thebudge 02-12-19 11:54 AM

Sorry if this is already in the thread somewhere, but after playing a few missions as a Russian Sub Im getting a massive frame drop followed by a crash to desktop. My game ran absolutely fine on full settings before the mod..

any ideas folks?

This is in the Polar Fury Campaign btw.. I'll sink something then the frames drop to an unplayable point before crashing. Hunting The Carrier Mission.

Aktungbby 02-12-19 01:01 PM

welcome aboard!
 
cenovita!:Kaleun_Salute:

AllQuiet 02-25-19 06:13 PM

as a stockholder of Comodo, I am pleased to see-

pattyg46 03-01-19 09:51 AM

Cold waters mods
 
From what I understand from a well known YouTube streamer of cold waters, killer fish have moved on from the game and will be not be adding any additional content, patches or playing modes such as PvP. Multiplayer etc. however I could be completely wrong but I can't find any offical news from KFG.

v2secure 03-01-19 01:27 PM

Appreciation
 
You Sir! Are an absolute legend. Thankyou:Kaleun_Cheers:

Aktungbby 03-01-19 10:53 PM

Welcome aboard!
 
v2secure:Kaleun_Salute:

U-Cass 04-12-19 05:10 AM

Norwegian Sea
 
Every dual seems to be in the same area with no change to thermal ducts. Is this just me?

Ignore this. Must have been a fluke. I have my third dual and have a thermal layer.

gord96 04-20-19 04:16 PM

great mod!

does it change the default 1984 NATO campaign at all? hadn't played in a while but I seem to be getting owned pretty good playing now with this mod and not so much when i first played Cold Waters a year or so ago. fun either way!

Zinmar 01-27-20 02:06 PM

Is this mod still being updated or is it dead?

Ramius 01-27-20 05:37 PM

It's still being worked on.

https://github.com/CaptainX3/CW-Playable-Subs

Theta Sigma 04-18-20 01:21 PM

Nuclear Strike?
 
Just curious...I haven't explored the mod fully (and still can't get the world map working), but does the Red October VLS missiles generate nuclear strikes on impact? I know I can launch them in the Escape mission, but there's no land to target in that.


I know in DW's Reinforce Alert mod the boomers are playable with launchable slbm's which destroy all targets in range (whole port, etc), so I wonder if the same is true in this mod.

Theta Sigma 04-26-20 12:28 AM

Land ahoy?
 
I'm also wondering what general land missions exist beyond the one in this mod. Has anyone done any? I'd like to get more experience using TLAMs.


Thanks

partycat 04-27-20 05:48 PM

Missing subs
 
Hi there. One of the best mod of this game <3

I umm, it's honestly not much important (at least for me) but I noticed some of the new subs are removed from the mod. Like Type 7 U-Boat and Starfleet sub.

Not sure with the weapons but I think the Type 7 sub had it's unique torpedoes as well.

Will they return by any chance or are they gone for good?


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