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Silent Fire SH5
Update: 4/25/2010: fixed subsystems taking damage, now they are as near to invulnerable as is currently possible.
fixed documentation not showing up in jsgme.
update: 4/28/2010
added camera tweaks:
increased magnification to 10x on UZO, binoculars, to 5x and 10x zoom levels with obs. and attack scopes, small tweak on free cam clip radius (changed from 1.4 to 0.4).
This mod is dedicated to the memory of
Snaptrap 1971-2008
JSGME ready
Known bugs
-Some depth keeping problems while turning at high speed(@20m +/-).
-Auto TDC does not update entirely correctly for the increased torpedo speed.
-Sub "Wriggles®" at high speed/TC(moves like a snake) when using way points. Under 25kts this goes away/under 32x TC this goes away
Feature List:
1) All currently playable subs now travel at 50 kts surfaced and submerged with virtually unlimited range
2) All guns now have 32000 ammo for all shell types except SS
3) All torpedoes speeds have been increased by 100kts
4) All torpedoes damage, and explosive range have been increased by a factor of 10,magnetic detonation range increased to 20 m, and storage increased to @250 fore and @100 aft loading speed decreased to @ 3 sec
5) All currently playable subs are now invincible to anything other than land collisions
6) All currently playable subs have increased diving and surfacing speeds
7) All sub guns fire at an increased rate of fire, and have increased ranges
Thanks to Snaptrap for original mod for SH4.
Thanks to Raziel08 for invincibility mod
Thanks to urfisch for help getting stared with goblin editor
Thanks to Neal for upload access, and subsim.com($#%@uploading.com!)
You may need to enable mod in pen, or start a new campaign if you experience gliches.
Images
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To SlayerHead113. When you find yourself hung up on top of the tower just use SHIFT + U. You will "reboot"to normal position on deck. Has anyone found a solution to the sub and deck crew going gray???????
guys after installing this mod my compaign do not progress. i started new compaign and same problem. like for example when i go to mission (the patrolling objective is complete), but it won't take into consideration the ships i sink. Like on British coastal and etc. I killed carrier as well and it did not count in.. how can I fix this or what is the problem??