SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Fall of the rising Sun for SH4 V1.5 Version 1.2 (https://www.subsim.com/radioroom/showthread.php?t=147988)

Stormende 06-25-09 12:59 AM

Well I can't upload a file so
 
Quote:

Originally Posted by I'm goin' down (Post 1123235)
I am heading for Trigger Maru. I would rather get killed by a destroyer than have to deal with repeated air attacks. The number of planes is unrealistic. I do like the mod and if I can decrease the number of Jap planes, I will happily return. The visuals are very good in FOTRS.



Well I can't upload a file so I will send you the info in a message (hope it will work) so you can alter your AirStrike.cfg file and test FOTRS again. Maybe this will have the balance you want.

I like it the way it is tho, we are supposed to be underwater by day not cruising on the surface watching sunsets.


:har:

I'm goin' down 06-25-09 01:39 AM

trying it
 
got your post and applied the changes. Let's see what happens!

Stormende 06-25-09 02:07 AM

Let me know.
 
Quote:

Originally Posted by I'm goin' down (Post 1123243)
got your post and applied the changes. Let's see what happens!

Let me know, if it works I might upload it to the download section if not, I retire from modding files.


:salute:

I'm goin' down 06-25-09 04:26 AM

a little better.
 
it is a little better but there are still too many.

Stormende 06-25-09 12:19 PM

LOL
 
Quote:

Originally Posted by I'm goin' down (Post 1123275)
it is a little better but there are still too many.

LOL

Meaning you want no planes at all?

Zero, nada?

I'm goin' down 06-25-09 01:24 PM

fewer planes
 
I will settle for zero, but I can deal with an occasional plane. I will run a mission and let you know how many planes I spot on the screen. We can go from there. Ten percent of normal would probably work.

I'm goin' down 06-26-09 03:41 AM

get ride of them
 
:damn:There are definitely too many planes and too many messages to suit me. Delete them all if you can. If someone can teach how to do it, I am all ears. Where is Webster when you need him?:damn:

Stormende 06-26-09 03:51 PM

Alright
 
Quote:

Originally Posted by I'm goin' down (Post 1123905)
:damn:There are definitely too many planes and too many messages to suit me. Delete them all if you can. If someone can teach how to do it, I am all ears. Where is Webster when you need him?:damn:

Jeez man, you REALLY hate planes.

:har:

Ok I uploaded the file and added a No planes mod to the rar. Before you try it, be sure you are in port. Tell me if that suits you or not plz.

I'm goin' down 06-26-09 04:12 PM

thanks
 
where do I find the rar?

Stormende 06-26-09 06:23 PM

LOL
 
Quote:

Originally Posted by I'm goin' down (Post 1124292)
where do I find the rar?

In the download section from this place, under mods. I didn't post the url here because this thread is not related to that thing.

I'm goin' down 06-27-09 03:09 AM

Quote:

Originally Posted by Stormende (Post 1124363)
In the download section from this place, under mods. I didn't post the url here because this thread is not related to that thing.


what place are you talking about? I do not see a mod section under SH Fleet Boats Mod Workshop.

I'm goin' down 06-27-09 02:50 PM

few planes?
 
How do I fix this to get far, far fewer planes?

AirStrikeSettings]
; AirStrike Creation Parameters
; Airstrike Session:
; 1. Compute airbases in range according to their aircraft maximum ranges
; 2. Compute air coverage factors on allies/axis/neutral on the target zone
; 3. Compute airstrike probability from each base
; 3.1 check number of aircraft that can strike at that range and conditions, and compute a coverage factor based on the range of each aircraft type
; and detection area around submarine ( 10 km radius )
; 3.2 multiply coverage factor for the target area with :
; - current airstrike probability againt that side
; - nigft factor ( if necessary )
; - airbase competence
; - close to airbase factor
; 3.3 check probability for airstrike
; 3.4 add more aircraft probabilistically for a large target

Maximum Aircraft Range=2500 ;[>0] in kilometers
Poor Airbase Modifier=0.2 ;[>0] Modifier for poor airbase (carrier) rating
Novice Airbase Modifier=0.35 ;[>0] Modifier for novice airbase (carrier) rating
Competent Airbase Modifier=0.5 ;[>0] Modifier for competent airbase (carrier) rating
Veteran Airbase Modifier=0.7 ;[>0] Modifier for veteran airbase (carrier) rating
Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating
Night Modifier=0.005 ;[>0] Modifier on strike probability at night
Default Air Strike Probability=10 ;[>0] Default probability to send an airstrike from a airbase (carrier)
Enemy Air Strike Probability Increase on Radio Messages Sent=30 ;[>0] Increase over the default probability on a radio message sent
Friendly Air Strike Probability Increase on Contact Report Sent=50 ;[>0] Increase over the default probability on a contact message sent
Enemy Air Strike Probability Increase on Player Detection=20 ;[>0] Increase over the default probability on player detection
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)

spike12 06-30-09 05:33 PM

Is it compatable with OM

Enguss 07-07-09 10:14 PM

Hi, thanks for the mod, it's awesome, but I encountered one problem. The game stalled trying to load a save. It remained at "Find'em chase'em sink'em" screen for hours.

This save is a new career I started after installing the mod. I wonder if there is anything to do with saving the game when I found a carrier task group, with like 10 enemy ships around.

AOTD_MadMax 07-10-09 05:51 AM

Hello captains,

in the next upgrade you got mor new targets :D

The IJN Akagi is near to release.

http://www.aotd-flottille.de/FOTRS/Bilder6/Akagi1.jpg

http://www.aotd-flottille.de/FOTRS/Bilder6/Akagi2.jpg

http://www.aotd-flottille.de/FOTRS/Bilder6/Akagi3.jpg

http://www.aotd-flottille.de/FOTRS/Bilder6/Akagi4.jpg

Stay tuned ........

Greets

Maddy


All times are GMT -5. The time now is 03:48 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.