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-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   ACHTUNG! ACHTUNG! Con-tower fix is done! (https://www.subsim.com/radioroom/showthread.php?t=140233)

KrOkOZyABrA 08-03-08 12:09 PM

Very nice skin!!!:rock::rock::rock::up::up::up:

ZeeWolf 08-03-08 01:35 PM

Quote:

Originally Posted by KrOkOZyABrA
Very nice skin!!!:rock::rock::rock::up::up::up:

thx bilge rat:smug:

lurker_hlb3 08-03-08 03:16 PM

Quote:

Originally Posted by ZeeWolf
Quote:

Originally Posted by lurker_hlb3
Quote:

Originally Posted by ZeeWolf

sorry I got the 3.01 files mixed up with your 4.o beta

this will fix it though
http://files.filefront.com/Turm7c+2+.../fileinfo.html

-ZeeWolf

Got it, will do a system check later today

That's great meanwhile I will be playing around with some new skins that I think
you might want to include too:)

http://i327.photobucket.com/albums/k...4_UBOAT013.jpg

http://i327.photobucket.com/albums/k...4_UBOAT012.jpg


Please send them along when your ready

Adriatico 08-03-08 04:38 PM

Five stars Maestro :up:

Finally some real U-boat screens :o :|\\ :o

I am close to installing SH4...

ZeeWolf 08-03-08 05:31 PM

New Skins
 
http://files.filefront.com/Uboat7cDk.../fileinfo.html

-ZeeWolf

ZeeWolf 08-03-08 05:33 PM

Quote:

Originally Posted by Adriatico
Five stars Maestro :up:

Finally some real U-boat screens :o :|\\ :o

I am close to installing SH4...

Thnx Maestro BTW the only reason I bought SH4 was because the Uboats
are now in it

-ZeeWolf

shackman 08-03-08 06:57 PM

Type VII is a real beauty... :up:

btw... these watercolours of yours remind me of SH3 and I really like it!

Cheers!!

ZeeWolf 08-03-08 07:59 PM

What's wrong with this picture?

That's right my crew is out of uniform. As a matter fact they're in the wrong
uniform. I will defiantly have to take action:arrgh!:

http://i327.photobucket.com/albums/k...4_UBOAT016.jpg

Now this is more like it. Kriegsmarine uniforms. The common uboat uniform was black. I started by
examining the various hats especially the officers peak-caps and I think I may have some success
with working on the mesh items, that are NOT animated.
I have to say though I am very impressed with the character modeling very clean and efficient.
The assessors are a little to low poly not to bad but the peak-caps are very poor. I don't know
maybe I give it a shot I already finished a simi-high res cap that is completely authentic in every
detail. This may be interesting.

Meanwhile I will assemble the files together for the Uniform mod and upload it to my file front
sight when the finishing touches are completed:)

-ZeeWolf

http://i327.photobucket.com/albums/k...4_UBOAT018.jpg

ZeeWolf 08-03-08 08:00 PM

Quote:

Originally Posted by shackman
Type VII is a real beauty... :up:

btw... these watercolours of yours remind me of SH3 and I really like it!

Cheers!!

Thanx shackman Cheers

quad5 01-15-09 04:41 AM

ZeeWolf Hi! Need your help!!! :yep: for turm 7 "B"

http://img229.imageshack.us/img229/9123/sh47bpg9.th.jpg
http://img232.imageshack.us/img232/482/sh47b1ts3.th.jpg
http://img232.imageshack.us/img232/3264/sh47bji1.th.jpg

TarJak 01-15-09 06:35 AM

Great work! Thanks Zeewolf:up:

Reece 01-15-09 07:57 AM

Excellent work, I don't play the game but what you've done is great!!:up:

gimpy117 01-15-09 08:07 PM

the skins make the VIIC look 10 times better!!!

Task Force 01-15-09 08:30 PM

:pCool, looks nice.:p

ZeeWolf 01-16-09 10:13 PM

Hi quad5. I replaced the 7b turm with the 7c1. It's was
acctually the same model so I used it instead.

So, in your 7b's unit parts file ( UnitParts12VIIB.upc )
just change the line to this:

ExternalLinkName3D= data/objects/Turm7c_1_hd

that's all there is to it.

-ZeeWolf
.


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