I'm not sure if I'm following... what is this incorrect interior diving angle? Can someone post screenshots for comparison?
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The food uses a totally different controller.
That's why it moves correctly. As that controller 'sees' the model and it's real time movement, the food (or any object setup with it) will follow the proper swing path. |
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Or do I have it backward? Anyway, it is a problem, and apparently it's been fixed. |
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Good heavens... I swear I've never noticed it! I'm almost never at the command room, I'm always looking at the map or the periscope... or in the bridge...:lol: |
Now I have to confess: I didn't notice it until someone pointed it out an another thread. But that was three years ago, so I sort of...forgot...that I didn't notice it on my own.:oops: :rotfl:
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My solution for this bug has always been: eating all sausages and food !!! :D
Anyway, a welcome fix. Maraz |
Angles
I thinl I am going blind! cant find the download link for this.
mayandlex |
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hi, gwx 2.1 version is up!!
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Thanks for the laugh, Irish ! :p :D |
Gee that download site is a load of crap!:x Could someone upload it to another site please.:yep:
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Holy crap this is awesome! All I need now is a full motion platform to round out the experience.
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:o Wow!
Everyone needs to try this! It is incredible! You really feel you are more in the boat. The depth charge shakes still seam to be random and unconnected to the boat, but that isn't a big problem. |
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