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-   -   [REL] mySH3-TooL_v1 small SH3 Mod-Helper Tool (this is not a Mod) (https://www.subsim.com/radioroom/showthread.php?t=227227)

Hebe Vollmaus 11-17-18 04:46 PM

[Bump]
Update to v1.7b

Added Type and Origin only (without Class specified) Check to CampaigneCheck. Needed for almost all in *RND.

So my Tool is now at a state that i want it, and this mass Updates comes to an end (hopefully when no more heavy Bugs found).

Have fun.
Greetings.

Hebe Vollmaus 11-24-18 02:14 PM

Uhm. :hmmm:
Somewhere on one of the last versions i lost the ability to search for Docked Units in the Campaign-Check, so one more version is underway.

In the meantime here my Test-files for the Messages-Check, the messages-file and a SingleMission-file that i use.

OK - means the message is shown ingame.
NOP - means NoOperation, the message is not shown ingame.

messages_de.txt
8<--
#Date (Begin Transmision);Time (Begin Transmision);Date (End Transmision);Time (End Transmision);Message Type (0=transmit once, 1=until received);Probability (%);Retransmision Interval (min.);Message content
;Test received or not - [ ok] or [NOP]
19410302 0 19430110 500 1 100 60 @TEST@^Msg^|0001 [ OK]
19410302 1 19430110 500 1 100 60 @TEST@^Msg^|0002 [ OK]
19410302 2 19430110 500 1 100 60 @TEST@^Msg^|0003 [ OK]
19410302 3 19400110 500 1 100 60 @TEST@^Msg^|0004 [NOP] 2ndDate less
19410302 4 19410302 500 100 10 @TEST@^Msg^|0005 [NOP] MessageType none (1st)
19410302 5 19410301 2200 1 100 10 @TEST@^Msg^|0006 [NOP] 2ndDate less
19410302 6 19410302 4 1 100 10 @TEST@^Msg^|0007 [ OK] 2ndTime less after Mis-start
19410302 7 194100102 6 1 100 10 @TEST@^Msg^|0008 [ OK] 2ndDate 1more digit
19410302 8 19410301 0 1 100 10 @TEST@^Msg^|0009 [NOP] 2ndDate less and 2ndTime less
19410302 9 19410302 8 1 100 10 @TEST@^Msg^|0010 [ OK] DateTime equal
19410302 10 19430110 2000 1 1002 0 @TEST@^Msg^|0011 [ OK] big(%) - Zero Retrans
19410302 11 19430110 500 1 100 60 @TEST@^Msg^|0012 [ OK]
19410302 12 19430110 500 1 100 60 @TEST@^Msg^|0013 [ OK]
19410302 13 19430110 500 1 100 60 @TEST@^Msg^|0014 [ OK] with last NewLineChar onEnd|
19410302 14 19430110 2200 100 60 @TEST@^Msg^|0015 [NOP] MessageType none (2nd)
;next Msg No Message 0016 [NOP]
19410302 15 19430110 500 1 100 60
19410302 16 19430110 500 1 100 1 @TEST@^Msg^|0017 [ OK] Retrans 1digit small
19410302 17 19430110 500 1 100 1000 @TEST@^Msg^|0018 [ OK] Retrans 4digit big
19410301 1831 19410301 500 0 100 60 @TEST@^Msg^|0019 [NOP] 2ndTime before Mis-start 0=transmit
19410301 1832 19410301 500 1 100 60 @TEST@^Msg^|0020 [NOP] 2ndTime before Mis-start 1=transmit
19410301 1831 19410301 2330 0 100 60 @TEST@^Msg^|0021 [ OK] 0=transmit once
19410301 1832 19410301 2330 1 100 60 @TEST@^Msg^|0022 [ OK] 1=transmit until
19410302 19 19430110 500 1 100 60 @TEST@^Msg^|0023 [ OK] END Messages
8<--


T_Funktexte-test.mis
8<--

[Mission]
Title=T_Funktexte-test
MissionType=0
MissionDataType=0
Year=1941
Month=3
Day=1
Hour=18
Minute=30
Fog=0
FogRand=1
Clouds=1
CloudsRand=1
Precip=0
PrecipRand=0
WindHeading=270
WindSpeed=5.000000
WindRand=1
WeatherRndInterval=8
SeaType=0
Briefing=StartDate 19410301|MessageBeginDate 19410302 0000|Test for Funk or not|Times from 0000 every minute

[Unit 1]
Name=Type VIIB#1
Class=SSTypeVIIB
Type=200
Origin=German
Side=0
Commander=1
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380625
GameEntryTime=0
GameExitDate=19430304
GameExitTime=0
EvolveFromEntryDate=false
Long=1218710.000000
Lat=6521494.000000
Height=0.000000
Heading=40.702599
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit 1.Waypoint 1]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=1219670.000000
Lat=6522610.000000
Height=0.000000

[EditorParams]
InitLongOff=1119370496.000000
InitLatOff=-203098496.000000
ZoomIndex=0
8<--


Greetings.

Anvar1061 12-03-18 02:08 PM

Your version 1.7b does not save English(German)Names--NrCheck.cfg
http://www.subsim.com/radioroom/imag...n_Confused.gif

Hebe Vollmaus 12-04-18 06:21 PM

Quote:

Originally Posted by Anvar1061 (Post 2579996)
Your version 1.7b does not save English(German)Names--NrCheck.cfg

When no Quirks found, there is no need for an identical copy of the Names.cfg. If something found, the file is saved (not deleted).

Please be more specific. Is WinMerge opened with Differences found?
Yes? You can also save out of WinMerge then. Or, as long as WinMerge is open, use your filemanager to make a copy of this *NrCheck.cfg.

Greetings.

Hebe Vollmaus 12-06-18 03:43 PM

Anvar1061
and all other Users interested in:

The "EnGeNames Check" will Abort its job, when the file are prior already checked and contains "--CHECK--"-lines. These lines are only hints.
EnGeNames--NrCheck.cfg is not a real EnGeNames.cfg-file and therefore should not used as a standard EnGeNames.cfg-file.

Look in Reworked-Rus-Lite/Air/GermanNames.cfg. Lots of --Check--Lines on the end...

I'm thinking about to rename the *NrCheck.cfg to *.txt. Time will tell.

Greetings.

Anvar1061 12-07-18 02:16 AM

@Hebe Vollmaus
Thank you for Your support. Yes. it's my fault. I was going to add these lines, but obviously I'll do it later.
http://www.subsim.com/radioroom/imag...n_Cheers-1.gif

Anvar1061 09-27-19 06:41 AM

Quote:

Originally Posted by Hebe Vollmaus (Post 2578689)
Uhm. :hmmm:
Somewhere on one of the last versions i lost the ability to search for Docked Units in the Campaign-Check, so one more version is underway.

What's new?
https://www.subsim.com/radioroom/ima...Kaleun_Los.gif

Hebe Vollmaus 09-28-19 03:57 AM

Quote:

Originally Posted by Anvar1061 (Post 2629366)
What's new?
:Kaleun_Los:

You may read this: https://www.subsim.com/radioroom/sho...&postcount=209

To all other users: i have not vorgotten my word. It still needs more time than i expected.

Anvar1061 09-28-19 10:17 AM

Quote:

Originally Posted by Hebe Vollmaus (Post 2629502)
You may read this: https://www.subsim.com/radioroom/sho...&postcount=209

To all other users: i have not vorgotten my word. It still needs more time than i expected.

https://www.subsim.com/radioroom/ima...humbs_Up-1.gif

Anvar1061 10-13-19 11:13 AM

Hebe Vollmaus, I cannot send you a PM due to privacy settings.
Could you give an email address?

Hebe Vollmaus 10-14-19 02:47 AM

Quote:

Originally Posted by Anvar1061 (Post 2632107)
Hebe Vollmaus, I cannot send you a PM due to privacy settings.
Could you give an email address?

Settings changed. Try again.

Hebe Vollmaus 01-26-20 10:30 AM

Update to v1.8
 
Bump.

Some things have changed. You may study the "ReadMe" again.
A lot of "Checks" which would be usefull has not found a way into my Tool. So if it not shows any more Quirks not mean there are no ones.

Have fun.

Anvar1061 01-26-20 11:00 AM

Quote:

Originally Posted by Hebe Vollmaus (Post 2646290)
Bump.

Some things have changed. You may study the "ReadMe" again.
A lot of "Checks" which would be usefull has not found a way into my Tool. So if it not shows any more Quirks not mean there are no ones.

Have fun.

This is the best SH3 verification tool I've ever met.
https://www.subsim.com/radioroom/ima...humbs_Up-1.gifhttps://www.subsim.com/radioroom/ima...humbs_Up-1.gifhttps://www.subsim.com/radioroom/ima...humbs_Up-1.gif

Hebe Vollmaus 05-10-20 12:26 PM

[Bump]
Update to v1.9

There was at least one user tried use my tool with SH4.
Well, the files are somewhat different between SH3 and SH4, and the output gets lots of unwanted Hints.
This v1.9 will handle this better. The included check is not much intelligent; it looks for the existence of an sh3/4/5.exe and change its behavior accordingly.

Have Fun!

shadow_wxh 05-10-20 05:06 PM

Absolute genius,it shouble make compulsory that all modder to go through this before publish their mods.:Kaleun_Thumbs_Up:

s7rikeback 05-10-20 06:33 PM

Quote:

Originally Posted by shadow_wxh (Post 2669809)
Absolute genius,it shouble make compulsory that all modder to go through this before publish their mods.:Kaleun_Thumbs_Up:

Hebe, thank you very much... Downloading now...:Kaleun_Cheers:

Hebe Vollmaus 10-19-21 06:26 PM

Hi,
recently i came across this message:
https://www.subsim.com/radioroom//sh...postcount=1024

It is very annoyed to see that "Windows"TM is continuously unsettle its users with stupid Errormessages.
To say it clearly: this nonsens comes not from my Tool; it is a Windows System message. See here:
https://support.microsoft.com/en-us/...e-e75d3cc29657
Especialy this: "The file may be blocked by Windows." Read "Method 5" please.

In General i prefer unpacking my Tool to a separate Drawer, and not into the Games install-dir. But that is up to your choice.

Greetings.

propbeanie 10-20-21 07:28 AM

MS's infinite 'wisdom' and non-backwards compatibility strikes again... Have you ever tried to edit the Windows User Path to include your mySH3-Tool folder? I have been putting mySH3-Tool inside my game folders for this very reason lately.

s7rikeback 10-20-21 01:00 PM

Quote:

Originally Posted by propbeanie (Post 2775107)
MS's infinite 'wisdom' and non-backwards compatibility strikes again... Have you ever tried to edit the Windows User Path to include your mySH3-Tool folder? I have been putting mySH3-Tool inside my game folders for this very reason lately.

Like pb above, I always copy into the actual game folder, I have been doing this since the day I found this wonderful tool.
:up:

Hebe Vollmaus 10-20-21 06:11 PM

Quote:

Originally Posted by propbeanie (Post 2775107)
MS's infinite 'wisdom' and non-backwards compatibility strikes again... Have you ever tried to edit the Windows User Path to include your mySH3-Tool folder? I have been putting mySH3-Tool inside my game folders for this very reason lately.

If you mean by "Windows User Path" something like the %HOMEPATH%-environment - then no.
I have decided not to align my life onto MS-philosophy. My "User Home Path", or whatever one can be understand under this, is the whole Space on all Harddisks in my PC. And not what MS thinks what it should be.

BTW, propbeanie for all 'Best of Subsim'! What an amount of helpful messages!


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