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I'm curious also to find out if this can work with GWX 3 also.:hmmm:
Any updates on when it might be ready? Thanks again Urfisch :salute: |
yapp, back in sub.
;) i was on a vacation, where i had no inet. so please apologize for the delay. there will be an addition and a release in these days. the addition will be a new map-gui and overhauled fire. by the way: thanks for all the nice words. i appreciate that! :yeah: |
YAY, Just when Im diveing back into SH3... cant wait for release.:D
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an update...the fire and smoke are finished.
http://img11.imageshack.us/img11/1889/bastel2.th.jpg http://img11.imageshack.us/img11/4377/bastel1.th.jpg http://img21.imageshack.us/img21/6483/bastel3.th.jpg and a wish many of you had in the past... get the fire extinguisher! http://img12.imageshack.us/img12/1000/bastel4.th.jpg http://img269.imageshack.us/img269/7039/bastel5.th.jpg the fire effect is linked to an interior damage effect. and another special will await you: falling water-droplets! there are about 4 now. 3 at the conning-hatch and one at a pipe over the machine controls. :yeah: |
thats very nice additions Urfisch ! good job :up:
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Super. Hey, how you can increase the height of the water column in the fall of a heavy projectile in the water?
http://images.google.ru/imglanding?i...=1&newwindow=1 |
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Epic stuff Urfish! :salute::yeah:
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I can't believe i missed this...
***WOW*** :up::up::up: |
@urfisch
Incredible work mate ! Not trying to hurry you but any idea of a release date ? Best regards. Fubar2niner |
yapp...this weekend should be fine for a beta! but i am still not sure, which commandroom i should use for the particle effects...i am about to use dd´s v3 version of the open hatch.
maybe this mod is due to usage of wac 4.1 particles.dat (and materials) not compatible with gwx. you have to give it a try... |
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