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-   -   [TEC] SH5.exe patches to fix bugs and add functionality (https://www.subsim.com/radioroom/showthread.php?t=181433)

Capt. Shark Bait 03-17-11 04:50 PM

so, where is this string:confused:? search can't find it, and looking at the screenie for 010 editor is of no use, nor was xvi32. I don't wanna add any mods until this is takebn care of. thx

TheDarkWraith 03-17-11 05:21 PM

Quote:

Originally Posted by Capt. Shark Bait (Post 1621613)
so, where is this string:confused:? search can't find it, and looking at the screenie for 010 editor is of no use, nor was xvi32. I don't wanna add any mods until this is takebn care of. thx

what string? You change a single byte in the sh5.exe file and that's it. You use a hex editor to access that byte.

SashaKA001 03-17-11 05:25 PM

Quote:

Originally Posted by Capt. Shark Bait (Post 1621613)
so, where is this string:confused:? search can't find it, and looking at the screenie for 010 editor is of no use, nor was xvi32. I don't wanna add any mods until this is takebn care of. thx

http://i4.imageban.ru/out/2011/03/18...729ccb4f26.jpg

TheDarkWraith 03-17-11 05:26 PM

Quote:

Originally Posted by sirbum69 (Post 1621602)
Then you started working on it and man, i come back to a Totally different game with your UI. Now you go and do something like this and just blow me away again...:D

It's the challenge part that drives me. I am the type of person that continuously has to be challenged. I seek things that make me think, are complex to solve, and/or supposedly have no 'fix'. I find great enjoyment from disassembling/decoding whatever it is to figure out how it works and then figuring out ways to exploit it and make it do things/behaviors it wasn't designed to do (or was totally overlooked by the engineer who designed it). The military taught me well and gave me great skills (I also taught myself much from reading books) :yeah:

Capt. Shark Bait 03-17-11 05:27 PM

I found something, but i don't know if that's it. 1970h that had 75 as the first 2 digits, now changed to 74. the Pos is, Pos: 6521 [1970h]

edit: seems what I found wasn't it

TheDarkWraith 03-17-11 05:29 PM

Quote:

Originally Posted by Capt. Shark Bait (Post 1621642)
I found something, but i don't know if that's it. 1970h that had 75 as the first 2 digits, now changed to 74. the Pos is, Pos: 6521 [1970h]

Incorrect position. The position needs to be [197A4Ah].

sirbum69 03-17-11 05:34 PM

yeh im having the same issue not finding it with the hex editor XVI32. I actully copy pasted it into the find box lol and it said it was an invalid hex number...gonna try some others

sirbum69 03-17-11 05:45 PM

ahh you have to do a search to find the hex as a decimal, not a hex...and i downloaded 010 hexeditor to find it

Capt. Shark Bait 03-17-11 05:54 PM

good thing i got something to weigh down the scroll button:o

SASHA, thx

THE_MASK 03-17-11 06:15 PM

Using XV132 , i searched 197A4Ah and it says string not found . All the first numbers are like 24425C and so on .

THE_MASK 03-17-11 06:30 PM

Just make a patch , your just fixing the hydrophone for god sakes .

Obelix 03-17-11 06:38 PM

Here is the sequence of actions in the CFF Explorer
http://www.subsim.com/radioroom/pict...pictureid=3800
http://www.subsim.com/radioroom/pict...pictureid=3801

Capt. Shark Bait 03-17-11 06:53 PM

used that CFF and found it right off. how is it that those other editors can't find it?

THE_MASK 03-17-11 07:10 PM

Thanks for that , found it with CFF Explorer . I have no idea how to use a hex editor , how do i change it ? I am getting possed off fist .

TheDarkWraith 03-17-11 07:18 PM

Quote:

Originally Posted by sober (Post 1621712)
Just make a patch , your just fixing the hydrophone for god sakes .

Wish it was that easy but the EULA doesn't allow this.


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