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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   SH5: Bugs, glitches, and issues thread (https://www.subsim.com/radioroom/showthread.php?t=162462)

reboot 03-02-10 10:54 PM

Quote:

Originally Posted by reboot (Post 1289372)
I have the same issue with a Nvidia 8800GT. I will try reinstalling with AV turned off. Hopefully it will solve my problem as it did for you.

It must have been AVG Antivirus. Reinstalling with it disabled did the trick.:woot:

THE_MASK 03-02-10 11:11 PM

Watch crew needed on AI subs .

DMB3428 03-02-10 11:16 PM

on deck at periscope depth,free to walk the entire sub.hatch closed and was not able to open it however the crew found a way in when i ordered periscope depthhttp://i955.photobucket.com/albums/ae39/dmb3428/sh5.jpg

killpo1 03-02-10 11:25 PM

Ships spontaneously repairing themselves after reverting to a previous save, just lost a potential 7k tonnage fml.

GermanGS 03-02-10 11:42 PM

Does anyone have a problem with GeForce 9800GTX+

I Can Have everything maxed out and have 50 frames everywhere, whenever i enable shadows thought it all slows down and i can barely get 15 frames, especially in the control room.

Does anyone have a clue???

Asus motherboard Crosfire
Athlon X64 Dual Core
GeForce 9800GTX+
Vista X64

PL_Andrev 03-03-10 12:31 AM

Maybe I'm boring, but I ask again:
Where is and where should be the sun?

http://img96.imageshack.us/img96/6176/50327874.jpg

PL_Andrev 03-03-10 12:39 AM

Quote:

Originally Posted by sober (Post 1289387)
Watch crew needed on AI subs .

...and on other player's subs in multiplayer mode. Remember: when are on surface only.
:nope:

CCIP 03-03-10 01:37 AM

I should also mention that with 0 morale (still, due to reloading saves), gun crews refuse to man their stations.

I also had a strange glitch today where while switching between internal, external and map view modes I 'lost' my captain's view - could not go back into first-person mode at all until I reloaded a save. Which of course killed my crew's morale :doh:

kylania 03-03-10 01:44 AM

Quote:

Originally Posted by CCIP (Post 1289513)
I should also mention that with 0 morale (still, due to reloading saves), gun crews refuse to man their stations.

I also had a strange glitch today where while switching between internal, external and map view modes I 'lost' my captain's view - could not go back into first-person mode at all until I reloaded a save. Which of course killed my crew's morale :doh:

Something in Command Keys is doing that perhaps? I loaded the Command Keys up, and had the same problem with external view breaking. Haven't seen it otherwise. By default Shift-U is supposed to reset your avatar, so maybe try that?

Btw, anyone notice your Bosun is a Kaptain Zur See? :)

capthelm 03-03-10 02:00 AM

Quote:

Originally Posted by doomlordis (Post 1287612)
Got it and it isnt playin well for me, THE SEA IS MISSING!!!

All greyed out, same for all the terrain.

Radeon hd4200 256mb dedicated with up to 1409mb hypermemory

3gb ram #

Sempron 2.0ghz m100

HELP!!!

Tried changing all the settings but textures are missing!


reinstall i herd will clear it.

CCIP 03-03-10 02:02 AM

As are your watch officer and navigator.

Nope, I didn't change that key in my key config, and this is kind of different from the 'stuck' issue, at least by the way it looked.

And the morale issue plot thickens: after reloading the save game it's 0; after thinking a ship it goes to 100% on the overall info screen but individual crew morale shows two different things - in the crew management screen it says they have 1 point each, equalling 33% per officer, but in individual dialogue it still shows 0 for them.

Oh boy...

USS Albacore 03-03-10 02:02 AM

Just throwing this out there. I had the slow explosion/wake/smoke bug (if it is one?) and as a few others posted, reinstalling with anti-virus disabled corrected the problem for me 100%. Running xp with 9800GT with latest drivers.

gutted 03-03-10 02:05 AM

Quote:

Originally Posted by CCIP (Post 1289530)
but individual crew morale shows two different things - in the crew management screen it says they have 1 point each, equalling 33% per officer, but in individual dialogue it still shows 0 for them.

Oh boy...

Yup, i concur. I posted the same thing on the previous page.

post 163.

CCIP 03-03-10 02:08 AM

Quote:

Originally Posted by gutted (Post 1289535)
Yup, i concur. I posted the same thing on the previous page.

post 163.

Yeah. It's also worth noting that despite the overall meter being at 100%, the gun crews still refuse to go to their stations in this state...

CCIP 03-03-10 02:16 AM

And speaking of gunners... where the heck is Max Bauer when guns are active and why can't I issue any orders to the AI gun crews (besides giving a target) like I used to? I thought that guy's job description said "gunner" and I sort of expected to be able to issue targeting orders via him (things like hold fire or aim for waterline)....


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