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-   -   SSN-774 Virginia to replace 668i LA Improved? (https://www.subsim.com/radioroom/showthread.php?t=97907)

TLAM Strike 02-06-07 02:55 PM

Quote:

Originally Posted by LoBlo
How about just adding the sub as a AI platform in the USN inventory?

Go no problem with that infact I'm sure it will happen sooner or later. ;)

LuftWolf 02-06-07 03:08 PM

Quote:

Originally Posted by TLAM Strike
Quote:

Originally Posted by LoBlo
How about just adding the sub as a AI platform in the USN inventory?

Go no problem with that infact I'm sure it will happen sooner or later. ;)

That will get put in with the 212/4 and the Lada. :)

Cheers,
David

goldorak 02-06-07 03:24 PM

No, the 688i still represents the backbone of the US submarine force, and while the Virgina class is the future, right now the very vwery small number of Virginia Subs in real life operation does not warrant such a drastic change in the game.
My .02 €.

LuftWolf 02-06-07 03:27 PM

Quote:

Originally Posted by goldorak
No, the 688i still represents the backbone of the US submarine force, and while the Virgina class is the future, right now the very vwery small number of Virginia Subs in real life operation does not warrant such a drastic change in the game.
My .02 €.

Don't worry, the playable 688i isn't going anywhere... that was refering to new AI platforms that we're going to add. The topic of the thread has shifted somewhat. :)

Cheers,
David

goldorak 02-06-07 03:36 PM

Quote:

Originally Posted by LuftWolf
Don't worry, the playable 688i isn't going anywhere... that was refering to new AI platforms that we're going to add. The topic of the thread has shifted somewhat. :)

Cheers,
David

This is great news.
We need a lot of new AI models, with the corresponding 3d models. :cool:

LuftWolf 02-06-07 03:37 PM

Well, it's much easier to add new AI platforms to the database than to get new 3-d models for them, but we're working on that! :)

Cheers,
David

XabbaRus 02-06-07 05:32 PM

Well do you have a model of the Virginia?

I did one for something else which is accurate, lets just say I got soem info that one has to dig hard to get.

ASWnut101 02-06-07 10:07 PM

maby you should only replace the 688 unimproved, which was one of the Virginia's design concepts.


And DONT remove my precious Kilo!!!!:o

P.S. Xabba, do you have any good Delta SSBN Models For a playable platform?:hmm:

LoBlo 02-06-07 11:06 PM

Quote:

Originally Posted by XabbaRus
Well do you have a model of the Virginia?

I did one for something else which is accurate, lets just say I got soem info that one has to dig hard to get.

Why not use the SCXII model. Its good. I've added it to my game and love it. Who modeled and skinned it? They will probably give there consent.

http://img245.imageshack.us/img245/4272/vasv8.th.jpg

XabbaRus 02-07-07 11:27 AM

I did the SCX Seawolf and Mcarm mapped it. I don't mind if people use it.

Thing is I have a MKII Seawolf that has a much more if not completely accurate stern section.

I just need to add the torpedo tubes so they open correctly.

LoBlo 02-07-07 12:53 PM

Quote:

Originally Posted by XabbaRus
I did the SCX Seawolf and Mcarm mapped it. I don't mind if people use it.

Thing is I have a MKII Seawolf that has a much more if not completely accurate stern section.

I just need to add the torpedo tubes so they open correctly.

Awesome!:rock: :yep: :|\\

LoBlo 03-24-07 03:10 PM

Quote:

Originally Posted by XabbaRus
I did the SCX Seawolf and Mcarm mapped it. I don't mind if people use it.

Thing is I have a MKII Seawolf that has a much more if not completely accurate stern section.

I just need to add the torpedo tubes so they open correctly.

Any update? Heck the model itself would probably be a great improvement to the stock models (and even the SC model). Even if the torp doors don't open, the fact that the correct length, diameter, pumpject, and aft planes are more accurate would more than make most eager to try it out. Any chance it will be released?

lb

Driftwood 04-29-07 07:17 AM

Quote:

Originally Posted by LoBlo
Quote:

Originally Posted by XabbaRus
I did the SCX Seawolf and Mcarm mapped it. I don't mind if people use it.

Thing is I have a MKII Seawolf that has a much more if not completely accurate stern section.

I just need to add the torpedo tubes so they open correctly.

Any update? Heck the model itself would probably be a great improvement to the stock models (and even the SC model). Even if the torp doors don't open, the fact that the correct length, diameter, pumpject, and aft planes are more accurate would more than make most eager to try it out. Any chance it will be released?

lb

I second that! :yep: It would be great to have an accurate SW model!:up:

Linton 04-29-07 08:19 AM

Quote:

Originally Posted by XabbaRus
Dr Sid,

Replacing the 688i with the Virginia would be a database hack. This would be acceptable with SCS as it is a zero sum mod. Only the dbase is affected. what SCS are against is a mod where the exe file is altered to allow playables which don't require a sacrifice of an existing playable unit.

if this is true I would gladly sacrifice seawolf for a playable trafalgar.

caymanlee 04-30-07 05:27 AM

AI Virginia, I'd already created and used it for a long time
SCX model, new mast, new thrust, new sonar profile, new launcher and weapons, new sensor, works very well

Controlable Virginia, lately I created it from the SW, all SW exe and dlls, works very well too.

Repalce the 668i??? not an option, against the reality:nope:

Create a new Controlable Virginia with its own exe and dlls, that is what the whole DWer really want, I think:know:

when could we expect the DW team release the add on? it's a hopeless hope:damn:

Only purpose of a game is: Fun!!!!!! if the DW team couldn't fullfill what we need, we shouldn't wait! I say, we DIY:sunny:


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