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-   -   [REL] Operation Monsun (https://www.subsim.com/radioroom/showthread.php?t=134922)

KaleunMarco 07-29-22 07:49 PM

Quote:

Originally Posted by mariner3302 (Post 2820633)
I think they are because I was at periscope depth and saw a Mosquito. I crash dived to 225 and went to ahead 1/3, and something blasted me into that great U-boat playground in Davie Jones Locker.... I don't have Dark Waters installed. Just OM720.

yeah...if you've been spotted prior to diving, PD is as deadly as being on the surface. if that is the use case, you have to dive to at least 50 m, if you are able.

Mad Mardigan 07-29-22 07:58 PM

Quote:

Originally Posted by mariner3302 (Post 2820633)
I think they are because I was at periscope depth and saw a Mosquito. I crash dived to 225 and went to ahead 1/3, and something blasted me into that great U-boat playground in Davie Jones Locker.... I don't have Dark Waters installed. Just OM720.

Quote:

Originally Posted by propbeanie (Post 2820622)
I don't know if Dark Waters has it, but it could very well be a huntin' dog come lookin' fer you: Fido

It is recommended that once you get down below 30m, possibly combining the dive with a change of direction once submerged, that you go quiet, especially if you hear a torpedo whine... I do not remember if lurker_hlb3 brought Rubini's Fido into the original OM mod or not...


:Kaleun_Cheers:


Ahoy, mariner3302...

Pertinent info in "Magenta"

Secondary, yet still useful info in " Orange "


In short, propbeanie, was NOT saying that you had Oper. Monsun: Dark Waters.... just that aircraft armed with Fido torps, were included in that particular revamped version of the Original Oper. Monsun.

Secondly, that with the Original Oper. Monsun (which, you're running with... :yep:) that he was NOT sure if lurker, added in that mod by Rubini of certain aircraft, carrying the "Fido" torps.

These were nasty, homing torps... that took out a fair amount of Uboats...



Hope this, helps brings clarity in what propbeanie was saying there... mariner3302 :shucks: :yep: :up:





:Kaleun_Salute:


M. M.

Fifi 07-30-22 12:54 AM

If Fido torps are present in original Op.Monsun (as I believe), they are present too in DW :03:

mariner3302 07-30-22 08:09 AM

Ya learn something new everyday! I never knew this was an actual thing. Sure explains a couple incidents I have had in the game!

https://en.m.wikipedia.org/wiki/Acoustic_torpedo

"On the Allied side, the US Navy developed the Mark 24 mine, and was actually an aircraft launched, anti-submarine passive acoustic homing torpedo. The first production Mk. 24s were delivered to the U.S. Navy in March 1943, and it scored its first verified combat kills in May 1943. About 204 torpedoes were launched against submarine targets, with 37 Axis submarines being sunk and a further 18 damaged."

mariner3302 07-30-22 09:18 AM

I've been playing SH4 since it came out and never looked for mods. Wish I'd done it sooner lol It really has some interesting features. I was reading a book written by a WW1 and WW2 Captain. In his descriptions of depth chargings, he described small rudder deflections of 5 degrees and very rarely more than 10 while deep and silent. Having used this method now for some time, I see there IS a definite difference leading to more effective evasion and escape.

mariner3302 08-01-22 06:41 PM

It isn't in all cases an air dropped torpedo. It is an aircraft. I was at periscope depth after a routine dive. When I raised the asparagus (thats what the WW1 crews called it), a Liberator was close abeam and the sound switched 180 degrees when he passed overhead. I still go as deep, as fast, as I can when aircraft are around. Haven't shot it out with one yet on purpose.

propbeanie 08-01-22 08:59 PM

Depending upon the Liberator, the US Navy version, which is technically a PB4Y-1, has eight rocket racks mounted to its hull, 2 bomb bays full of bombs, and can carry depth charges under its wings and in the bomb bays... being that it has a large fuel tank, it can camp in your area for a good while usually, plus it will call all its buddies to come help hold you down until nightfall, when the Leigh Light-equipped night bombers come along to chase you even more... :o

mariner3302 08-10-22 04:20 PM

When the flotilla's are disbanded and transferred in September of '44, the fouled anchor symbolizing the home port goes away. Where do you go to end the mission and dock? I get the refit option but no docking.

Just tangled with a large convoy south of Halifax and this one escort chased me and depth charged the hell out of me forever. Shows how their capabilities are certainly improving as time goes by.

KaleunMarco 08-10-22 06:14 PM

Quote:

Originally Posted by mariner3302 (Post 2822470)
When the flotilla's are disbanded and transferred in September of '44, the fouled anchor symbolizing the home port goes away. Where do you go to end the mission and dock? I get the refit option but no docking.

Just tangled with a large convoy south of Halifax and this one escort chased me and depth charged the hell out of me forever. Shows how their capabilities are certainly improving as time goes by.

i reviewed the posts but i cannot find the one where you posted which Uboat you are driving and from which Home Base.
i am guessing here ..... are you driving a IXC out of Lorient?

mariner3302 08-10-22 07:33 PM

Yep, that's the one...

KaleunMarco 08-10-22 08:15 PM

Quote:

Originally Posted by mariner3302 (Post 2822492)
Yep, that's the one...

yeah.
there is an expected feature involved in that career path, boat, base, etc.
my suggestion is to share a prayer with your valiant crew and then start a new career.

:Kaleun_Salute:

mariner3302 08-10-22 08:32 PM

That sucks.. I caught an unescorted large convoy off Hatteras at night with a full load of eels.. Pure carnage!

KaleunMarco 08-11-22 03:27 PM

Quote:

Originally Posted by mariner3302 (Post 2822500)
That sucks.. I caught an unescorted large convoy off Hatteras at night with a full load of eels.. Pure carnage!

i feel your pain.
i engineered a Black Sea Campaign last month such that in the summer of 1944 when that campaign actually ended, i would be retired...end of career.

but noooooooo. my little 2B got transferred first to France and then to no-mans-land, like you.

so, i feel your pain. just enjoy it for it is and forget that there are unexpected features that limit that enjoyment.

start a new career in another area. DW lets you patrol Arctic, Norway, Baltic, North Sea, Atlantic, Mediterranean, and Black Sea. pick one and have at it.

good luck, Herr Kaleun!

:Kaleun_Salute:

propbeanie 08-16-22 08:41 AM

I have done several experiments KaleunMarco, and like you, have come to the conclusion that the game ENDS on a certain date, come H-E-double-hockey-stix or high water, and THOU SHALT NOT DEVIATE from it... :har:

If you try to "end" earlier, you will be doing Groundhog Day until August 1945, or you will have to abandon the scenario... In SH3, it is May... "Surrender this day, else perish!" :hmmm:

So it is either

https://barkpost-assets.s3.amazonaws...l-not-pass.gif
-OR-
https://c.tenor.com/g5PEEqgACV8AAAAd/tenor.gif

... frustrating

olegst90 01-30-24 03:32 PM

I've installed Steam version of SH4 1.5 (Uboat missions addon) and the following mods:

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
OMEGU_v300_pkg
OMEGU_V300_Patch7_pkg

However, the scope GUI hasn't changed, I can't see the German TDC in German boats, and the main menu hasn't changed.

Did I do something wrong?


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