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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Venatore's Drive Through (https://www.subsim.com/radioroom/showthread.php?t=103714)

THE_MASK 03-10-07 06:49 AM

Great mods Venatore , lets hope you have as much fun with SH4 . Cheers Sober .

Jimbuna 03-10-07 08:31 AM

Another beauty :rock: :up:


Edit: Bloody FF is down again :damn:

But it informs me that I've won a 42" HDTV :lol:

Jimbuna 03-10-07 09:43 AM

Happy now...got the bugga...cheers mr.V :arrgh!:

Alex 03-10-07 11:05 AM

This one is your best-looking skin so far, Ven'. :|\\

The Munster 03-10-07 11:11 AM

@Venatore,
your sound mod is great but is there a way to disable it when in silent running ?
Just doesn't feel right when the sound loop continues when everyone should be quiet.

ReallyDedPoet 03-10-07 05:39 PM

VIIC, yesss:up::up:

Venatore 03-10-07 06:42 PM

Quote:

Originally Posted by Kpt. Munson
@Venatore,
your sound mod is great but is there a way to disable it when in silent running ?
Just doesn't feel right when the sound loop continues when everyone should be quiet.

Hi Munson,

I'm sorry mate but there is no way to disable it, I tried as hard as I could to make that particular sound file 90% low level back ground noise. In the army when we conduct ambush training and there are 28 men lying in wait to destory the enemy, it is totally impossible to keep those 28 men quiet ie; coughing, farting, sneezing, whispering and SNORING ! now add the number to 53-58 men add a few DDs I think the noise in that U-Boat would be......um......SHUT UP YOU LOT !

Shepelly 03-10-07 08:00 PM

Quote:

Originally Posted by Venatore

Venatore,

Q1 - Mate i see you have a white cap on the WO,(Capt), is that just him or do all the Boggy's have that?

Q2 - Is there a way of making the WO cap different to the rest so it looks like the Capt is on deck and not 3 in the sub?

:up:

JCWolf 03-10-07 08:26 PM

The only man you'll never see in the U-boat is yourself ( The Kpt.)

So, how do you whant to see yourself in the bridge mate????:o :huh:

Venatore 03-10-07 09:07 PM

Quote:

Originally Posted by Shepelly
Venatore,

Q1 - Mate i see you have a white cap on the WO,(Capt), is that just him or do all the Boggy's have that?

Q2 - Is there a way of making the WO cap different to the rest so it looks like the Capt is on deck and not 3 in the sub?

Shepelly,

With regards to the white cap, This comes with the "Elite Uniform Crew" mod that is in this drive through. If you use the white cap option, all officers will be wearing the white cap. Modders have attempted to make only the conning tower officer wear the white cap only to let the X-Wing fall back into the swamp. So in short at this stage the anwser is no.

Shepelly 03-10-07 09:11 PM

I understand that I am the Capt, but for ship view to see a white cap on the coning tower, but not in the sub would be good.:yep:

I would just like the WO to take the place of the Capt(namesake) with the white cap, on the bridge, for eye candy;)

Shepelly 03-10-07 09:12 PM

Roger that:oops: Its a shame:cry:

Venatore 03-10-07 11:48 PM

VIIC Atlantic Workhorse Skin II
 
VIIC ATLANTIC WORKHORSE II
Updated 07 Aug 08
  • This mod replaces the skin for the VIIC U-Boat varient.
  • I used Konrad Krum VIIC Skin as my skin template, (I was unable to contact this forum member to ask permission, he/her has not been to the forum for sometime. I sent a forum PM & ICQ message asking permission, I nevered recieved a reply).
  • I also incorperated/merged some U-Boat files from Fubar skins which I sought permission a while back.
  • I have re-textured/re-coloured the entire U-Boat upper/lower body.
  • I have merged internal dials to the conning tower dial compartments.
  • I have retextured/re-coloured the antanna, radar and snorkel.
  • I have re-coloured/re-textured the AA guns and the 88mm deck gun.
  • I have re-textured the compartment lids on the deck.
  • I have merged a german eagle to the BBC box in the conning tower.
  • I have re-textured the GHC microphone array (port & starboard).
  • This file mod is compatible with GWX and GWX patch upgrades.
  • This mod has the correct file structure pathway to be compatible with JSGME.
  • This mod is zipped with WinRAR.
  • Please do not quote this post due to there being alot of pictures.
Images:
x 12

http://i137.photobucket.com/albums/q...ter%203/61.jpg
http://i137.photobucket.com/albums/q...ter%203/62.jpg
http://i137.photobucket.com/albums/q...ter%203/63.jpg
http://i137.photobucket.com/albums/q...ter%203/64.jpg
http://i137.photobucket.com/albums/q...ter%203/65.jpg
http://i137.photobucket.com/albums/q...ter%203/66.jpg
http://i137.photobucket.com/albums/q...ter%203/67.jpg
http://i137.photobucket.com/albums/q...ter%203/68.jpg
http://i137.photobucket.com/albums/q...ter%203/69.jpg
http://i137.photobucket.com/albums/q...ter%203/70.jpg
http://i137.photobucket.com/albums/q...ter%203/71.jpg
http://i137.photobucket.com/albums/q...ter%203/72.jpg

JCWolf 03-11-07 06:29 AM

WOW :o :o :o


Master, you did it again Bro!!!!:o :rock:

Another master piece! Thanks mate!:up: :up:

Penelope_Grey 03-11-07 06:30 AM

I just downloaded your elite uniforms Ventore, very sweet.


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