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-   -   KSDCommander (https://www.subsim.com/radioroom/showthread.php?t=224584)

THEBERBSTER 09-09-16 04:48 AM

Hi Sokolov
Follow sober's instructions > Ubisoft\ Silent Hunter 5
From the main game folder open > KSDCommander XMLDocument.
Open it with the notepad.
Look at the third line down and it should look like this:
<User Login="Danya82" Password="???????" AutoConnect="1" />
You should now be able to change the details.
Go to > File.
Select > Save.

Sokolov 09-09-16 06:57 AM

That's not work! There are no login or password and when i change, it not help.

THEBERBSTER 09-09-16 09:58 AM

Hi Sokolov
Download and install a new KSDCommander.
Peter

Sokolov 09-09-16 11:10 AM

i have a latest, just downloaded

<?xml version="1.0" encoding="utf-8"?>
<document>
<User Login="" Password="" AutoConnect="1" />
<Grammophone Randomize="1" volume="0.5" />
<DaysInBase from="28" to="28" />
<StatisticsDate value="2" />
<SavePath value="SH5" />
<Language value="0" />
<RussianNamesTransliteration value="0" />
<ShowCommentsLanguage value="0" />
<ShowAwards value="0" />
<ShowCaptains value="0" />
</document>

I had install it long time ago for SH-4 and now i don't remember password

THE_MASK 09-10-16 05:31 PM

http://i63.tinypic.com/neddt3.jpg
http://i65.tinypic.com/160acfr.jpg

vdr1981 09-13-16 08:36 AM

Two small requests Warham, if you're still up to the job...:up:

Type VIIC/41F should be displayed in stats as "U-FLaK"...

Also it would be really useful if you could utilize PlayerCurrentRating from CareerTrack.upc file in overall player stats and at the patrol end too ...


Code:

[CareerTrack 1.CareerStatusLast]
ID=ID
Reason=CSS_LastStatus
NameDisplayable=NULL
CurrentDate=1944-02-20 17:37:09
UniqueID=3957285610582654
Title=NULL
Text=NULL
EntryStatus=0
PlayerRankAchieved=Captain-Rank-10
PlayerCurrentLastPromotionDateTime=1941-12-15 15:00:00
CurrentFlotilla=9thFlotilla
CurrentFlotillaBase=F6LaPallice
CurrentSDepartureDescription=-145766,5.53945e+006,27.7767
CurrentUPCFlotillaUserPlayerUnitType=F6VIIC41
CurrentDifficulty=Realistic
PlayerCurrentRenown=430.000000
PlayerCurrentRating=3.000000
PlayerHighestRating=0.000000
.
.
.
[CareerTrack 1.CareerStatusSave 1221]
ID=ID
Reason=CSS_PatrolEnd
NameDisplayable=U-292
CurrentDate=1944-01-19 13:37:09
UniqueID=-7989360050811876259
Title=
Text=
EntryStatus=1
RenownGained=150.000000
RatingGained=0.000000
TotalTonnageSunk=0.000000
MaximumTonnageOnUnitSunk=0.000000
EndBaseIDLink=F6LaPallice
EndFlotillaIDLink=9thFlotilla

These are quite important because they control when will player actually get new sub offer ect.
1 rating point is earned by achieving 1000 renown points (merit, per single patrol) but also can be easily lost by "skinny" patrols with renown lower than 100.

Warham 09-14-16 10:51 AM

Hi, Vecko! Good idea. I will make it, but can't say when.

Lanzfeld 09-14-16 11:19 AM

Quote:

Originally Posted by palmic (Post 2393524)

I would like to remove somehow initial position fix at map when you load your game save too...

Just had an idea about this.
What if you change the color of the "C" navigation fix to clear. Then you can just have your navigator only plot his "D" fix when you want. He still takes the star shots and plots them...its just you cannot see them.

This only works if the "C" and "D" marks are seperate marks.

And the navigator still secretly knows exactly where he is at save game startup.


EDIT......actually I have a better idea........
1. Before you save and shutdown the computer get a DR fix from your navigator.
2. Put a super mark at the DR fix.
3. Shut down.
4. When you return to play load up mission and load up the super Mark from the last save.
5. Now put a NAV Mark there with the navigation marker. Now your navigator will do all DR fixes from this Mark!
6. When he gets good weather he can do a proper celestial fix but until then you can keep the errors he had before you saved and shutdown!
7. Yes the load up accurate fix will still be there but you can just ignore it and role play a little.

What do you think?

vdr1981 09-14-16 02:27 PM

Quote:

Originally Posted by Warham (Post 2434288)
Hi, Vecko! Good idea. I will make it, but can't say when.

Very nice, thanks Warham...:up:

palmic 09-15-16 02:04 AM

Quote:

Originally Posted by Lanzfeld (Post 2434299)
Just had an idea about this.
What if you change the color of the "C" navigation fix to clear. Then you can just have your navigator only plot his "D" fix when you want. He still takes the star shots and plots them...its just you cannot see them.

This only works if the "C" and "D" marks are seperate marks.

And the navigator still secretly knows exactly where he is at save game startup.


EDIT......actually I have a better idea........
1. Before you save and shutdown the computer get a DR fix from your navigator.
2. Put a super mark at the DR fix.
3. Shut down.
4. When you return to play load up mission and load up the super Mark from the last save.
5. Now put a NAV Mark there with the navigation marker. Now your navigator will do all DR fixes from this Mark!
6. When he gets good weather he can do a proper celestial fix but until then you can keep the errors he had before you saved and shutdown!
7. Yes the load up accurate fix will still be there but you can just ignore it and role play a little.

What do you think?

Hi Lanzfeld,

both idea seems good, i already did it like in your second idea before, but still was looking for fix, than just workaround.

I see problem with yur first idea, when i plot position by myself its often drawn like celestial one, so this would be hidden too...

vdr1981 09-18-16 11:38 AM

I'd appealed to lazy KSD users to delete their old and unused Captains . :up:
Right now, more than 50% of captains in the list are some 0 merits leftovers from test campaigns or something. KSD loading times are getting pretty long because of this...

Warham 09-20-16 11:26 PM

Quote:

Originally Posted by vdr1981 (Post 2435318)
I'd appealed to lazy KSD users to delete their old and unused Captains . :up:
Right now, more than 50% of captains in the list are some 0 merits leftovers from test campaigns or something. KSD loading times are getting pretty long because of this...

Omg, there are 312 captains :o

I can make you app's moderator. You will be able to:
1) Remove the captains of the other players.
2) Edit their diaries.
3) See player's last date of visit.

vdr1981 09-21-16 04:46 AM

Quote:

Originally Posted by Warham (Post 2436051)
Omg, there are 312 captains :o

I can make you app's moderator. You will be able to:
1) Remove the captains of the other players.
2) Edit their diaries.
3) See player's last date of visit.

That would be very nice...:up:

Any news about "rating points" tweak?:hmm2:

Warham 09-22-16 09:14 AM

Quote:

Originally Posted by vdr1981 (Post 2436073)
That would be very nice...:up:

Any news about "rating points" tweak?:hmm2:

Just uploaded new version. Now you have admin rights :salute:

vdr1981 09-22-16 09:38 AM

Quote:

Originally Posted by Warham (Post 2436362)
Just uploaded new version. Now you have admin rights :salute:

Very nice and thanks you very much! :up:

Just a small glitch...

Stahl Wolfe. Patrol #15. 11/15/1943
 
http://il2cg.il2sturmovik.net/KSDSer...ptains/335.jpg
-------------------------------------------------------
Patrol #15
-------------------------------------------------------
Mission Task:
-------------------------------------------------------
Encountered several unprotected units against the all odds. Immediate action was taken resulting in number of destroyed merchants and tankers. New improved AA defenses and acoustic torpedoes are paying off...
-------------------------------------------------------
10/23/1943 5:05:14 PM - Out on patrol from the base LaPallice
10/27/1943 1:07:00 AM - Destroyed European Composite Medium Freighter, 4781 tons, Long 12° 19' W, Lat 46° 58' N
10/31/1943 - Objective achieved Patrol area assigned. Reach the area BE2655 and start operations. Attack any enemy contact
11/5/1943 7:59:00 PM - Destroyed Cimmaron Class Tanker, 7601 tons, Long 27° 31' W, Lat 48° 22' N
11/5/1943 8:02:00 PM - Destroyed Cimmaron Class Tanker, 7603 tons, Long 27° 31' W, Lat 48° 22' N
11/5/1943 8:09:00 PM - Destroyed C1-B Type Medium Merchant, 6703 tons, Long 27° 31' W, Lat 48° 23' N
11/8/1943 - Objective achieved New orders
11/12/1943 - Objective achieved New orders
11/12/1943 12:13:00 PM - Destroyed Old Medium Split Freighter, 5145 tons, Long 18° 16' W, Lat 45° 00' N
11/14/1943 7:54:00 PM - Destroyed Sunderland Patrol Plane, Long 7° 10' W, Lat 46° 05' N
11/15/1943 11:03 :03 PM - Completion of a patrol in the base LaPallice
Torpedoes launched - 11
Impact - 6
Missed - 3
No exact data - 2
Sinking tonnage - 31,833
Merit - 1220
Raiting increased by 11
Patrol time - 24 days
-------------------------------------------------------
11/15/1943 - The new award is Ritterkreuz des Eisernen Kreuzes mit Eichenlaub
11/15/1943 - The new award is U-Boot-Kriegsabzeichen mit Brillanten


It says , rating increased by 11 and it should be 1...:yep: If possible, of course...

Also, how are 0 merit captains arranged in the list? by date of campaign start or random maybe?

EDIT: Can I Assume that highest ranking 0 merit captains are the oldest actually?


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